19 lines
558 B
C#
19 lines
558 B
C#
namespace UnityEngine.XR.ARSubsystems
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{
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/// <summary>
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/// The result of an operation to erase an anchor from persistent storage.
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/// </summary>
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public struct XREraseAnchorResult
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{
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/// <summary>
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/// The status of the erase operation. If `resultStatus.IsError()`, the anchor was not erased.
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/// </summary>
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public XRResultStatus resultStatus;
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/// <summary>
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/// The persistent anchor GUID requested to be erased.
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/// </summary>
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public SerializableGuid savedAnchorGuid;
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}
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}
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