13 lines
369 B
C#
13 lines
369 B
C#
using UnityEngine;
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namespace UnityEngine.XR.ARFoundation.InternalUtils
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{
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/// <summary>
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/// A property attribute to hide a value in the Inspector, similar to <see cref="HideInInspector"/>,
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/// but the property will be shown in the debug mode of the Inspector.
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/// </summary>
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class ShowInDebugInspectorOnlyAttribute : PropertyAttribute
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{
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}
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}
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