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adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

21 lines
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C#

using System;
namespace UnityEngine.XR.Interaction.Toolkit.UI
{
public partial struct TrackedDeviceModel
{
/// <summary>
/// The maximum distance to ray cast to check for UI.
/// </summary>
/// <remarks>
/// <c>maxRaycastDistance</c> has been deprecated. Its value was unused, calling this property is unnecessary and should be removed.
/// </remarks>
[Obsolete("maxRaycastDistance has been deprecated. Its value was unused, calling this property is unnecessary and should be removed.", true)]
public float maxRaycastDistance
{
get => default;
set => _ = value;
}
}
}