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adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

13 lines
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C#

using System;
namespace Unity.IL2CPP.CompilerServices
{
/// <summary>
/// This is used to indicate to IL2CPP that the static constructors should be executed eagerly at startup
/// rather than lazily at runtime.
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false, AllowMultiple = false)]
internal class Il2CppEagerStaticClassConstructionAttribute : Attribute
{
}
}