using System;
using System.Runtime.InteropServices;
using System.Text;
namespace UnityEngine.XR.ARKit
{
///
/// Represents the minimum and maximum supported lens position. A lens position value doesn't correspond
/// to an exact physical distance, nor does it represent a consistent focus distance from device to device.
///
[StructLayout(LayoutKind.Sequential)]
public struct ARKitFocusRange : IEquatable
{
float m_MinimumLensPosition;
float m_MaximumLensPosition;
///
/// Minimum supported lens position. This value represent the shortest distance at which the lens can focus.
///
public float minimumLensPosition => m_MinimumLensPosition;
///
/// Maximum supported lens position. This value represent the furthest distance at which the lens can focus.
///
public float maximumLensPosition => m_MaximumLensPosition;
///
/// Tests for equality.
///
///
/// Two s are considered equal if their minimum lens position and maximum lens position are equal.
///
/// The to compare against.
/// if the lens position range is the same. Otherwise, .
public bool Equals(ARKitFocusRange other)
{
return m_MinimumLensPosition.Equals(other.m_MinimumLensPosition)
&& m_MaximumLensPosition.Equals(other.m_MaximumLensPosition);
}
///
/// Tests for equality.
///
/// An to compare against.
/// if is an and is
/// equal to this instance using .
public override bool Equals(object obj)
{
return obj is ARKitFocusRange other
&& Equals(other);
}
///
/// Generates a hash code suitable for use with a `HashSet` or `Dictionary`
///
/// A hash code for this .
public override int GetHashCode()
{
int hashCode = 486187739;
unchecked
{
hashCode = (hashCode * 486187739) + m_MinimumLensPosition.GetHashCode();
hashCode = (hashCode * 486187739) + m_MaximumLensPosition.GetHashCode();
}
return hashCode;
}
///
/// Tests for equality. Same as .
///
/// The to compare with .
/// The to compare with .
/// if is equal to using
/// . Otherwise, .
public static bool operator ==(ARKitFocusRange lhs, ARKitFocusRange rhs) => lhs.Equals(rhs);
///
/// Tests for inequality. Same as the negation of .
///
/// The to compare with .
/// The to compare with .
/// if is equal to using
/// . Otherwise, .
public static bool operator !=(ARKitFocusRange lhs, ARKitFocusRange rhs) => !lhs.Equals(rhs);
///
/// Generates a string representation of this suitable for debugging purposes.
///
/// A string representation of this .
public override string ToString()
{
var sb = new StringBuilder();
sb.AppendLine("{");
sb.AppendLine($" MinimumLensPosition: {m_MinimumLensPosition:0.000}");
sb.AppendLine($" MaximumLensPosition: {m_MaximumLensPosition:0.000}");
sb.AppendLine("}");
return sb.ToString();
}
}
}