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Bachelor-Arbeit-Adrian-Haefner/Library/PackageCache/com.unity.xr.arkit@58a677f717be/Runtime/EnvironmentProbeApi.cs
adriadri6972 d3d9c5f833 upload project
2025-07-31 15:21:08 +02:00

107 lines
5.6 KiB
C#

using System;
using System.Runtime.InteropServices;
using UnityEngine.XR.ARSubsystems;
namespace UnityEngine.XR.ARKit
{
internal static class EnvironmentProbeApi
{
#if UNITY_IOS && !UNITY_EDITOR && UNITY_XR_ARKIT_LOADER_ENABLED
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_Construct();
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_Destruct();
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_Start();
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_Stop();
[DllImport("__Internal")]
internal static extern bool UnityARKit_EnvironmentProbeProvider_GetAutomaticPlacementRequested();
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_SetAutomaticPlacementRequested(bool enabled);
[DllImport("__Internal")]
internal static extern bool UnityARKit_EnvironmentProbeProvider_GetAutomaticPlacementEnabled();
[DllImport("__Internal")]
internal static extern bool UnityARKit_EnvironmentProbeProvider_GetEnvironmentTextureHDRRequested();
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_SetEnvironmentTextureHDRRequested(bool enabled);
[DllImport("__Internal")]
internal static extern bool UnityARKit_EnvironmentProbeProvider_GetEnvironmentTextureHDREnabled();
[DllImport("__Internal")]
internal static extern bool UnityARKit_EnvironmentProbeProvider_TryAddEnvironmentProbe(Pose pose,
Vector3 scale,
Vector3 size,
out XREnvironmentProbe environmentProbe);
[DllImport("__Internal")]
internal static extern bool UnityARKit_EnvironmentProbeProvider_TryRemoveEnvironmentProbe(TrackableId id);
[DllImport("__Internal")]
internal static extern IntPtr UnityARKit_EnvironmentProbeProvider_AcquireChanges(out int numAddedEnvironmentProbes, out IntPtr addedEnvironmentProbes,
out int numUpdatedEnvironmentProbes, out IntPtr updatedEnvironmentProbes,
out int numRemovedEnvironmentProbeIds, out IntPtr removedEnvironmentProbeIds,
out int stride);
[DllImport("__Internal")]
internal static extern void UnityARKit_EnvironmentProbeProvider_ReleaseChanges(IntPtr context);
#else
internal static void UnityARKit_EnvironmentProbeProvider_Construct() {}
internal static void UnityARKit_EnvironmentProbeProvider_Destruct() {}
internal static void UnityARKit_EnvironmentProbeProvider_Start() {}
internal static void UnityARKit_EnvironmentProbeProvider_Stop() {}
internal static bool UnityARKit_EnvironmentProbeProvider_GetAutomaticPlacementRequested() => false;
internal static void UnityARKit_EnvironmentProbeProvider_SetAutomaticPlacementRequested(bool enabled) {}
internal static bool UnityARKit_EnvironmentProbeProvider_GetAutomaticPlacementEnabled() => false;
internal static bool UnityARKit_EnvironmentProbeProvider_GetEnvironmentTextureHDRRequested() => false;
internal static void UnityARKit_EnvironmentProbeProvider_SetEnvironmentTextureHDRRequested(bool enabled) {}
internal static bool UnityARKit_EnvironmentProbeProvider_GetEnvironmentTextureHDREnabled() => false;
internal static bool UnityARKit_EnvironmentProbeProvider_TryAddEnvironmentProbe(Pose pose,
Vector3 scale,
Vector3 size,
out XREnvironmentProbe environmentProbe)
{
environmentProbe = XREnvironmentProbe.defaultValue;
return false;
}
internal static bool UnityARKit_EnvironmentProbeProvider_TryRemoveEnvironmentProbe(TrackableId id) { return false; }
internal static IntPtr UnityARKit_EnvironmentProbeProvider_AcquireChanges(out int numAddedEnvironmentProbes, out IntPtr addedEnvironmentProbes,
out int numUpdatedEnvironmentProbes, out IntPtr updatedEnvironmentProbes,
out int numRemovedEnvironmentProbeIds, out IntPtr removedEnvironmentProbeIds,
out int stride)
{
numAddedEnvironmentProbes = 0;
addedEnvironmentProbes = IntPtr.Zero;
numUpdatedEnvironmentProbes = 0;
updatedEnvironmentProbes = IntPtr.Zero;
numRemovedEnvironmentProbeIds = 0;
removedEnvironmentProbeIds = IntPtr.Zero;
stride = 0;
return IntPtr.Zero;
}
internal static void UnityARKit_EnvironmentProbeProvider_ReleaseChanges(IntPtr context) {}
#endif
}
}