--- uid: arfoundation-simulation-occlusion --- # Occlusion This page is a supplement to the AR Foundation [Occlusion](xref:arfoundation-occlusion) manual. The following sections only contain information about APIs where XR Simulation exhibits unique platform-specific behavior. [!include[](../../snippets/arf-docs-tip.md)] ## Optional feature support XR Simulation implements the following optional features of AR Foundation's [XROcclusionSubsystem](xref:UnityEngine.XR.ARSubsystems.XROcclusionSubsystem): | Feature | Descriptor Property | Supported | | :------ | :--------------- | :----------: | | **Environment Depth Image** | [environmentDepthImageSupported](xref:UnityEngine.XR.ARSubsystems.XROcclusionSubsystemDescriptor.environmentDepthImageSupported) | Yes | | **Environment Depth Confidence Image** | [environmentDepthConfidenceImageSupported](xref:UnityEngine.XR.ARSubsystems.XROcclusionSubsystemDescriptor.environmentDepthConfidenceImageSupported) | | | **Environment Depth Temporal Smoothing** | [environmentDepthImageSupported](xref:UnityEngine.XR.ARSubsystems.XROcclusionSubsystemDescriptor.environmentDepthImageSupported) | | | **Human Segmentation Stencil Image** | [humanSegmentationStencilImageSupported](xref:UnityEngine.XR.ARSubsystems.XROcclusionSubsystemDescriptor.humanSegmentationStencilImageSupported) | | | **Human Segmentation Depth Image** | [humanSegmentationDepthImageSupported](xref:UnityEngine.XR.ARSubsystems.XROcclusionSubsystemDescriptor.humanSegmentationDepthImageSupported) | | > [!NOTE] > Refer to AR Foundation [Occlusion platform support](xref:arfoundation-occlusion-platform-support) for more information > on the optional features of the occlusion subsystem.