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Bachelor-Arbeit-Adrian-Haefner/Library/PackageCache/com.unity.xr.arfoundation@ef86c118adc4/Runtime/ARFoundation/Occlusion/AROcclusionFrameEventArgs.cs
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2025-07-31 15:21:08 +02:00

265 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using Unity.XR.CoreUtils.Collections;
using UnityEngine.XR.ARSubsystems;
namespace UnityEngine.XR.ARFoundation
{
/// <summary>
/// A structure for occlusion information pertaining to a particular frame. This is used to communicate information
/// in the <see cref="AROcclusionManager.frameReceived" /> event.
/// </summary>
public struct AROcclusionFrameEventArgs : IEquatable<AROcclusionFrameEventArgs>
{
/// <summary>
/// The occlusion textures associated with this frame. These are generally external textures, which exist only
/// on the GPU. To use them on the CPU (for example, for computer vision processing), you must read them back
/// from the GPU.
/// </summary>
[Obsolete("textures has been deprecated in AR Foundation version 6.1. Use externalTextures instead.")]
public List<Texture2D> textures
{
get
{
var list = new List<Texture2D>();
foreach (var tex in externalTextures)
{
if (tex.texture is Texture2D tex2D)
list.Add(tex2D);
}
return list;
}
}
/// <summary>
/// Ids of the property name associated with each texture. This is a parallel list to `textures`.
/// </summary>
[Obsolete("propertyNameIds has been deprecated in AR Foundation version 6.1. Use externalTextures instead.")]
public List<int> propertyNameIds
{
get
{
var list = new List<int>();
foreach (var tex in externalTextures)
{
if (tex.texture is Texture2D)
list.Add(tex.propertyId);
}
return list;
}
}
/// <summary>
/// The list of keywords to be enabled for the material.
/// </summary>
[Obsolete("enabledMaterialKeywords has been deprecated in AR Foundation version 6.0. Use shaderKeywords instead.")]
public List<string> enabledMaterialKeywords
=> shaderKeywords.enabledKeywords != null ? new(shaderKeywords.enabledKeywords.ToArray()) : null;
/// <summary>
/// The list of keywords to be disabled for the material.
/// </summary>
[Obsolete("disabledMaterialKeywords has been deprecated in AR Foundation version 6.0. Use shaderKeywords instead.")]
public List<string> disabledMaterialKeywords
=> shaderKeywords.disabledKeywords != null ? new(shaderKeywords.disabledKeywords.ToArray()) : null;
/// <summary>
/// The enabled shader keywords.
/// </summary>
[Obsolete("enabledShaderKeywords is deprecated as of AR Foundation 6.1. Use shaderKeywords instead.")]
public ReadOnlyCollection<string> enabledShaderKeywords
=> shaderKeywords.enabledKeywords != null ? new(shaderKeywords.enabledKeywords.ToArray()) : null;
/// <summary>
/// The disabled shader keywords.
/// </summary>
[Obsolete("disabledShaderKeywords is deprecated as of AR Foundation 6.1. Use shaderKeywords instead")]
public ReadOnlyCollection<string> disabledShaderKeywords
=> shaderKeywords.disabledKeywords != null ? new(shaderKeywords.disabledKeywords.ToArray()) : null;
/// <summary>
/// The enabled and disabled shader keywords.
/// </summary>
public XRShaderKeywords shaderKeywords { get; internal set; }
/// <summary>
/// All external textures associated with occlusion for this frame.
/// </summary>
public ReadOnlyList<ARExternalTexture> externalTextures { get; internal set; }
internal XROcclusionFrameProperties properties { private get; set; }
/// <summary>
/// The timestamp of the frame, in nanoseconds.
/// </summary>
internal long timestamp { private get; set; }
internal XRNearFarPlanes nearFarPlanes { private get; set; }
internal ReadOnlyList<Pose> poses { private get; set; }
internal ReadOnlyList<XRFov> fovs { private get; set; }
/// <summary>
/// Get the timestamp of the frame, if possible.
/// </summary>
/// <param name="timestampOut">The timestamp of the camera frame, in nanoseconds.</param>
/// <returns><see langword="true"/> if the frame has a timestamp that was output to <paramref name="timestampOut"/>.
/// Otherwise, <see langword="false"/>.</returns>
public bool TryGetTimestamp(out long timestampOut)
{
if ((properties & XROcclusionFrameProperties.Timestamp) != 0)
{
timestampOut = timestamp;
return true;
}
timestampOut = default;
return false;
}
/// <summary>
/// Get the near and far planes for the frame, if possible.
/// </summary>
/// <param name="planesOut">The near and far planes.</param>
/// <returns><see langword="true"/> if the frame has near and far planes that were output to <paramref name="planesOut"/>.
/// Otherwise, <see langword="false"/>.</returns>
public bool TryGetNearFarPlanes(out XRNearFarPlanes planesOut)
{
if ((properties & XROcclusionFrameProperties.NearFarPlanes) != 0)
{
planesOut = nearFarPlanes;
return true;
}
planesOut = default;
return false;
}
/// <summary>
/// Get an array of poses from which the frame was rendered, if possible.
/// Poses are in Unity world space.
/// </summary>
/// <param name="posesOut">The output array of poses, if this method returns <see langword="true"/>.</param>
/// <returns><see langword="true"/> if the frame has poses that were output to <paramref name="posesOut"/>.
/// Otherwise, <see langword="false"/>.</returns>
public bool TryGetPoses(out ReadOnlyList<Pose> posesOut)
{
if ((properties & XROcclusionFrameProperties.Poses) != 0)
{
posesOut = poses;
return true;
}
posesOut = default;
return false;
}
/// <summary>
/// Get an array of fields of view for the frame if possible.
/// </summary>
/// <param name="fovsOut">The output array of fields of view, if this method returns <see langword="true"/>.</param>
/// <returns><see langword="true"/> if the frame has fields of view that were output to <paramref name="fovsOut"/>.
/// Otherwise, <see langword="false"/>.</returns>
public bool TryGetFovs(out ReadOnlyList<XRFov> fovsOut)
{
if ((properties & XROcclusionFrameProperties.Fovs) != 0)
{
fovsOut = fovs;
return true;
}
fovsOut = default;
return false;
}
/// <summary>
/// Tests for equality.
/// </summary>
/// <param name="obj">The object to compare against.</param>
/// <returns><see langword="true"/> if <paramref name="obj"/> is of type <see cref="AROcclusionFrameEventArgs"/> and
/// <see cref="Equals(AROcclusionFrameEventArgs)"/> also returns <see langword="true"/>.
/// Otherwise, <see langword="false"/>.</returns>
public override bool Equals(object obj) => obj is AROcclusionFrameEventArgs args && Equals(args);
/// <summary>
/// Tests for equality. Equivalent to <see cref="Equals(AROcclusionFrameEventArgs)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns><see langword="true"/> if <paramref name="lhs"/> is equal to <paramref name="rhs"/>.
/// Otherwise, <see langword="false"/>.</returns>
public static bool operator ==(AROcclusionFrameEventArgs lhs, AROcclusionFrameEventArgs rhs) => lhs.Equals(rhs);
/// <summary>
/// Tests for inequality. Equivalent to `!`<see cref="Equals(AROcclusionFrameEventArgs)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns><see langword="true"/> if <paramref name="lhs"/> is not equal to <paramref name="rhs"/>.
/// Otherwise, <see langword="false"/>.</returns>
public static bool operator !=(AROcclusionFrameEventArgs lhs, AROcclusionFrameEventArgs rhs) => !lhs.Equals(rhs);
/// <summary>
/// Serves as the default hash function.
/// </summary>
/// <returns>A hash code for the current object.</returns>
public override int GetHashCode()
{
var hashCode = new HashCode();
hashCode.Add(shaderKeywords);
hashCode.Add((int)properties);
hashCode.Add(timestamp);
hashCode.Add(nearFarPlanes);
hashCode.Add(poses);
hashCode.Add(fovs);
hashCode.Add(externalTextures);
return hashCode.ToHashCode();
}
/// <summary>
/// Indicates whether the current object is equal to another object of the same type. Collections are compared
/// using reference equality.
/// </summary>
/// <param name="other">An object to compare with this object.</param>
/// <returns><see langword="true"/> if the current object is equal to <paramref name="other"/>.
/// Otherwise, <see langword="false"/>.</returns>
public bool Equals(AROcclusionFrameEventArgs other)
{
return Equals(shaderKeywords, other.shaderKeywords) &&
properties == other.properties &&
timestamp == other.timestamp &&
nearFarPlanes.Equals(other.nearFarPlanes) &&
Equals(poses, other.poses) &&
Equals(fovs, other.fovs) &&
Equals(externalTextures, other.externalTextures);
}
/// <summary>
/// Returns a string that represents the current object.
/// </summary>
/// <returns>The string.</returns>
public override string ToString()
{
var sb = new StringBuilder();
sb.AppendLine("{");
sb.AppendLine($" shaderKeywords: {shaderKeywords.ToString()},");
sb.AppendLine($" properties: {properties.ToString()},");
sb.AppendLine($" timestamp: {timestamp.ToString()},");
sb.AppendLine($" nearFarPlanes: {nearFarPlanes.ToString()},");
sb.AppendLine($" poses: {poses},");
sb.AppendLine($" fovs: {fovs},");
sb.AppendLine($" externalTextures: {externalTextures},");
sb.AppendLine("}");
var result = sb.ToString();
sb.Clear();
return result;
}
}
}