Initialer Upload neues Unity-Projekt
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// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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public class AssetFileDownloadUpdate
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{
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/// DEPRECATED. Use AssetFileDownloadUpdate.GetAssetId().
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public readonly UInt64 AssetFileId;
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/// ID of the asset file
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public readonly UInt64 AssetId;
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/// Total number of bytes.
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public readonly ulong BytesTotal;
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/// Number of bytes have been downloaded. -1 If the download hasn't started
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/// yet.
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public readonly long BytesTransferred;
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/// Flag indicating a download is completed.
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public readonly bool Completed;
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public AssetFileDownloadUpdate(IntPtr o)
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{
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AssetFileId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetFileId(o);
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AssetId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetId(o);
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BytesTotal = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTotalLong(o);
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BytesTransferred = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTransferredLong(o);
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Completed = CAPI.ovr_AssetFileDownloadUpdate_GetCompleted(o);
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}
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}
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}
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