Initialer Upload neues Unity-Projekt
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45
Assets/Oculus/VR/Scripts/BuildingBlocks/BuildingBlock.cs
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45
Assets/Oculus/VR/Scripts/BuildingBlocks/BuildingBlock.cs
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using UnityEngine;
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namespace Meta.XR.BuildingBlocks
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{
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[DisallowMultipleComponent]
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public class BuildingBlock : MonoBehaviour
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{
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[SerializeField, OVRReadOnly] internal string blockId;
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public string BlockId => blockId;
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[SerializeField, HideInInspector] internal string instanceId = Guid.NewGuid().ToString();
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public string InstanceId => instanceId;
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[SerializeField, OVRReadOnly] internal int version = 1;
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public int Version => version;
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private void Start()
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{
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OVRTelemetry.Start(OVRTelemetryConstants.BB.MarkerId.RunBlock)
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.AddBlockInfo(this)
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.Send();
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}
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}
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}
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