Initialer Upload neues Unity-Projekt
This commit is contained in:
@ -0,0 +1,54 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace Oculus.Interaction.Samples
|
||||
{
|
||||
public class ConstantRotation : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private float _rotationSpeed;
|
||||
|
||||
[SerializeField]
|
||||
private Vector3 _localAxis = Vector3.up;
|
||||
|
||||
#region Properties
|
||||
|
||||
public float RotationSpeed
|
||||
{
|
||||
get => _rotationSpeed;
|
||||
set => _rotationSpeed = value;
|
||||
}
|
||||
|
||||
public Vector3 LocalAxis
|
||||
{
|
||||
get => _localAxis;
|
||||
set => _localAxis = value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
transform.Rotate(_localAxis, _rotationSpeed * Time.deltaTime, Space.Self);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user