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adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

181 lines
7.8 KiB
C#

using System;
namespace UnityEngine.XR.ARSubsystems
{
/// <summary>
/// Containter for the human body joint data.
/// </summary>
public struct XRHumanBodyJoint : IEquatable<XRHumanBodyJoint>
{
/// <summary>
/// The index for the joint in the skeleton hierachy.
/// </summary>
/// <value>
/// The index for the joint in the skeleton hierachy.
/// </value>
/// <remarks>
/// All indices will be non-negative.
/// </remarks>
public int index => m_Index;
int m_Index;
/// <summary>
/// The index for the parent joint in the skeleton hierachy.
/// </summary>
/// <value>
/// The index for the parent joint in the skeleton hierachy.
/// </value>
/// <remarks>
/// A negative parent index means the joint has no parent in the hierachy.
/// </remarks>
public int parentIndex => m_ParentIndex;
int m_ParentIndex;
/// <summary>
/// The scale relative to the parent joint.
/// </summary>
/// <value>
/// The scale relative to the parent joint.
/// </value>
public Vector3 localScale => m_LocalScale;
Vector3 m_LocalScale;
/// <summary>
/// The pose relative to the parent joint.
/// </summary>
/// <value>
/// The pose relative to the parent joint.
/// </value>
public Pose localPose => m_LocalPose;
Pose m_LocalPose;
/// <summary>
/// The scale relative to the human body origin.
/// </summary>
/// <value>
/// The scale relative to the human body origin.
/// </value>
public Vector3 anchorScale => m_AnchorScale;
Vector3 m_AnchorScale;
/// <summary>
/// The pose relative to the human body origin.
/// </summary>
/// <value>
/// The pose relative to the human body origin.
/// </value>
public Pose anchorPose => m_AnchorPose;
Pose m_AnchorPose;
/// <summary>
/// Whether the joint is tracked.
/// </summary>
/// <value>
/// <c>true</c> if the joint is tracked. Otherwise, <c>false</c>.
/// </value>
public bool tracked => (m_Tracked != 0);
int m_Tracked;
/// <summary>
/// Construct the human body joint.
/// </summary>
/// <param name="index">The index for the joint in the skeleton.</param>
/// <param name="parentIndex">The index for the parent joint in the skeleton.</param>
/// <param name="localScale">The scale relative to the parent joint.</param>
/// <param name="localPose">The pose relative to the parent joint.</param>
/// <param name="anchorScale">The scale relative to the human body origin.</param>
/// <param name="anchorPose">The pose relative to the human body origin.</param>
/// <param name="tracked">Whether the joint is tracked.</param>
public XRHumanBodyJoint(int index, int parentIndex, Vector3 localScale, Pose localPose, Vector3 anchorScale, Pose anchorPose, bool tracked)
{
m_Index = index;
m_ParentIndex = parentIndex;
m_LocalScale = localScale;
m_LocalPose = localPose;
m_AnchorScale = anchorScale;
m_AnchorPose = anchorPose;
m_Tracked = tracked ? 1 : 0;
}
/// <summary>
/// Tests for equality.
/// </summary>
/// <param name="other">The other <see cref="XRHumanBodyJoint"/> to compare against.</param>
/// <returns>`True` if every field in <paramref name="other"/> is equal to this <see cref="XRHumanBodyJoint"/>, otherwise false.</returns>
public bool Equals(XRHumanBodyJoint other)
{
return (m_Index.Equals(other.m_Index) && m_ParentIndex.Equals(other.m_ParentIndex)
&& m_LocalScale.Equals(other.m_LocalScale) && m_LocalPose.Equals(other.m_LocalPose)
&& m_AnchorScale.Equals(other.m_AnchorScale) && m_AnchorPose.Equals(other.m_AnchorPose)
&& m_Tracked.Equals(other.m_Tracked));
}
/// <summary>
/// Tests for equality.
/// </summary>
/// <param name="obj">The `object` to compare against.</param>
/// <returns>`True` if <paramref name="obj"/> is of type <see cref="XRHumanBodyJoint"/> and
/// <see cref="Equals(XRHumanBodyJoint)"/> also returns `true`; otherwise `false`.</returns>
public override bool Equals(System.Object obj)
{
return ((obj is XRHumanBodyJoint) && Equals((XRHumanBodyJoint)obj));
}
/// <summary>
/// Tests for equality. Same as <see cref="Equals(XRHumanBodyJoint)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns>`True` if <paramref name="lhs"/> is equal to <paramref name="rhs"/>, otherwise `false`.</returns>
public static bool operator ==(XRHumanBodyJoint lhs, XRHumanBodyJoint rhs) => lhs.Equals(rhs);
/// <summary>
/// Tests for inequality. Same as `!`<see cref="Equals(XRHumanBodyJoint)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns>`True` if <paramref name="lhs"/> is not equal to <paramref name="rhs"/>, otherwise `false`.</returns>
public static bool operator !=(XRHumanBodyJoint lhs, XRHumanBodyJoint rhs) => !lhs.Equals(rhs);
/// <summary>
/// Generates a hash suitable for use with containers like `HashSet` and `Dictionary`.
/// </summary>
/// <returns>A hash code generated from this object's fields.</returns>
public override int GetHashCode()
{
int hashCode = 486187739;
unchecked
{
hashCode = (hashCode * 486187739) + m_Index.GetHashCode();
hashCode = (hashCode * 486187739) + m_ParentIndex.GetHashCode();
hashCode = (hashCode * 486187739) + m_LocalScale.GetHashCode();
hashCode = (hashCode * 486187739) + m_LocalPose.GetHashCode();
hashCode = (hashCode * 486187739) + m_AnchorScale.GetHashCode();
hashCode = (hashCode * 486187739) + m_AnchorPose.GetHashCode();
hashCode = (hashCode * 486187739) + m_Tracked.GetHashCode();
}
return hashCode;
}
/// <summary>
/// Generates a string representation of this <see cref="XRHumanBodyJoint"/>. Floating point
/// values using the ["F5"](https://docs.microsoft.com/en-us/dotnet/standard/base-types/standard-numeric-format-strings)
/// format specifier.
/// </summary>
/// <returns>A string representation of this <see cref="XRHumanBodyJoint"/>.</returns>
public override string ToString() => ToString("F5");
/// <summary>
/// Generates a string representation of this <see cref="XRHumanBodyJoint"/>.
/// </summary>
/// <param name="format">A format specifier used for the floating point fields.</param>
/// <returns>A string representation of this <see cref="XRHumanBodyJoint"/>.</returns>
public string ToString(string format)
{
return String.Format("joint [{0}] -> [{1}] localScale:{2} localPose:{3} anchorScale:{4} anchorPose:{5} tracked:{6}",
m_Index, m_ParentIndex, m_LocalScale.ToString(format), m_LocalPose.ToString(format),
m_AnchorScale.ToString(format), m_AnchorPose.ToString(format), tracked.ToString());
}
}
}