--- uid: arfoundation-image-tracking --- # Image tracking Understand and implement AR Foundation image tracking. Image tracking allows your app to detect and track 2D images in the environment. The [AR Tracked Image Manager](xref:UnityEngine.XR.ARFoundation.ARTrackedImageManager) component controls image tracking functionality in your app, and creates [ARTrackedImage](xref:UnityEngine.XR.ARFoundation.ARTrackedImage) trackables for each detected image. Refer to the following topics to learn more about image tracking in AR Foundation: | **Topic** | **Description** | | :-------- | :-------------- | | [Introduction to image tracking](xref:arfoundation-image-tracking-introduction) | Learn about image tracking use cases and the types of image tracking that AR Foundation supports. | | [Image tracking platform support](xref:arfoundation-image-tracking-platform-support) | Understand which platforms support image tracking. | | [Configure a reference image library](xref:arfoundation-image-tracking-reference-images) | Follow this workflow to configure your reference image libraries for AR Foundation image tracking. | | [AR Tracked Image Manager component](xref:arfoundation-image-tracking-manager) | Understand how to enable and use image tracking in your project with AR Tracked Image Manager. | | [AR Tracked Image component](xref:arfoundation-image-tracking-artrackedimage) | Understand the AR Tracked Image component and how to interpret lifecycle events. | | [Add images to a reference image library at runtime](xref:arfoundation-image-tracking-mutable-libraries) | On supported platforms, use this workflow to create a mutable reference image library and add images at runtime. | | [Use reference image libraries with AssetBundles](xref:arfoundation-image-tracking-assetbundles) | Understand how to package a reference image library into an AssetBundle. | ## Additional resources * [Image tracking samples](xref:arfoundation-samples-image-tracking)