using UnityEngine; using UnityEngine.XR.ARFoundation; namespace UnityEditor.XR.ARFoundation { /// /// A custom property drawer for the PlaneDetectionMode enum. /// [CustomPropertyDrawer(typeof(PlaneDetectionModeMaskAttribute))] class PlaneDetectionModeMaskAttributeDrawer : PropertyDrawer { string[] m_EnumNames; public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { // Remove the "None" option if (m_EnumNames == null) { m_EnumNames = new string[property.enumNames.Length - 1]; for (int i = 1; i < property.enumNames.Length; ++i) m_EnumNames[i - 1] = property.enumNames[i]; } property.intValue = EditorGUI.MaskField(position, label, property.intValue, m_EnumNames); } } }