Initialer Upload neues Unity-Projekt
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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internal class OVRProjectSettingsProvider : SettingsProvider
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{
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public const string SettingsName = "Settings";
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public static string SettingsPath => $"{OVRProjectSetupSettingsProvider.SettingsPath}/{SettingsName}";
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private OVRProjectSettingsProvider(string path, SettingsScope scopes, IEnumerable<string> keywords = null)
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: base(path, scopes, keywords)
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{
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}
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[SettingsProvider]
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public static SettingsProvider CreateProjectValidationSettingsProvider()
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{
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return new OVRProjectSettingsProvider(SettingsPath, SettingsScope.Project);
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}
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public override void OnGUI(string searchContext)
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{
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using var check = new EditorGUI.ChangeCheckScope();
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var telemetryEnabled = EditorGUILayout.Toggle(new GUIContent("Enable Telemetry"),
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OVRRuntimeSettings.Instance.TelemetryEnabled);
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if (check.changed)
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{
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OVRRuntimeSettings.Instance.SetTelemetryEnabled(telemetryEnabled, OVRTelemetryConstants.OVRManager.ConsentOrigins.Settings);
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}
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}
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public static void OpenSettingsWindow(OVRProjectSetupSettingsProvider.Origins origin)
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{
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SettingsService.OpenProjectSettings(SettingsPath);
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}
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}
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fileFormatVersion: 2
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guid: 39ca03d1ec3e6d2418dcd177dd35404b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,36 @@
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEditor.Build;
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using UnityEditor.Build.Reporting;
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class OVRRuntimeSettingsBuildProcessor : IPreprocessBuildWithReport
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{
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public int callbackOrder => 0;
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public void OnPreprocessBuild(BuildReport report)
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{
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var settings = OVRRuntimeSettings.Instance;
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if (settings != null)
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{
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settings.AddToPreloadedAssets();
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 15752626be7644e4095a2ee64512af92
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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