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73
Assets/SteamVR_Input/SteamVR_Input_ActionSets.cs
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73
Assets/SteamVR_Input/SteamVR_Input_ActionSets.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Valve.VR
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{
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using System;
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using UnityEngine;
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public partial class SteamVR_Actions
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{
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private static SteamVR_Input_ActionSet_default p__default;
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private static SteamVR_Input_ActionSet_platformer p_platformer;
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private static SteamVR_Input_ActionSet_buggy p_buggy;
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private static SteamVR_Input_ActionSet_mixedreality p_mixedreality;
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public static SteamVR_Input_ActionSet_default _default
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{
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get
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{
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return SteamVR_Actions.p__default.GetCopy<SteamVR_Input_ActionSet_default>();
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}
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}
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public static SteamVR_Input_ActionSet_platformer platformer
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{
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get
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{
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return SteamVR_Actions.p_platformer.GetCopy<SteamVR_Input_ActionSet_platformer>();
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}
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}
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public static SteamVR_Input_ActionSet_buggy buggy
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{
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get
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{
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return SteamVR_Actions.p_buggy.GetCopy<SteamVR_Input_ActionSet_buggy>();
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}
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}
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public static SteamVR_Input_ActionSet_mixedreality mixedreality
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{
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get
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{
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return SteamVR_Actions.p_mixedreality.GetCopy<SteamVR_Input_ActionSet_mixedreality>();
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}
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}
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private static void StartPreInitActionSets()
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{
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SteamVR_Actions.p__default = ((SteamVR_Input_ActionSet_default)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_default>("/actions/default")));
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SteamVR_Actions.p_platformer = ((SteamVR_Input_ActionSet_platformer)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_platformer>("/actions/platformer")));
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SteamVR_Actions.p_buggy = ((SteamVR_Input_ActionSet_buggy)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_buggy>("/actions/buggy")));
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SteamVR_Actions.p_mixedreality = ((SteamVR_Input_ActionSet_mixedreality)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_mixedreality>("/actions/mixedreality")));
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Valve.VR.SteamVR_Input.actionSets = new Valve.VR.SteamVR_ActionSet[] {
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SteamVR_Actions._default,
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SteamVR_Actions.platformer,
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SteamVR_Actions.buggy,
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SteamVR_Actions.mixedreality};
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}
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}
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}
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