Initialer Upload neues Unity-Projekt

This commit is contained in:
Daniel Ocks
2025-07-21 09:11:14 +02:00
commit eeca72985b
14558 changed files with 1508140 additions and 0 deletions

View File

@ -0,0 +1,45 @@
namespace Oculus.Platform
{
using UnityEditor;
using UnityEngine;
class GUIHelper {
public delegate void Worker();
static void InOut(Worker begin, Worker body, Worker end) {
try {
begin();
body();
} finally {
end();
}
}
public static void HInset(int pixels, Worker worker) {
InOut(
() => {
GUILayout.BeginHorizontal();
GUILayout.Space(pixels);
GUILayout.BeginVertical();
},
worker,
() => {
GUILayout.EndVertical();
GUILayout.EndHorizontal();
}
);
}
public delegate T ControlWorker<T>();
public static T MakeControlWithLabel<T>(GUIContent label, ControlWorker<T> worker) {
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(label);
var result = worker();
EditorGUILayout.EndHorizontal();
return result;
}
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 19bb2c637ba6e9c459e3db36b2ec10c3
timeCreated: 1523486797
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,29 @@
// (c) Meta Platforms, Inc. and affiliates. Confidential and proprietary.
namespace Oculus.Platform
{
using System;
using System.Collections.Generic;
[Serializable]
public class HorizonProfileTokenResponse
{
public DataModel data;
}
[Serializable]
public class DataModel {
public XfrCreateProfileTokenModel xfr_create_profile_token;
}
[Serializable]
public class XfrCreateProfileTokenModel {
public List<ProfileTokenModel> profile_tokens;
}
[Serializable]
public class ProfileTokenModel {
public string profile_id;
public string access_token;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a5d72bd083f10704dac9cdfb0ede72c4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
// (c) Meta Platforms, Inc. and affiliates. Confidential and proprietary.
namespace Oculus.Platform
{
using System;
using System.Collections.Generic;
[Serializable]
public class MetaGraphVariablesParam
{
public MetaGraphInputParam input;
public MetaGraphVariablesParam(string client_mutation_id, string profile_type, string app_id) {
input = new MetaGraphInputParam(client_mutation_id, profile_type, app_id);
}
}
[Serializable]
public class MetaGraphInputParam {
public string client_mutation_id;
public string profile_type;
public string app_id;
public MetaGraphInputParam(string client_mutation_id, string profile_type, string app_id) {
this.client_mutation_id = client_mutation_id;
this.profile_type = profile_type;
this.app_id = app_id;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3ff727aa4a06f3f45964637be587510d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,25 @@
{
"name": "Oculus.Platform.Editor",
"references": [
"Oculus.Platform"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"versionDefines": [
{
"name": "com.unity.xr.management",
"expression": "",
"define": "USING_XR_MANAGEMENT"
},
{
"name": "com.unity.xr.oculus",
"expression": "",
"define": "USING_XR_SDK_OCULUS"
}
]
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6c847d01eed902748a97f0eacc7f77eb
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,520 @@
#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS
#define USING_XR_SDK
#endif
namespace Oculus.Platform
{
using System;
using System.IO;
using System.Collections.Generic;
using System.Threading;
using UnityEditor;
using UnityEngine;
using UnityEngine.Networking;
// This classes implements a UI to edit the PlatformSettings class.
// The UI is accessible from a the menu bar via: Oculus Platform -> Edit Settings
[CustomEditor(typeof(PlatformSettings))]
public class OculusPlatformSettingsEditor : Editor
{
private const string DEFAULT_OCULUS_GRAPH_PREFIX = "https://graph.oculus.com";
private const string DEFAULT_META_GRAPH_PREFIX = "https://meta.graph.meta.com";
private bool isUnityEditorSettingsExpanded;
private bool isBuildSettingsExpanded;
private UnityWebRequest getAccessTokenRequest;
private void OnEnable()
{
isUnityEditorSettingsExpanded = true;
isBuildSettingsExpanded = true;
}
[UnityEditor.MenuItem("Oculus/Platform/Edit Settings")]
public static void Edit()
{
UnityEditor.Selection.activeObject = PlatformSettings.Instance;
}
public override void OnInspectorGUI()
{
//
// Application IDs section
//
EditorGUILayout.LabelField("Application ID:");
GUIContent riftAppIDLabel = new GUIContent("Oculus Rift [?]", "This AppID will be used when building to the Windows target.");
GUIContent mobileAppIDLabel = new GUIContent("Meta Quest/2/Pro [?]", "This AppID will be used when building to the Android target");
PlatformSettings.AppID = MakeTextBox(riftAppIDLabel, PlatformSettings.AppID);
PlatformSettings.MobileAppID = MakeTextBox(mobileAppIDLabel, PlatformSettings.MobileAppID);
if (GUILayout.Button("Create / Find your app on https://developer.oculus.com/manage/"))
{
UnityEngine.Application.OpenURL("https://developer.oculus.com/manage/");
}
#if UNITY_ANDROID
if (String.IsNullOrEmpty(PlatformSettings.MobileAppID))
{
EditorGUILayout.HelpBox("Please enter a valid App ID for the Meta Quest line of products", MessageType.Error);
}
else
{
var msg = "Configured to connect with App ID " + PlatformSettings.MobileAppID;
EditorGUILayout.HelpBox(msg, MessageType.Info);
}
#else
if (String.IsNullOrEmpty(PlatformSettings.AppID))
{
EditorGUILayout.HelpBox("Please enter a valid Oculus Rift App ID.", MessageType.Error);
}
else
{
var msg = "Configured to connect with App ID " + PlatformSettings.AppID;
EditorGUILayout.HelpBox(msg, MessageType.Info);
}
#endif
EditorGUILayout.Separator();
//
// Unity Editor Settings section
//
isUnityEditorSettingsExpanded = EditorGUILayout.Foldout(isUnityEditorSettingsExpanded, "Unity Editor Settings");
if (isUnityEditorSettingsExpanded)
{
GUIHelper.HInset(6, () =>
{
bool HasTestAccessToken = !String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserAccessToken);
if (PlatformSettings.UseStandalonePlatform)
{
if (!HasTestAccessToken &&
(String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserEmail) ||
String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserPassword)))
{
EditorGUILayout.HelpBox("Please enter a valid user credentials.", MessageType.Error);
}
else
{
var msg = "The Unity editor will use the supplied test user credentials and operate in standalone mode. Some user data will be mocked.";
EditorGUILayout.HelpBox(msg, MessageType.Info);
}
}
else
{
var msg = "The Unity editor will use the user credentials from the Oculus application.";
EditorGUILayout.HelpBox(msg, MessageType.Info);
}
var useStandaloneLabel = "Use Standalone Platform [?]";
var useStandaloneHint = "If this is checked your app will use a debug platform with the User info below. "
+ "Otherwise your app will connect to the Oculus Platform. This setting only applies to the Unity Editor on Windows";
PlatformSettings.UseStandalonePlatform =
MakeToggle(new GUIContent(useStandaloneLabel, useStandaloneHint), PlatformSettings.UseStandalonePlatform);
GUI.enabled = PlatformSettings.UseStandalonePlatform;
if (!HasTestAccessToken)
{
var emailLabel = "Test User Email: ";
var emailHint = "Test users can be configured at " +
"https://developer.oculus.com/manage/organizations/<your org ID>/testusers " +
"however any valid Oculus account email may be used.";
StandalonePlatformSettings.OculusPlatformTestUserEmail =
MakeTextBox(new GUIContent(emailLabel, emailHint), StandalonePlatformSettings.OculusPlatformTestUserEmail);
var passwdLabel = "Test User Password: ";
var passwdHint = "Password associated with the email address.";
StandalonePlatformSettings.OculusPlatformTestUserPassword =
MakePasswordBox(new GUIContent(passwdLabel, passwdHint), StandalonePlatformSettings.OculusPlatformTestUserPassword);
var isLoggingIn = (getAccessTokenRequest != null);
var loginLabel = (!isLoggingIn) ? "Login" : "Logging in...";
GUI.enabled = !isLoggingIn;
if (GUILayout.Button(loginLabel)) {
// Retrieve FRL Account access token
var frlAccountAccessToken = getFRLAccountAccessToken();
if (!String.IsNullOrEmpty(frlAccountAccessToken)) {
// Retrieve Horizon Profile access token
var horizonProfileAccessToken = getHorizonProfileAccessToken(frlAccountAccessToken);
if (!String.IsNullOrEmpty(horizonProfileAccessToken)) {
StandalonePlatformSettings.OculusPlatformTestUserAccessToken = horizonProfileAccessToken;
}
}
// Failed, attempt to retrieve Oculus account access token
if (String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserAccessToken)) {
var oculusAccountAccessToken = getOculusAccountAccessToken();
if (!String.IsNullOrEmpty(oculusAccountAccessToken)) {
StandalonePlatformSettings.OculusPlatformTestUserAccessToken = oculusAccountAccessToken;
}
}
StandalonePlatformSettings.OculusPlatformTestUserPassword = "";
getAccessTokenRequest.Dispose();
getAccessTokenRequest = null;
}
GUI.enabled = true;
}
else
{
var loggedInMsg = "Currently using the credentials associated with " + StandalonePlatformSettings.OculusPlatformTestUserEmail;
EditorGUILayout.HelpBox(loggedInMsg, MessageType.Info);
var logoutLabel = "Clear Credentials";
if (GUILayout.Button(logoutLabel))
{
StandalonePlatformSettings.OculusPlatformTestUserAccessToken = "";
}
}
GUI.enabled = true;
});
}
EditorGUILayout.Separator();
//
// Build Settings section
//
isBuildSettingsExpanded = EditorGUILayout.Foldout(isBuildSettingsExpanded, "Build Settings");
if (isBuildSettingsExpanded)
{
GUIHelper.HInset(6, () => {
#if !USING_XR_SDK
#if UNITY_2020_1_OR_NEWER
EditorGUILayout.HelpBox("The Oculus XR Plugin isn't enabled from XR Plugin Management in Project Settings", MessageType.Warning);
#else
if (!PlayerSettings.virtualRealitySupported)
{
EditorGUILayout.HelpBox("VR Support isn't enabled in the Player Settings", MessageType.Warning);
}
PlayerSettings.virtualRealitySupported = MakeToggle(new GUIContent("Virtual Reality Support"), PlayerSettings.virtualRealitySupported);
#endif
#endif
PlayerSettings.bundleVersion = MakeTextBox(new GUIContent("Bundle Version"), PlayerSettings.bundleVersion);
#if UNITY_5_3 || UNITY_5_4 || UNITY_5_5
PlayerSettings.bundleIdentifier = MakeTextBox(new GUIContent("Bundle Identifier"), PlayerSettings.bundleIdentifier);
#else
BuildTargetGroup buildTargetGroup = EditorUserBuildSettings.selectedBuildTargetGroup;
PlayerSettings.SetApplicationIdentifier(
buildTargetGroup,
MakeTextBox(
new GUIContent("Bundle Identifier"),
PlayerSettings.GetApplicationIdentifier(buildTargetGroup)));
#endif
bool canEnableARM64Support = false;
#if UNITY_2018_1_OR_NEWER
canEnableARM64Support = true;
#endif
if (!canEnableARM64Support)
{
var msg = "Update your Unity Editor to 2018.1.x or newer to enable Arm64 support";
EditorGUILayout.HelpBox(msg, MessageType.Warning);
if (IsArm64PluginPlatformEnabled())
{
DisablePluginPlatform(PluginPlatform.Android64);
}
}
else
{
if (!IsArm64PluginPlatformEnabled())
{
EnablePluginPlatform(PluginPlatform.Android64);
}
}
GUI.enabled = true;
});
}
EditorGUILayout.Separator();
#if UNITY_EDITOR_WIN
EditorGUILayout.HelpBox("For full Unity logs, please check C:\\Users\\<username>\\AppData\\Local\\Unity\\Editor\\Editor.log", MessageType.Info);
#endif
}
private string getFRLAccountAccessToken() {
WWWForm form = new WWWForm();
form.AddField("access_token", "FRL|778542610035039|2e189079414d3a6e5642a789322b1940");
form.AddField("contact_point_type", "EMAIL_ADDRESS");
form.AddField("contact_point", StandalonePlatformSettings.OculusPlatformTestUserEmail);
form.AddField("password", StandalonePlatformSettings.OculusPlatformTestUserPassword);
getAccessTokenRequest = UnityWebRequest.Post(DEFAULT_META_GRAPH_PREFIX + "/accounts_login", form);
getAccessTokenRequest.SendWebRequest();
for (var retries = 0; !getAccessTokenRequest.isDone && retries < 100; retries++)
{
retries++;
Thread.Sleep(200);
}
if (String.IsNullOrEmpty(getAccessTokenRequest.error)) {
var Response = JsonUtility.FromJson<OculusStandalonePlatformResponse>(getAccessTokenRequest.downloadHandler.text);
return Response.access_token;
}
return "";
}
private string getHorizonProfileAccessToken(String frlAccountAccessToken) {
var doc = "mutation FRLNuxCreateProfileTokenMutation($input: XFRCreateProfileTokenData!) { xfr_create_profile_token(data: $input) { profile_tokens { profile_id, access_token } } }";
MetaGraphVariablesParam variables = new MetaGraphVariablesParam("", "vr", "1141595335965881");
WWWForm form = new WWWForm();
form.AddField("access_token", frlAccountAccessToken);
form.AddField("doc", doc);
form.AddField("variables", JsonUtility.ToJson(variables));
getAccessTokenRequest.Dispose();
getAccessTokenRequest = UnityWebRequest.Post(DEFAULT_META_GRAPH_PREFIX + "/graphql", form);
getAccessTokenRequest.SendWebRequest();
for (var retries = 0; !getAccessTokenRequest.isDone && retries < 100; retries++)
{
retries++;
Thread.Sleep(200);
}
if (String.IsNullOrEmpty(getAccessTokenRequest.error)){
var result = JsonUtility.FromJson<HorizonProfileTokenResponse>(getAccessTokenRequest.downloadHandler.text);
var list = result.data.xfr_create_profile_token.profile_tokens;
if (list != null && list.Count > 0) {
return list[0].access_token;
}
}
return "";
}
private string getOculusAccountAccessToken() {
WWWForm form = new WWWForm();
form.AddField("email", StandalonePlatformSettings.OculusPlatformTestUserEmail);
form.AddField("password", StandalonePlatformSettings.OculusPlatformTestUserPassword);
getAccessTokenRequest.Dispose();
getAccessTokenRequest = UnityWebRequest.Post(DEFAULT_OCULUS_GRAPH_PREFIX + "/login", form);
getAccessTokenRequest.SetRequestHeader("Authorization", "Bearer OC|1141595335965881|");
getAccessTokenRequest.SendWebRequest();
for (var retries = 0; !getAccessTokenRequest.isDone && retries < 100; retries++)
{
retries++;
Thread.Sleep(200);
}
if (String.IsNullOrEmpty(getAccessTokenRequest.error)){
var Response = JsonUtility.FromJson<OculusStandalonePlatformResponse>(getAccessTokenRequest.downloadHandler.text);
return Response.access_token;
}
return "";
}
private string MakeTextBox(GUIContent label, string variable)
{
return GUIHelper.MakeControlWithLabel(label, () => {
GUI.changed = false;
var result = EditorGUILayout.TextField(variable);
SetDirtyOnGUIChange();
return result;
});
}
private string MakePasswordBox(GUIContent label, string variable)
{
return GUIHelper.MakeControlWithLabel(label, () => {
GUI.changed = false;
var result = EditorGUILayout.PasswordField(variable);
SetDirtyOnGUIChange();
return result;
});
}
private bool MakeToggle(GUIContent label, bool variable)
{
return GUIHelper.MakeControlWithLabel(label, () => {
GUI.changed = false;
var result = EditorGUILayout.Toggle(variable);
SetDirtyOnGUIChange();
return result;
});
}
private void SetDirtyOnGUIChange()
{
if (GUI.changed)
{
EditorUtility.SetDirty(PlatformSettings.Instance);
GUI.changed = false;
}
}
// TODO: Merge this with core utilities plugin updater functionality. Piggybacking here to avoid an orphaned delete in the future.
private const string PluginSubPathAndroid32 = @"/Plugins/Android32/libovrplatformloader.so";
private const string PluginSubPathAndroid64 = @"/Plugins/Android64/libovrplatformloader.so";
private const string PluginDisabledSuffix = @".disabled";
public enum PluginPlatform
{
Android32,
Android64
}
private static string GetCurrentProjectPath()
{
return Directory.GetParent(UnityEngine.Application.dataPath).FullName;
}
private static string GetPlatformRootPath()
{
// use the path to OculusPluginUpdaterStub as a relative path anchor point
var so = ScriptableObject.CreateInstance(typeof(OculusPluginUpdaterStub));
var script = MonoScript.FromScriptableObject(so);
string assetPath = AssetDatabase.GetAssetPath(script);
string editorDir = Directory.GetParent(assetPath).FullName;
string platformDir = Directory.GetParent(editorDir).FullName;
return platformDir;
}
private static string GetPlatformPluginPath(PluginPlatform platform)
{
string path = GetPlatformRootPath();
switch (platform)
{
case PluginPlatform.Android32:
path += PluginSubPathAndroid32;
break;
case PluginPlatform.Android64:
path += PluginSubPathAndroid64;
break;
default:
throw new ArgumentException("Attempted to enable platform support for unsupported platform: " + platform);
}
return path;
}
//[UnityEditor.MenuItem("Oculus/Platform/EnforcePluginPlatformSettings")]
public static void EnforcePluginPlatformSettings()
{
EnforcePluginPlatformSettings(PluginPlatform.Android32);
EnforcePluginPlatformSettings(PluginPlatform.Android64);
}
public static void EnforcePluginPlatformSettings(PluginPlatform platform)
{
string path = GetPlatformPluginPath(platform);
if (!Directory.Exists(path) && !File.Exists(path))
{
path += PluginDisabledSuffix;
}
if ((Directory.Exists(path)) || (File.Exists(path)))
{
string basePath = GetCurrentProjectPath();
string relPath = path.Substring(basePath.Length + 1);
PluginImporter pi = PluginImporter.GetAtPath(relPath) as PluginImporter;
if (pi == null)
{
return;
}
// Disable support for all platforms, then conditionally enable desired support below
pi.SetCompatibleWithEditor(false);
pi.SetCompatibleWithAnyPlatform(false);
pi.SetCompatibleWithPlatform(BuildTarget.Android, false);
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, false);
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false);
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, false);
#if !UNITY_2019_2_OR_NEWER
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux, false);
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinuxUniversal, false);
#endif
#if UNITY_2017_3_OR_NEWER
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, false);
#else
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, false);
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, false);
pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, false);
#endif
switch (platform)
{
case PluginPlatform.Android32:
pi.SetCompatibleWithPlatform(BuildTarget.Android, true);
pi.SetPlatformData(BuildTarget.Android, "CPU", "ARMv7");
break;
case PluginPlatform.Android64:
pi.SetCompatibleWithPlatform(BuildTarget.Android, true);
pi.SetPlatformData(BuildTarget.Android, "CPU", "ARM64");
break;
default:
throw new ArgumentException("Attempted to enable platform support for unsupported platform: " + platform);
}
AssetDatabase.ImportAsset(relPath, ImportAssetOptions.ForceUpdate);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
AssetDatabase.SaveAssets();
}
}
public static bool IsArm64PluginPlatformEnabled()
{
string path = GetPlatformPluginPath(PluginPlatform.Android64);
bool pathAlreadyExists = Directory.Exists(path) || File.Exists(path);
return pathAlreadyExists;
}
public static void EnablePluginPlatform(PluginPlatform platform)
{
string path = GetPlatformPluginPath(platform);
string disabledPath = path + PluginDisabledSuffix;
bool pathAlreadyExists = Directory.Exists(path) || File.Exists(path);
bool disabledPathDoesNotExist = !Directory.Exists(disabledPath) && !File.Exists(disabledPath);
if (pathAlreadyExists || disabledPathDoesNotExist)
{
return;
}
string basePath = GetCurrentProjectPath();
string relPath = path.Substring(basePath.Length + 1);
string relDisabledPath = relPath + PluginDisabledSuffix;
AssetDatabase.MoveAsset(relDisabledPath, relPath);
AssetDatabase.ImportAsset(relPath, ImportAssetOptions.ForceUpdate);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
AssetDatabase.SaveAssets();
// Force reserialization of platform settings meta data
EnforcePluginPlatformSettings(platform);
}
public static void DisablePluginPlatform(PluginPlatform platform)
{
string path = GetPlatformPluginPath(platform);
string disabledPath = path + PluginDisabledSuffix;
bool pathDoesNotExist = !Directory.Exists(path) && !File.Exists(path);
bool disabledPathAlreadyExists = Directory.Exists(disabledPath) || File.Exists(disabledPath);
if (pathDoesNotExist || disabledPathAlreadyExists)
{
return;
}
string basePath = GetCurrentProjectPath();
string relPath = path.Substring(basePath.Length + 1);
string relDisabledPath = relPath + PluginDisabledSuffix;
AssetDatabase.MoveAsset(relPath, relDisabledPath);
AssetDatabase.ImportAsset(relDisabledPath, ImportAssetOptions.ForceUpdate);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
AssetDatabase.SaveAssets();
}
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 03780432f190e734dba71a2337880cdb
timeCreated: 1523486796
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
using UnityEngine;
using System.Collections;
public class OculusPluginUpdaterStub : ScriptableObject
{
// Stub helper class to locate script paths through Unity Editor API.
// Required to be a standalone class in a separate file or else MonoScript.FromScriptableObject() returns an empty string path.
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: af1b0142a3500574289a5ff8ae25dfa4
timeCreated: 1543975087
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
namespace Oculus.Platform
{
using System;
[Serializable]
public sealed class OculusStandalonePlatformResponse
{
public string access_token;
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 81f0418e197774a4e8d643b56923cb90
timeCreated: 1523486799
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: