using System;
namespace UnityEngine.XR.ARKit
{
///
/// Defines the white balance modes for the camera device.
///
[Flags]
public enum ARKitWhiteBalanceMode
{
///
/// Update to white balance is unsupported.
///
None = 0,
///
/// Locks the white balance for the camera device.
///
Locked = 1 << 0,
///
/// Automatically adjusts the white balance one time, then locks white balance for the camera device.
///
Auto = 1 << 1,
///
/// Continuously monitors and adjusts the white balance for the camera device.
///
ContinuousAuto = 1 << 2,
}
}