208 lines
7.8 KiB
C#
208 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using UnityEngine;
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using Debug = UnityEngine.Debug;
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namespace Convai.Scripts.Utils
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{
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public static class LoggerConfig
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{
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private static LoggerSettings _settings;
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private static LoggerSettings Settings
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{
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get
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{
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if (_settings == null) _settings = Resources.Load<LoggerSettings>("LoggerSettings");
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return _settings;
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}
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}
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// LipSync logging levels
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public static bool LipSyncLogDebug => Settings.lipSyncDebug;
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public static bool LipSyncLogError => Settings.lipSyncError;
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public static bool LipSyncLogException => Settings.lipSyncException;
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public static bool LipSyncLogInfo => Settings.lipSyncInfo;
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public static bool LipSyncLogWarning => Settings.lipSyncWarning;
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// CharacterResponse logging levels
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public static bool CharacterLogDebug => Settings.characterResponseDebug;
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public static bool CharacterLogError => Settings.characterResponseError;
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public static bool CharacterLogException => Settings.characterResponseException;
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public static bool CharacterLogInfo => Settings.characterResponseInfo;
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public static bool CharacterLogWarning => Settings.characterResponseWarning;
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// Actions logging levels
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public static bool ActionsLogDebug => Settings.actionsDebug;
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public static bool ActionsLogError => Settings.actionsError;
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public static bool ActionsLogException => Settings.actionsException;
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public static bool ActionsLogInfo => Settings.actionsInfo;
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public static bool ActionsLogWarning => Settings.actionsWarning;
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}
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public static class Logger
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{
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#region LogCategory enum
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public enum LogCategory
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{
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Character,
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LipSync,
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Actions
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}
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#endregion
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private static readonly Dictionary<LogLevel, string> LevelColors = new()
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{
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{ LogLevel.Debug, "cyan" },
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{ LogLevel.Info, "grey" },
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{ LogLevel.Warning, "yellow" },
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{ LogLevel.Error, "red" },
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{ LogLevel.Exception, "orange" }
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//List of available colours at: https://docs.unity3d.com/Manual/StyledText.html
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};
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private static bool ShouldLog(LogLevel level, LogCategory category)
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{
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// Check log level and log category at the same time
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return (level, category) switch
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{
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(LogLevel.Debug, LogCategory.Character) => LoggerConfig.CharacterLogDebug,
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(LogLevel.Info, LogCategory.Character) => LoggerConfig.CharacterLogInfo,
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(LogLevel.Warning, LogCategory.Character) => LoggerConfig.CharacterLogWarning,
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(LogLevel.Error, LogCategory.Character) => LoggerConfig.CharacterLogError,
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(LogLevel.Exception, LogCategory.Character) => LoggerConfig.CharacterLogException,
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(LogLevel.Debug, LogCategory.LipSync) => LoggerConfig.LipSyncLogDebug,
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(LogLevel.Info, LogCategory.LipSync) => LoggerConfig.LipSyncLogInfo,
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(LogLevel.Warning, LogCategory.LipSync) => LoggerConfig.LipSyncLogWarning,
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(LogLevel.Error, LogCategory.LipSync) => LoggerConfig.LipSyncLogError,
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(LogLevel.Exception, LogCategory.LipSync) => LoggerConfig.LipSyncLogException,
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(LogLevel.Debug, LogCategory.Actions) => LoggerConfig.ActionsLogDebug,
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(LogLevel.Info, LogCategory.Actions) => LoggerConfig.ActionsLogInfo,
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(LogLevel.Warning, LogCategory.Actions) => LoggerConfig.ActionsLogWarning,
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(LogLevel.Error, LogCategory.Actions) => LoggerConfig.ActionsLogError,
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(LogLevel.Exception, LogCategory.Actions) => LoggerConfig.ActionsLogException,
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_ => false
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};
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}
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private static bool IsStringJson(string message)
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{
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string trimmedMessage = message.Trim();
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return trimmedMessage.StartsWith("{") || trimmedMessage.StartsWith("[");
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} // ReSharper disable Unity.PerformanceAnalysis
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private static void LogMessage(string message, LogLevel level, LogCategory category, params object[] args)
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{
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if (!ShouldLog(level, category)) return;
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string formattedMessage = IsStringJson(message) ? $"{message}" : string.Format(message, args);
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string logMessage =
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$"[{Enum.GetName(typeof(LogLevel), level)}][{Enum.GetName(typeof(LogCategory), category)}]: {formattedMessage}";
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if (LevelColors.TryGetValue(level, out string color) && color != "default")
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logMessage = $"<color={color}>{logMessage}</color>";
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// Select the first frame that is from the non-Logger type.
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StackTrace trace = new(2, true);
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for (int i = 0; i < trace.FrameCount; i++)
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{
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StackFrame frame = trace.GetFrame(i);
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if (frame.GetMethod().ReflectedType != typeof(Logger))
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{
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logMessage +=
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$"\n[Stack Trace - Method: {frame.GetMethod().Name}, at Line: {frame.GetFileLineNumber()} in File: {frame.GetFileName()}]";
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break;
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}
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}
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switch (level)
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{
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case LogLevel.Debug:
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Debug.Log(logMessage);
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break;
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case LogLevel.Info:
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Debug.Log(logMessage);
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break;
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case LogLevel.Warning:
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Debug.LogWarning(logMessage);
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break;
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case LogLevel.Error:
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Debug.LogError(logMessage);
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break;
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case LogLevel.Exception:
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Debug.LogError(logMessage);
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(level), level, null);
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}
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}
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public static void Info(object message, LogCategory category)
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{
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Info(message.ToString(), category);
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}
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public static void DebugLog(object message, LogCategory category)
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{
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DebugLog(message.ToString(), category);
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}
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public static void Warn(object message, LogCategory category)
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{
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Warn(message.ToString(), category);
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}
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public static void Error(object message, LogCategory category)
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{
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Error(message.ToString(), category);
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}
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public static void Info(string message, LogCategory category, params object[] args)
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{
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LogMessage(message, LogLevel.Info, category, args);
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}
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public static void DebugLog(string message, LogCategory category, params object[] args)
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{
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LogMessage(message, LogLevel.Debug, category, args);
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}
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public static void Warn(string message, LogCategory category, params object[] args)
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{
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LogMessage(message, LogLevel.Warning, category, args);
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}
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public static void Error(string message, LogCategory category, params object[] args)
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{
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LogMessage(message, LogLevel.Error, category, args);
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}
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public static void Exception(string message, LogCategory category, params object[] args)
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{
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LogMessage(message, LogLevel.Exception, category, args);
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}
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public static void Exception(Exception ex, LogCategory category)
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{
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string message = $"{ex.GetType().Name}: {ex.Message}\n{ex.StackTrace}";
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Exception(message, category);
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}
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private enum LogLevel
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{
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Debug,
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Info,
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Warning,
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Error,
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Exception
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}
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}
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} |