26 lines
878 B
C#
26 lines
878 B
C#
using System;
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using UnityEngine.XR.ARSubsystems;
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namespace UnityEditor.XR.ARSubsystems
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{
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/// <summary>
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/// Utility for creating a <c>UnityEngine.XR.ARSubsystems.SerializableGuid</c>.
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/// A <c>SerializableGuid</c> can be serialized by Unity, while a <c>System.Guid</c>
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/// cannot.
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/// </summary>
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public static class SerializableGuidUtil
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{
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/// <summary>
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/// Creates a <c>SerializableGuid</c> from a <c>System.Guid</c>.
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/// </summary>
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/// <param name="guid">The <c>Guid</c> to represent as a <c>SerializableGuid</c>.</param>
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/// <returns>A serializable version of <paramref name="guid"/>.</returns>
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public static SerializableGuid Create(Guid guid)
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{
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ulong low, high;
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guid.Decompose(out low, out high);
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return new SerializableGuid(low, high);
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}
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}
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}
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