using System; namespace UnityEngine.XR.ARKit { /// /// Defines the white balance modes for the camera device. /// [Flags] public enum ARKitWhiteBalanceMode { /// /// Update to white balance is unsupported. /// None = 0, /// /// Locks the white balance for the camera device. /// Locked = 1 << 0, /// /// Automatically adjusts the white balance one time, then locks white balance for the camera device. /// Auto = 1 << 1, /// /// Continuously monitors and adjusts the white balance for the camera device. /// ContinuousAuto = 1 << 2, } }