Files
Bachelor-Arbeit-Adrian-Haefner/Library/PackageCache/com.unity.collab-proxy@c854d1f7d97f/Editor/UI/GuiEnabled.cs
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2025-07-31 15:21:08 +02:00

23 lines
393 B
C#

using System;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal class GuiEnabled : IDisposable
{
internal GuiEnabled(bool enabled)
{
mEnabled = GUI.enabled;
GUI.enabled = enabled && mEnabled;
}
void IDisposable.Dispose()
{
GUI.enabled = mEnabled;
}
bool mEnabled;
}
}