Initialer Upload neues Unity-Projekt

This commit is contained in:
Daniel Ocks
2025-07-21 09:11:14 +02:00
commit eeca72985b
14558 changed files with 1508140 additions and 0 deletions

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using UnityEngine;
namespace Oculus.Interaction
{
/// <summary>
/// This Virtual Selector can provide interactions with a sample selector
/// that can be toggled from within the Unity insepctor using the HandleSelected Flag
/// </summary>
public class VirtualSelector : MonoBehaviour, ISelector
{
[SerializeField]
private bool _selectFlag;
public event Action WhenSelected = delegate { };
public event Action WhenUnselected = delegate { };
private bool _currentlySelected;
public void Select()
{
_selectFlag = true;
UpdateSelection();
}
public void Unselect()
{
_selectFlag = false;
UpdateSelection();
}
protected virtual void OnValidate()
{
UpdateSelection();
}
protected void UpdateSelection()
{
if (_currentlySelected != _selectFlag)
{
_currentlySelected = _selectFlag;
if (_currentlySelected)
{
WhenSelected();
}
else
{
WhenUnselected();
}
}
}
}
}

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