Initialer Upload neues Unity-Projekt
This commit is contained in:
8
Assets/Convai/ConvaiVR/Animations.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d6c611166578994487254dd41f745c3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/L_Hand_Fist.anim
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/L_Hand_Fist.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
8
Assets/Convai/ConvaiVR/Animations/L_Hand_Fist.anim.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations/L_Hand_Fist.anim.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e4961a5b46014c64791109cc4922ec3a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/L_Hand_Idle.anim
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/L_Hand_Idle.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
8
Assets/Convai/ConvaiVR/Animations/L_Hand_Idle.anim.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations/L_Hand_Idle.anim.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6d4fe33d86c755341b82235d7bf5ff5e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/L_Hand_Pinch.anim
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/L_Hand_Pinch.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
8
Assets/Convai/ConvaiVR/Animations/L_Hand_Pinch.anim.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations/L_Hand_Pinch.anim.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 82e839935037a5f42a11b59ad39cb0bf
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/Left Hand Animator.controller
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/Left Hand Animator.controller
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4b5efa0c69d901449a38989140500c0d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/R_Hand_Fist.anim
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/R_Hand_Fist.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
8
Assets/Convai/ConvaiVR/Animations/R_Hand_Fist.anim.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations/R_Hand_Fist.anim.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 540fcdec009e73940bd544aaf43fbdee
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/R_Hand_Idle.anim
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/R_Hand_Idle.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
8
Assets/Convai/ConvaiVR/Animations/R_Hand_Idle.anim.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations/R_Hand_Idle.anim.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a91e0476452582743828ed928f10ba4f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/R_Hand_Pinch.anim
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/R_Hand_Pinch.anim
(Stored with Git LFS)
Normal file
Binary file not shown.
8
Assets/Convai/ConvaiVR/Animations/R_Hand_Pinch.anim.meta
Normal file
8
Assets/Convai/ConvaiVR/Animations/R_Hand_Pinch.anim.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5da05474fc03a2941be885d326a93623
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/Remy@Throwing.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/Remy@Throwing.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Convai/ConvaiVR/Animations/Remy@Throwing.fbx.meta
Normal file
109
Assets/Convai/ConvaiVR/Animations/Remy@Throwing.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abe4f8144d7d12e489fb9b4379fdbb96
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Animations/Right Hand Animator.controller
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Animations/Right Hand Animator.controller
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3338dde1ae80a3b43826deca5c238356
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Materials.meta
Normal file
8
Assets/Convai/ConvaiVR/Materials.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 498a0d39b84442143b1a0612017ca94e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
133
Assets/Convai/ConvaiVR/Materials/ConvaiVRControllerScheme.mat
Normal file
133
Assets/Convai/ConvaiVR/Materials/ConvaiVRControllerScheme.mat
Normal file
@ -0,0 +1,133 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ConvaiVRControllerScheme
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 55932dcf5b13bf84cbbf958165416bd9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 55932dcf5b13bf84cbbf958165416bd9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &2139780358880226911
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9bc0137d714242347b248af060541f27
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
74
Assets/Convai/ConvaiVR/Materials/Fresnel Mat.mat
Normal file
74
Assets/Convai/ConvaiVR/Materials/Fresnel Mat.mat
Normal file
@ -0,0 +1,74 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Fresnel Mat
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 41ec634af10fc48468d3bacfd4c3c170, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _Alpha: 1
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _CastShadows: 0
|
||||
- _Cull: 2
|
||||
- _DstBlend: 10
|
||||
- _FresnelPower: 0.95
|
||||
- _QueueControl: 0
|
||||
- _QueueOffset: 0
|
||||
- _SrcBlend: 5
|
||||
- _Surface: 1
|
||||
- _ZTest: 4
|
||||
- _ZWrite: 0
|
||||
- _ZWriteControl: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 0.2712961, g: 0.6718644, b: 3.9470959, a: 0.4509804}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &8812431380594803918
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
8
Assets/Convai/ConvaiVR/Materials/Fresnel Mat.mat.meta
Normal file
8
Assets/Convai/ConvaiVR/Materials/Fresnel Mat.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 94a3f9b95ede9ff4983639a3badea0fb
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1490
Assets/Convai/ConvaiVR/Materials/Fresnel Shader Graph.shadergraph
Normal file
1490
Assets/Convai/ConvaiVR/Materials/Fresnel Shader Graph.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 41ec634af10fc48468d3bacfd4c3c170
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||
@ -0,0 +1,133 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Green Valid Teleport Reticle
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.2
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0, g: 1, b: 0.59823704, a: 1}
|
||||
- _Color: {r: 0, g: 1, b: 0.59823704, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &3114370551965347800
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c224f058696fc844facf34a23453346b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,133 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Red Blocking Teleport Reticle
|
||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BumpScale: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
||||
- _EnvironmentReflections: 1
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.2
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 0
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 0.3113206, b: 0.3113206, a: 1}
|
||||
- _Color: {r: 1, g: 0.31132057, b: 0.31132057, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &3114370551965347800
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 543f2f3f280859141a69d6b344cf2e25
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Models.meta
Normal file
8
Assets/Convai/ConvaiVR/Models.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3329d06c8c67de74ab6c2ccd502b3178
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Models/l_hand_skeletal_lowres.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Models/l_hand_skeletal_lowres.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
114
Assets/Convai/ConvaiVR/Models/l_hand_skeletal_lowres.fbx.meta
Normal file
114
Assets/Convai/ConvaiVR/Models/l_hand_skeletal_lowres.fbx.meta
Normal file
@ -0,0 +1,114 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e03e208c8504304c9e48714975d86b5
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: unnamed1
|
||||
second: {fileID: 2100000, guid: 79437063b213bf44ea913ffd00ba1896, type: 2}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Models/r_hand_skeletal_lowres.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Models/r_hand_skeletal_lowres.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
114
Assets/Convai/ConvaiVR/Models/r_hand_skeletal_lowres.fbx.meta
Normal file
114
Assets/Convai/ConvaiVR/Models/r_hand_skeletal_lowres.fbx.meta
Normal file
@ -0,0 +1,114 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e2acc9ff45a1e97449cbadb1129b2c52
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: unnamed1
|
||||
second: {fileID: 2100000, guid: 79437063b213bf44ea913ffd00ba1896, type: 2}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Prefabs.meta
Normal file
8
Assets/Convai/ConvaiVR/Prefabs.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a7f080e1061742b4987e724c0dfb557a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Essentials - VR.prefab
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Essentials - VR.prefab
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e9f1f6847d063d5449e80affe2e54206
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Transcript Canvas - VR Chat.prefab
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Transcript Canvas - VR Chat.prefab
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 662f782c42677184b8ba0e4c37dedc71
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Transcript Canvas - VR QA.prefab
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Transcript Canvas - VR QA.prefab
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 887c938b2bd53c84ea5294b9c7029013
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Transcript Canvas - VR Subtitle.prefab
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Prefabs/Convai Transcript Canvas - VR Subtitle.prefab
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 890b3eeb3c166f144b7fd021ac673630
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Prefabs/CustomHandLeft.prefab
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Prefabs/CustomHandLeft.prefab
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d3d51535de31397479574f5cacd57f3b
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Prefabs/CustomHandRight.prefab
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Prefabs/CustomHandRight.prefab
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a573988e9b299f04083e06aac7de1715
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Scenes.meta
Normal file
8
Assets/Convai/ConvaiVR/Scenes.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b7e29fd3170fe549b518c48e1707c43
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Scenes/Convai Demo - VR.meta
Normal file
8
Assets/Convai/ConvaiVR/Scenes/Convai Demo - VR.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 825c40a13012bd5499ff7309c7d01c72
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Scenes/Convai Demo - VR.unity
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Scenes/Convai Demo - VR.unity
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eda28d2f4fd11e84893a8d05344d7424
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Scenes/Convai Demo - VR/NavMesh-Ground.asset
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Scenes/Convai Demo - VR/NavMesh-Ground.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0c7b82db69109a4f9c9532f73153c34
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 23800000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Scripts.meta
Normal file
8
Assets/Convai/ConvaiVR/Scripts.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb379c6d30d8cb84b97d11bbe6d71ea3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
87
Assets/Convai/ConvaiVR/Scripts/HandAnimationController.cs
Normal file
87
Assets/Convai/ConvaiVR/Scripts/HandAnimationController.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
/// <summary>
|
||||
/// Controls hand animations based on user input, managing trigger and grip actions through Unity's Input System.
|
||||
/// </summary>
|
||||
public class HandAnimationController : MonoBehaviour
|
||||
{
|
||||
// Input action for the trigger button
|
||||
[SerializeField] private InputActionProperty _triggerAction;
|
||||
// Input action for the grip button
|
||||
[SerializeField] private InputActionProperty _gripAction;
|
||||
// Controls animations for the hand
|
||||
private Animator _animator;
|
||||
// Identifier for the trigger animation parameter
|
||||
private int _triggerAnimationParameterID;
|
||||
// Identifier for the grip animation parameter
|
||||
private int _gripAnimationParameterID;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes necessary components and variables.
|
||||
/// </summary>
|
||||
private void Awake()
|
||||
{
|
||||
_animator = GetComponent<Animator>();
|
||||
_triggerAnimationParameterID = Animator.StringToHash("Trigger");
|
||||
_gripAnimationParameterID = Animator.StringToHash("Grip");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Subscribes to input events when the script is enabled.
|
||||
/// </summary>
|
||||
private void OnEnable()
|
||||
{
|
||||
_triggerAction.action.performed += XRController_SelectAction_Performed;
|
||||
_gripAction.action.performed += XRController_ActivateAction_Performed;
|
||||
_triggerAction.action.canceled += XRController_SelectAction_Canceled;
|
||||
_gripAction.action.canceled += XRController_ActivateAction_Canceled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unsubscribes from input events to prevent issues when the script is disabled.
|
||||
/// </summary>
|
||||
private void OnDisable()
|
||||
{
|
||||
_triggerAction.action.performed -= XRController_SelectAction_Performed;
|
||||
_gripAction.action.performed -= XRController_ActivateAction_Performed;
|
||||
_triggerAction.action.canceled -= XRController_SelectAction_Canceled;
|
||||
_gripAction.action.canceled -= XRController_ActivateAction_Canceled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles trigger input to control the corresponding animation.
|
||||
/// </summary>
|
||||
private void XRController_SelectAction_Performed(InputAction.CallbackContext obj)
|
||||
{
|
||||
float triggerInputValue = obj.ReadValue<float>();
|
||||
_animator.SetFloat(_triggerAnimationParameterID, triggerInputValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles grip input to control the corresponding animation.
|
||||
/// </summary>
|
||||
private void XRController_ActivateAction_Performed(InputAction.CallbackContext obj)
|
||||
{
|
||||
float gripInputValue = obj.ReadValue<float>();
|
||||
_animator.SetFloat(_gripAnimationParameterID, gripInputValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets trigger animation when the trigger action is canceled.
|
||||
/// </summary>
|
||||
private void XRController_SelectAction_Canceled(InputAction.CallbackContext obj)
|
||||
{
|
||||
float triggerInputValue = 0;
|
||||
_animator.SetFloat(_triggerAnimationParameterID, triggerInputValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets grip animation when the grip action is canceled.
|
||||
/// </summary>
|
||||
private void XRController_ActivateAction_Canceled(InputAction.CallbackContext obj)
|
||||
{
|
||||
float gripInputValue = 0;
|
||||
_animator.SetFloat(_gripAnimationParameterID, gripInputValue);
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 015c6d985a534be46b0a96e0247c9dbb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
66
Assets/Convai/ConvaiVR/Scripts/LookAtPlayer.cs
Normal file
66
Assets/Convai/ConvaiVR/Scripts/LookAtPlayer.cs
Normal file
@ -0,0 +1,66 @@
|
||||
using Unity.XR.CoreUtils;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Make the object look at the XR Origin's camera
|
||||
/// </summary>
|
||||
public class LookAtPlayer : MonoBehaviour
|
||||
{
|
||||
[Tooltip("Follow x axis")]
|
||||
[SerializeField] private bool _lookX = false;
|
||||
|
||||
[Tooltip("Follow y axis")]
|
||||
[SerializeField] private bool _lookY = false;
|
||||
|
||||
[Tooltip("Follow z axis")]
|
||||
[SerializeField] private bool _lookZ = false;
|
||||
|
||||
// Reference to the main camera
|
||||
private GameObject cameraObject = null;
|
||||
|
||||
// Original rotation of the object
|
||||
private Vector3 originalRotation = Vector3.zero;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes necessary components and variables.
|
||||
/// </summary>
|
||||
private void Awake()
|
||||
{
|
||||
// Find the main camera
|
||||
if (Camera.main != null)
|
||||
cameraObject = Camera.main.gameObject;
|
||||
else
|
||||
{
|
||||
Debug.LogError("Main camera not found. Make sure the camera is tagged as 'MainCamera'");
|
||||
}
|
||||
originalRotation = transform.eulerAngles;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// LateUpdate is called once per frame after all Update functions have been called.
|
||||
/// </summary>
|
||||
private void LateUpdate()
|
||||
{
|
||||
// Adjust the object's rotation to face the camera
|
||||
LookAt();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adjusts the object's rotation to face the camera based on specified axes.
|
||||
/// </summary>
|
||||
private void LookAt()
|
||||
{
|
||||
// Calculate the direction from the object to the camera
|
||||
Vector3 direction = transform.position - cameraObject.transform.position;
|
||||
// Calculate the new rotation angles using LookRotation
|
||||
Vector3 newRotation = Quaternion.LookRotation(direction, transform.up).eulerAngles;
|
||||
|
||||
// Apply rotation based on specified axes
|
||||
newRotation.x = _lookX ? newRotation.x : originalRotation.x;
|
||||
newRotation.y = _lookY ? newRotation.y : originalRotation.y;
|
||||
newRotation.z = _lookZ ? newRotation.z : originalRotation.z;
|
||||
|
||||
// Set the object's rotation using the new angles
|
||||
transform.rotation = Quaternion.Euler(newRotation);
|
||||
}
|
||||
}
|
||||
11
Assets/Convai/ConvaiVR/Scripts/LookAtPlayer.cs.meta
Normal file
11
Assets/Convai/ConvaiVR/Scripts/LookAtPlayer.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 03758c906c801d14ab26fe203e793fe8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,54 @@
|
||||
using Convai.Scripts;
|
||||
using Convai.Scripts.Utils;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Positions the VR transcript UI relative to the active ConvaiNPC based on appearance changes.
|
||||
/// </summary>
|
||||
public class VRTranscriptUIPositionSetter : MonoBehaviour
|
||||
{
|
||||
// Offset for positioning the UI relative to the ConvaiNPC
|
||||
[SerializeField] private Vector3 _offset;
|
||||
|
||||
/// <summary>
|
||||
/// Subscribes to events when the script is enabled.
|
||||
/// </summary>
|
||||
private void OnEnable()
|
||||
{
|
||||
ConvaiNPCManager.Instance.OnActiveNPCChanged += ConvaiNPCManager_OnActiveNPCChanged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unsubscribes from events to prevent issues when the script is disabled.
|
||||
/// </summary>
|
||||
private void OnDisable()
|
||||
{
|
||||
ConvaiNPCManager.Instance.OnActiveNPCChanged -= ConvaiNPCManager_OnActiveNPCChanged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the position of the current UI when the active ConvaiNPC changes.
|
||||
/// </summary>
|
||||
/// <param name="convaiNpc">The newly active ConvaiNPC.</param>
|
||||
private void ConvaiNPCManager_OnActiveNPCChanged(ConvaiNPC convaiNPC)
|
||||
{
|
||||
if (convaiNPC == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateCurrentUIPosition(convaiNPC);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the position of the current UI based on the location and offset of the active ConvaiNPC.
|
||||
/// </summary>
|
||||
/// <param name="convaiNPC">The active ConvaiNPC.</param>
|
||||
private void UpdateCurrentUIPosition(ConvaiNPC convaiNPC)
|
||||
{
|
||||
Transform npcTransform = convaiNPC.transform;
|
||||
Vector3 targetOffset = _offset.x * npcTransform.right + _offset.y * npcTransform.up + _offset.z * npcTransform.forward;
|
||||
Debug.Log("NEW POSITION: "+ targetOffset);
|
||||
transform.position = npcTransform.position + targetOffset;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 068e80eca13510841ba379fbcd57ff2f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/Textures.meta
Normal file
8
Assets/Convai/ConvaiVR/Textures.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cd7155bb73e64d94797111ed482b6f3a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/Textures/ConvaiVRControllerScheme.png
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/Textures/ConvaiVRControllerScheme.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,166 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 55932dcf5b13bf84cbbf958165416bd9
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Convai/ConvaiVR/URP.meta
Normal file
8
Assets/Convai/ConvaiVR/URP.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6d3a422418c47847a10852642fa1775
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/URP/Convai Universal Render Pipeline Asset.asset
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/URP/Convai Universal Render Pipeline Asset.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: decfe97dd3fa87f4b9579f813101cf63
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/URP/Convai Universal Render Pipeline Asset_Renderer.asset
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/URP/Convai Universal Render Pipeline Asset_Renderer.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cee35f9647a320c45a7a00c264a5b85e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Convai/ConvaiVR/URP/UniversalRenderPipelineGlobalSettings.asset
(Stored with Git LFS)
Normal file
BIN
Assets/Convai/ConvaiVR/URP/UniversalRenderPipelineGlobalSettings.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 75cae0f82b6901441a2c19d00b9511d0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user