32 lines
713 B
C#
32 lines
713 B
C#
using System;
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namespace UnityEngine.XR.ARSubsystems
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{
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/// <summary>
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/// Used to configure the types of planes to detect.
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/// </summary>
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[Flags]
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public enum PlaneDetectionMode
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{
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/// <summary>
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/// No planes can be detected.
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/// </summary>
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None = 0,
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/// <summary>
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/// Horizontally aligned planes can be detected.
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/// </summary>
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Horizontal = 1 << 0,
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/// <summary>
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/// Vertically aligned planes can be detected.
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/// </summary>
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Vertical = 1 << 1,
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/// <summary>
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/// Planes that are not axis-aligned can be detected.
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/// </summary>
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NotAxisAligned = 1 << 2,
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}
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}
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