using System; namespace UnityEngine.XR.ARKit { /// /// Defines the focus modes for the camera device. /// [Flags] public enum ARKitFocusMode { /// /// Update to focus is unsupported. /// None = 0, /// /// Locks the focus for the camera device. /// Locked = 1 << 0, /// /// Automatically adjusts the focus one time, and then locks focus for the camera device. /// Auto = 1 << 1, /// /// Continuously monitors and adjusts the focus for the camera device. /// ContinuousAuto = 1 << 2, } }