21 lines
451 B
C#
21 lines
451 B
C#
using System.ComponentModel;
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namespace UnityEngine.XR.ARSubsystems
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{
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/// <summary>
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/// Represents the focus mode of the camera. This is deprecated.
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/// </summary>
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public enum CameraFocusMode
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{
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/// <summary>
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/// The focus is fixed and does not change.
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/// </summary>
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Fixed = 0,
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/// <summary>
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/// The focus will change automatically.
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/// </summary>
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Auto = 1,
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}
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}
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