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Bachelor-Arbeit-Adrian-Haefner/Library/PackageCache/com.unity.xr.arfoundation@ef86c118adc4/Runtime/Simulation/Analytics/SimulationSubsystemAnalytics.cs
adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

24 lines
542 B
C#

#if UNITY_EDITOR
using System.Collections.Generic;
namespace UnityEngine.XR.Simulation
{
static class SimulationSubsystemAnalytics
{
static readonly HashSet<string> s_StartedSubsystems = new();
public static IEnumerable<string> StartedSubsystems => s_StartedSubsystems;
public static void SubsystemStarted(string id)
{
s_StartedSubsystems.Add(id);
}
public static void ClearStartedSubsystems()
{
s_StartedSubsystems.Clear();
}
}
}
#endif