Initialer Upload neues Unity-Projekt
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29
Assets/SwitchCharacter.cs
Normal file
29
Assets/SwitchCharacter.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SwitchCharacter : MonoBehaviour
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{
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public GameObject jake;
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public GameObject evilJake;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.U))
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{
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jake.SetActive(true);
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evilJake.SetActive(false);
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}
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if (Input.GetKeyDown(KeyCode.I)) {
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jake.SetActive(false);
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evilJake.SetActive(true);
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}
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}
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}
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