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adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

51 lines
1.1 KiB
C#

using System.ComponentModel;
namespace UnityEngine.XR.ARKit
{
/// <summary>
/// A value describing the classification of a mesh face.
/// </summary>
public enum ARMeshClassification : byte
{
/// <summary>
/// The face type of the mesh is unknown.
/// </summary>
None = 0,
/// <summary>
/// The face type of the mesh is wall.
/// </summary>
Wall,
/// <summary>
/// The face type of the mesh is floor.
/// </summary>
Floor,
/// <summary>
/// The face type of the mesh is ceiling.
/// </summary>
Ceiling,
/// <summary>
/// The face type of the mesh is table.
/// </summary>
Table,
/// <summary>
/// The face type of the mesh is seat.
/// </summary>
Seat,
/// <summary>
/// The face type of the mesh is window.
/// </summary>
Window,
/// <summary>
/// The face type of the mesh is door.
/// </summary>
Door,
}
}