using System;
namespace UnityEngine.XR.ARSubsystems
{
///
/// Containter for the human body joint data.
///
public struct XRHumanBodyJoint : IEquatable
{
///
/// The index for the joint in the skeleton hierachy.
///
///
/// The index for the joint in the skeleton hierachy.
///
///
/// All indices will be non-negative.
///
public int index => m_Index;
int m_Index;
///
/// The index for the parent joint in the skeleton hierachy.
///
///
/// The index for the parent joint in the skeleton hierachy.
///
///
/// A negative parent index means the joint has no parent in the hierachy.
///
public int parentIndex => m_ParentIndex;
int m_ParentIndex;
///
/// The scale relative to the parent joint.
///
///
/// The scale relative to the parent joint.
///
public Vector3 localScale => m_LocalScale;
Vector3 m_LocalScale;
///
/// The pose relative to the parent joint.
///
///
/// The pose relative to the parent joint.
///
public Pose localPose => m_LocalPose;
Pose m_LocalPose;
///
/// The scale relative to the human body origin.
///
///
/// The scale relative to the human body origin.
///
public Vector3 anchorScale => m_AnchorScale;
Vector3 m_AnchorScale;
///
/// The pose relative to the human body origin.
///
///
/// The pose relative to the human body origin.
///
public Pose anchorPose => m_AnchorPose;
Pose m_AnchorPose;
///
/// Whether the joint is tracked.
///
///
/// true if the joint is tracked. Otherwise, false.
///
public bool tracked => (m_Tracked != 0);
int m_Tracked;
///
/// Construct the human body joint.
///
/// The index for the joint in the skeleton.
/// The index for the parent joint in the skeleton.
/// The scale relative to the parent joint.
/// The pose relative to the parent joint.
/// The scale relative to the human body origin.
/// The pose relative to the human body origin.
/// Whether the joint is tracked.
public XRHumanBodyJoint(int index, int parentIndex, Vector3 localScale, Pose localPose, Vector3 anchorScale, Pose anchorPose, bool tracked)
{
m_Index = index;
m_ParentIndex = parentIndex;
m_LocalScale = localScale;
m_LocalPose = localPose;
m_AnchorScale = anchorScale;
m_AnchorPose = anchorPose;
m_Tracked = tracked ? 1 : 0;
}
///
/// Tests for equality.
///
/// The other to compare against.
/// `True` if every field in is equal to this , otherwise false.
public bool Equals(XRHumanBodyJoint other)
{
return (m_Index.Equals(other.m_Index) && m_ParentIndex.Equals(other.m_ParentIndex)
&& m_LocalScale.Equals(other.m_LocalScale) && m_LocalPose.Equals(other.m_LocalPose)
&& m_AnchorScale.Equals(other.m_AnchorScale) && m_AnchorPose.Equals(other.m_AnchorPose)
&& m_Tracked.Equals(other.m_Tracked));
}
///
/// Tests for equality.
///
/// The `object` to compare against.
/// `True` if is of type and
/// also returns `true`; otherwise `false`.
public override bool Equals(System.Object obj)
{
return ((obj is XRHumanBodyJoint) && Equals((XRHumanBodyJoint)obj));
}
///
/// Tests for equality. Same as .
///
/// The left-hand side of the comparison.
/// The right-hand side of the comparison.
/// `True` if is equal to , otherwise `false`.
public static bool operator ==(XRHumanBodyJoint lhs, XRHumanBodyJoint rhs) => lhs.Equals(rhs);
///
/// Tests for inequality. Same as `!`.
///
/// The left-hand side of the comparison.
/// The right-hand side of the comparison.
/// `True` if is not equal to , otherwise `false`.
public static bool operator !=(XRHumanBodyJoint lhs, XRHumanBodyJoint rhs) => !lhs.Equals(rhs);
///
/// Generates a hash suitable for use with containers like `HashSet` and `Dictionary`.
///
/// A hash code generated from this object's fields.
public override int GetHashCode()
{
int hashCode = 486187739;
unchecked
{
hashCode = (hashCode * 486187739) + m_Index.GetHashCode();
hashCode = (hashCode * 486187739) + m_ParentIndex.GetHashCode();
hashCode = (hashCode * 486187739) + m_LocalScale.GetHashCode();
hashCode = (hashCode * 486187739) + m_LocalPose.GetHashCode();
hashCode = (hashCode * 486187739) + m_AnchorScale.GetHashCode();
hashCode = (hashCode * 486187739) + m_AnchorPose.GetHashCode();
hashCode = (hashCode * 486187739) + m_Tracked.GetHashCode();
}
return hashCode;
}
///
/// Generates a string representation of this . Floating point
/// values using the ["F5"](https://docs.microsoft.com/en-us/dotnet/standard/base-types/standard-numeric-format-strings)
/// format specifier.
///
/// A string representation of this .
public override string ToString() => ToString("F5");
///
/// Generates a string representation of this .
///
/// A format specifier used for the floating point fields.
/// A string representation of this .
public string ToString(string format)
{
return String.Format("joint [{0}] -> [{1}] localScale:{2} localPose:{3} anchorScale:{4} anchorPose:{5} tracked:{6}",
m_Index, m_ParentIndex, m_LocalScale.ToString(format), m_LocalPose.ToString(format),
m_AnchorScale.ToString(format), m_AnchorPose.ToString(format), tracked.ToString());
}
}
}