using System;
namespace UnityEngine.XR.ARKit
{
///
/// Defines the focus modes for the camera device.
///
[Flags]
public enum ARKitFocusMode
{
///
/// Update to focus is unsupported.
///
None = 0,
///
/// Locks the focus for the camera device.
///
Locked = 1 << 0,
///
/// Automatically adjusts the focus one time, and then locks focus for the camera device.
///
Auto = 1 << 1,
///
/// Continuously monitors and adjusts the focus for the camera device.
///
ContinuousAuto = 1 << 2,
}
}