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Bachelor-Arbeit-Adrian-Haefner/Library/PackageCache/com.unity.xr.arfoundation@ef86c118adc4/package.json
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{
"name": "com.unity.xr.arfoundation",
"displayName": "AR Foundation",
"version": "6.1.1",
"unity": "6000.0",
"description": "AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. To learn more about AR Foundation, click the Documentation link above.",
"keywords": [
"xreditorsubsystem",
"xr",
"ar",
"augmented",
"mixed",
"reality",
"foundation",
"core",
"subsystem",
"simulation",
"visualscripting"
],
"dependencies": {
"com.unity.editorcoroutines": "1.0.0",
"com.unity.inputsystem": "1.6.3",
"com.unity.xr.core-utils": "2.5.1",
"com.unity.xr.management": "4.4.0",
"com.unity.ugui": "2.0.0",
"com.unity.mathematics": "1.2.6",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0"
},
"_upm": {
"changelog": "### Added\n\n- Added support for soft occlusion when depth data is provided in a linear format.\n\n### Fixed\n\n- Fixed the `Cinfo.GetHashCode` method in `XRAnchorSubsystemDescriptor` so that it correctly includes all values of the struct in the hash calculation.\n- Fixed the `Cinfo.Equals` method in `XRAnchorSubsystemDescriptor` so that it correctly checks all values of the struct for equality.\n- Fixed `SoftOcclusionPreprocessing.shader` so that it no longer logs a warning when included in an Android build.\n- Fixed `SimulationImageTrackingSubsystem` behavior to not throw an exception when stopping and restarting the subsystem through the enabling and disabling of the `ARTrackedImageManager` ([ARFB-554](https://issuetracker.unity3d.com/product/unity/issues/guid/ARFB-554)).\n- Fixed texture management so that if you disable the AR Occlusion Manager component while your app is running on a Meta Quest device, this no longer causes your app to unexpectedly quit when you later deinitialize the XR Loader. This bug fix requires that you upgrade your OpenXR Plug-in version to 1.15.0-pre.1 or newer.\n- Fixed the XR Simulation native plugins so that they no longer throw `DllNotFoundException` on Windows ARM64 systems."
},
"upmCi": {
"footprint": "23f5ff2a0c0d30ef89e8002e38ad508fd28c04b6"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@6.1/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/arfoundation.git",
"type": "git",
"revision": "ec6bcceda5f2388b335d9f1e74bd40771d079dff"
},
"_fingerprint": "ef86c118adc4f76878c64ef2ecf492bd624c7f84"
}