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24
Assets/Oculus/VR/Scripts/Composition/OVRCameraComposition.cs
Normal file
24
Assets/Oculus/VR/Scripts/Composition/OVRCameraComposition.cs
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@ -0,0 +1,24 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
public class OVRCameraComposition
|
||||
{
|
||||
// deprecated since SDK 1.49
|
||||
}
|
||||
@ -0,0 +1,12 @@
|
||||
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|
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MonoImporter:
|
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serializedVersion: 2
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defaultReferences: []
|
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|
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icon: {instanceID: 0}
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120
Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs
Normal file
120
Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs
Normal file
@ -0,0 +1,120 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#if UNITY_ANDROID && !UNITY_EDITOR
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||||
#define OVR_ANDROID_MRC
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||||
#endif
|
||||
|
||||
using UnityEngine;
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||||
using System.Collections;
|
||||
|
||||
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
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||||
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public abstract class OVRComposition
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{
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public bool cameraInTrackingSpace = false;
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public OVRCameraRig cameraRig = null;
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||||
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protected OVRComposition(GameObject parentObject, Camera mainCamera,
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OVRMixedRealityCaptureConfiguration configuration)
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{
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RefreshCameraRig(parentObject, mainCamera);
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||||
}
|
||||
|
||||
public abstract OVRManager.CompositionMethod CompositionMethod();
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||||
|
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public abstract void Update(GameObject gameObject, Camera mainCamera,
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OVRMixedRealityCaptureConfiguration configuration, OVRManager.TrackingOrigin trackingOrigin);
|
||||
|
||||
public abstract void Cleanup();
|
||||
|
||||
public virtual void RecenterPose()
|
||||
{
|
||||
}
|
||||
|
||||
protected bool usingLastAttachedNodePose = false;
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||||
|
||||
// Sometimes the attach node pose is not readable (lose tracking, low battery, etc.) Use the last pose instead when it happens
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protected OVRPose lastAttachedNodePose = new OVRPose();
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||||
|
||||
public void RefreshCameraRig(GameObject parentObject, Camera mainCamera)
|
||||
{
|
||||
OVRCameraRig cameraRig = mainCamera.GetComponentInParent<OVRCameraRig>();
|
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if (cameraRig == null)
|
||||
{
|
||||
cameraRig = parentObject.GetComponent<OVRCameraRig>();
|
||||
}
|
||||
|
||||
cameraInTrackingSpace = (cameraRig != null && cameraRig.trackingSpace != null);
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||||
this.cameraRig = cameraRig;
|
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Debug.Log(cameraRig == null ? "[OVRComposition] CameraRig not found" : "[OVRComposition] CameraRig found");
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||||
}
|
||||
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||||
public OVRPose ComputeCameraWorldSpacePose(OVRPlugin.CameraExtrinsics extrinsics, Camera mainCamera)
|
||||
{
|
||||
OVRPose trackingSpacePose = ComputeCameraTrackingSpacePose(extrinsics);
|
||||
OVRPose worldSpacePose = OVRExtensions.ToWorldSpacePose(trackingSpacePose, mainCamera);
|
||||
return worldSpacePose;
|
||||
}
|
||||
|
||||
public OVRPose ComputeCameraTrackingSpacePose(OVRPlugin.CameraExtrinsics extrinsics)
|
||||
{
|
||||
OVRPose trackingSpacePose = new OVRPose();
|
||||
|
||||
OVRPose cameraTrackingSpacePose = extrinsics.RelativePose.ToOVRPose();
|
||||
#if OVR_ANDROID_MRC
|
||||
OVRPose stageToLocalPose =
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||||
OVRPlugin.GetTrackingTransformRelativePose(OVRPlugin.TrackingOrigin.Stage).ToOVRPose();
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cameraTrackingSpacePose = stageToLocalPose * cameraTrackingSpacePose;
|
||||
#endif
|
||||
trackingSpacePose = cameraTrackingSpacePose;
|
||||
|
||||
if (extrinsics.AttachedToNode != OVRPlugin.Node.None && OVRPlugin.GetNodePresent(extrinsics.AttachedToNode))
|
||||
{
|
||||
if (usingLastAttachedNodePose)
|
||||
{
|
||||
Debug.Log("The camera attached node get tracked");
|
||||
usingLastAttachedNodePose = false;
|
||||
}
|
||||
|
||||
OVRPose attachedNodePose =
|
||||
OVRPlugin.GetNodePose(extrinsics.AttachedToNode, OVRPlugin.Step.Render).ToOVRPose();
|
||||
lastAttachedNodePose = attachedNodePose;
|
||||
trackingSpacePose = attachedNodePose * trackingSpacePose;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (extrinsics.AttachedToNode != OVRPlugin.Node.None)
|
||||
{
|
||||
if (!usingLastAttachedNodePose)
|
||||
{
|
||||
Debug.LogWarning("The camera attached node could not be tracked, using the last pose");
|
||||
usingLastAttachedNodePose = true;
|
||||
}
|
||||
|
||||
trackingSpacePose = lastAttachedNodePose * trackingSpacePose;
|
||||
}
|
||||
}
|
||||
|
||||
return trackingSpacePose;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
12
Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs.meta
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12
Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs.meta
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@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
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guid: 829a382f3380d4b46ad9670463232a0b
|
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timeCreated: 1502990005
|
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|
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MonoImporter:
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141
Assets/Oculus/VR/Scripts/Composition/OVRCompositionUtil.cs
Normal file
141
Assets/Oculus/VR/Scripts/Composition/OVRCompositionUtil.cs
Normal file
@ -0,0 +1,141 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
|
||||
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
|
||||
|
||||
internal class OVRCompositionUtil
|
||||
{
|
||||
public static void SafeDestroy(GameObject obj)
|
||||
{
|
||||
if (Application.isPlaying)
|
||||
{
|
||||
GameObject.Destroy(obj);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameObject.DestroyImmediate(obj);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SafeDestroy(ref GameObject obj)
|
||||
{
|
||||
if (obj != null)
|
||||
{
|
||||
SafeDestroy(obj);
|
||||
obj = null;
|
||||
}
|
||||
}
|
||||
|
||||
[System.Obsolete("GetWorldPosition should be invoked with an explicit camera parameter")]
|
||||
public static Vector3 GetWorldPosition(Vector3 trackingSpacePosition)
|
||||
{
|
||||
return GetWorldPosition(Camera.main, trackingSpacePosition);
|
||||
}
|
||||
|
||||
public static Vector3 GetWorldPosition(Camera camera, Vector3 trackingSpacePosition)
|
||||
{
|
||||
OVRPose tsPose;
|
||||
tsPose.position = trackingSpacePosition;
|
||||
tsPose.orientation = Quaternion.identity;
|
||||
OVRPose wsPose = OVRExtensions.ToWorldSpacePose(tsPose, camera);
|
||||
Vector3 pos = wsPose.position;
|
||||
return pos;
|
||||
}
|
||||
|
||||
public static float GetMaximumBoundaryDistance(Camera camera, OVRBoundary.BoundaryType boundaryType)
|
||||
{
|
||||
if (!OVRManager.boundary.GetConfigured())
|
||||
{
|
||||
return float.MaxValue;
|
||||
}
|
||||
|
||||
Vector3[] geometry = OVRManager.boundary.GetGeometry(boundaryType);
|
||||
if (geometry.Length == 0)
|
||||
{
|
||||
return float.MaxValue;
|
||||
}
|
||||
|
||||
float maxDistance = -float.MaxValue;
|
||||
foreach (Vector3 v in geometry)
|
||||
{
|
||||
Vector3 pos = GetWorldPosition(camera, v);
|
||||
float distance = Vector3.Dot(camera.transform.forward, pos);
|
||||
if (maxDistance < distance)
|
||||
{
|
||||
maxDistance = distance;
|
||||
}
|
||||
}
|
||||
|
||||
return maxDistance;
|
||||
}
|
||||
|
||||
public static Mesh BuildBoundaryMesh(OVRBoundary.BoundaryType boundaryType, float topY, float bottomY)
|
||||
{
|
||||
if (!OVRManager.boundary.GetConfigured())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
List<Vector3> geometry = new List<Vector3>(OVRManager.boundary.GetGeometry(boundaryType));
|
||||
if (geometry.Count == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
geometry.Add(geometry[0]);
|
||||
int numPoints = geometry.Count;
|
||||
|
||||
Vector3[] vertices = new Vector3[numPoints * 2];
|
||||
Vector2[] uvs = new Vector2[numPoints * 2];
|
||||
for (int i = 0; i < numPoints; ++i)
|
||||
{
|
||||
Vector3 v = geometry[i];
|
||||
vertices[i] = new Vector3(v.x, bottomY, v.z);
|
||||
vertices[i + numPoints] = new Vector3(v.x, topY, v.z);
|
||||
uvs[i] = new Vector2((float)i / (numPoints - 1), 0.0f);
|
||||
uvs[i + numPoints] = new Vector2(uvs[i].x, 1.0f);
|
||||
}
|
||||
|
||||
int[] triangles = new int[(numPoints - 1) * 2 * 3];
|
||||
for (int i = 0; i < numPoints - 1; ++i)
|
||||
{
|
||||
// the geometry is built clockwised. only the back faces should be rendered in the camera frame mask
|
||||
|
||||
triangles[i * 6 + 0] = i;
|
||||
triangles[i * 6 + 1] = i + numPoints;
|
||||
triangles[i * 6 + 2] = i + 1 + numPoints;
|
||||
|
||||
triangles[i * 6 + 3] = i;
|
||||
triangles[i * 6 + 4] = i + 1 + numPoints;
|
||||
triangles[i * 6 + 5] = i + 1;
|
||||
}
|
||||
|
||||
Mesh mesh = new Mesh();
|
||||
mesh.vertices = vertices;
|
||||
mesh.uv = uvs;
|
||||
mesh.triangles = triangles;
|
||||
return mesh;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@ -0,0 +1,12 @@
|
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24
Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs
Normal file
24
Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs
Normal file
@ -0,0 +1,24 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
public class OVRDirectComposition
|
||||
{
|
||||
// deprecated since SDK 1.49
|
||||
}
|
||||
@ -0,0 +1,12 @@
|
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632
Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs
Normal file
632
Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs
Normal file
@ -0,0 +1,632 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#if UNITY_ANDROID && !UNITY_EDITOR
|
||||
#define OVR_ANDROID_MRC
|
||||
#endif
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using UnityEngine.Rendering;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
#if USING_URP
|
||||
using UnityEngine.Rendering.Universal;
|
||||
#endif
|
||||
|
||||
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
|
||||
|
||||
public class OVRExternalComposition : OVRComposition
|
||||
{
|
||||
private GameObject previousMainCameraObject = null;
|
||||
public GameObject foregroundCameraGameObject = null;
|
||||
public Camera foregroundCamera = null;
|
||||
public GameObject backgroundCameraGameObject = null;
|
||||
public Camera backgroundCamera = null;
|
||||
#if OVR_ANDROID_MRC
|
||||
private bool skipFrame = false;
|
||||
private float fpsThreshold = 80.0f;
|
||||
private bool isFrameSkipped = true;
|
||||
private bool renderCombinedFrame = false;
|
||||
private AudioListener audioListener;
|
||||
private OVRMRAudioFilter audioFilter;
|
||||
private RenderTexture[] mrcRenderTextureArray = new RenderTexture[2];
|
||||
private int frameIndex;
|
||||
private int lastMrcEncodeFrameSyncId;
|
||||
|
||||
// when rendererSupportsCameraRect is false, mrcRenderTextureArray would only store the background frame (regular width)
|
||||
private RenderTexture[] mrcForegroundRenderTextureArray = new RenderTexture[2];
|
||||
|
||||
// this is used for moving MRC camera where we would need to be able to synchronize the camera position from the game with that on the client for composition
|
||||
private double[] cameraPoseTimeArray = new double[2];
|
||||
#endif
|
||||
|
||||
public override OVRManager.CompositionMethod CompositionMethod()
|
||||
{
|
||||
return OVRManager.CompositionMethod.External;
|
||||
}
|
||||
|
||||
public OVRExternalComposition(GameObject parentObject, Camera mainCamera,
|
||||
OVRMixedRealityCaptureConfiguration configuration)
|
||||
: base(parentObject, mainCamera, configuration)
|
||||
{
|
||||
#if OVR_ANDROID_MRC
|
||||
renderCombinedFrame = false;
|
||||
|
||||
int frameWidth;
|
||||
int frameHeight;
|
||||
OVRPlugin.Media.GetMrcFrameSize(out frameWidth, out frameHeight);
|
||||
Debug.LogFormat("[OVRExternalComposition] Create render texture {0}, {1}",
|
||||
renderCombinedFrame ? frameWidth : frameWidth / 2, frameHeight);
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
mrcRenderTextureArray[i] = new RenderTexture(renderCombinedFrame ? frameWidth : frameWidth / 2, frameHeight,
|
||||
24, RenderTextureFormat.ARGB32);
|
||||
mrcRenderTextureArray[i].Create();
|
||||
cameraPoseTimeArray[i] = 0.0;
|
||||
}
|
||||
|
||||
skipFrame = OVRManager.display.displayFrequency > fpsThreshold;
|
||||
OVRManager.DisplayRefreshRateChanged += DisplayRefreshRateChanged;
|
||||
frameIndex = 0;
|
||||
lastMrcEncodeFrameSyncId = -1;
|
||||
|
||||
if (!renderCombinedFrame)
|
||||
{
|
||||
Debug.LogFormat("[OVRExternalComposition] Create extra render textures for foreground");
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
mrcForegroundRenderTextureArray[i] =
|
||||
new RenderTexture(frameWidth / 2, frameHeight, 24, RenderTextureFormat.ARGB32);
|
||||
mrcForegroundRenderTextureArray[i].Create();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
RefreshCameraObjects(parentObject, mainCamera, configuration);
|
||||
}
|
||||
|
||||
private void RefreshCameraObjects(GameObject parentObject, Camera mainCamera,
|
||||
OVRMixedRealityCaptureConfiguration configuration)
|
||||
{
|
||||
if (mainCamera.gameObject != previousMainCameraObject)
|
||||
{
|
||||
Debug.LogFormat("[OVRExternalComposition] Camera refreshed. Rebind camera to {0}",
|
||||
mainCamera.gameObject.name);
|
||||
|
||||
OVRCompositionUtil.SafeDestroy(ref backgroundCameraGameObject);
|
||||
backgroundCamera = null;
|
||||
OVRCompositionUtil.SafeDestroy(ref foregroundCameraGameObject);
|
||||
foregroundCamera = null;
|
||||
|
||||
RefreshCameraRig(parentObject, mainCamera);
|
||||
|
||||
Debug.Assert(backgroundCameraGameObject == null);
|
||||
if (configuration.instantiateMixedRealityCameraGameObject != null)
|
||||
{
|
||||
backgroundCameraGameObject =
|
||||
configuration.instantiateMixedRealityCameraGameObject(mainCamera.gameObject,
|
||||
OVRManager.MrcCameraType.Background);
|
||||
}
|
||||
else
|
||||
{
|
||||
backgroundCameraGameObject = Object.Instantiate(mainCamera.gameObject);
|
||||
}
|
||||
|
||||
backgroundCameraGameObject.name = "OculusMRC_BackgroundCamera";
|
||||
backgroundCameraGameObject.transform.parent =
|
||||
cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform;
|
||||
if (backgroundCameraGameObject.GetComponent<AudioListener>())
|
||||
{
|
||||
Object.Destroy(backgroundCameraGameObject.GetComponent<AudioListener>());
|
||||
}
|
||||
|
||||
if (backgroundCameraGameObject.GetComponent<OVRManager>())
|
||||
{
|
||||
Object.Destroy(backgroundCameraGameObject.GetComponent<OVRManager>());
|
||||
}
|
||||
|
||||
backgroundCamera = backgroundCameraGameObject.GetComponent<Camera>();
|
||||
backgroundCamera.tag = "Untagged";
|
||||
#if USING_MRC_COMPATIBLE_URP_VERSION
|
||||
var backgroundCamData = backgroundCamera.GetUniversalAdditionalCameraData();
|
||||
if (backgroundCamData != null)
|
||||
{
|
||||
backgroundCamData.allowXRRendering = false;
|
||||
}
|
||||
#elif USING_URP
|
||||
Debug.LogError("Using URP with MRC is only supported with URP version 10.0.0 or higher. Consider using Unity 2020 or higher.");
|
||||
#else
|
||||
backgroundCamera.stereoTargetEye = StereoTargetEyeMask.None;
|
||||
#endif
|
||||
backgroundCamera.depth = 99990.0f;
|
||||
backgroundCamera.rect = new Rect(0.0f, 0.0f, 0.5f, 1.0f);
|
||||
backgroundCamera.cullingMask = (backgroundCamera.cullingMask & ~configuration.extraHiddenLayers) |
|
||||
configuration.extraVisibleLayers;
|
||||
#if OVR_ANDROID_MRC
|
||||
backgroundCamera.targetTexture = mrcRenderTextureArray[0];
|
||||
if (!renderCombinedFrame)
|
||||
{
|
||||
backgroundCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
Debug.Assert(foregroundCameraGameObject == null);
|
||||
if (configuration.instantiateMixedRealityCameraGameObject != null)
|
||||
{
|
||||
foregroundCameraGameObject =
|
||||
configuration.instantiateMixedRealityCameraGameObject(mainCamera.gameObject,
|
||||
OVRManager.MrcCameraType.Foreground);
|
||||
}
|
||||
else
|
||||
{
|
||||
foregroundCameraGameObject = Object.Instantiate(mainCamera.gameObject);
|
||||
}
|
||||
|
||||
foregroundCameraGameObject.name = "OculusMRC_ForgroundCamera";
|
||||
foregroundCameraGameObject.transform.parent =
|
||||
cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform;
|
||||
if (foregroundCameraGameObject.GetComponent<AudioListener>())
|
||||
{
|
||||
Object.Destroy(foregroundCameraGameObject.GetComponent<AudioListener>());
|
||||
}
|
||||
|
||||
if (foregroundCameraGameObject.GetComponent<OVRManager>())
|
||||
{
|
||||
Object.Destroy(foregroundCameraGameObject.GetComponent<OVRManager>());
|
||||
}
|
||||
|
||||
foregroundCamera = foregroundCameraGameObject.GetComponent<Camera>();
|
||||
foregroundCamera.tag = "Untagged";
|
||||
#if USING_MRC_COMPATIBLE_URP_VERSION
|
||||
var foregroundCamData = foregroundCamera.GetUniversalAdditionalCameraData();
|
||||
if (foregroundCamData != null)
|
||||
{
|
||||
foregroundCamData.allowXRRendering = false;
|
||||
}
|
||||
#elif USING_URP
|
||||
Debug.LogError("Using URP with MRC is only supported with URP version 10.0.0 or higher. Consider using Unity 2020 or higher.");
|
||||
#else
|
||||
foregroundCamera.stereoTargetEye = StereoTargetEyeMask.None;
|
||||
#endif
|
||||
foregroundCamera.depth =
|
||||
backgroundCamera.depth + 1.0f; // enforce the forground be rendered after the background
|
||||
foregroundCamera.rect = new Rect(0.5f, 0.0f, 0.5f, 1.0f);
|
||||
foregroundCamera.clearFlags = CameraClearFlags.Color;
|
||||
#if OVR_ANDROID_MRC
|
||||
foregroundCamera.backgroundColor = configuration.externalCompositionBackdropColorQuest;
|
||||
#else
|
||||
foregroundCamera.backgroundColor = configuration.externalCompositionBackdropColorRift;
|
||||
#endif
|
||||
foregroundCamera.cullingMask = (foregroundCamera.cullingMask & ~configuration.extraHiddenLayers) |
|
||||
configuration.extraVisibleLayers;
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
if (renderCombinedFrame)
|
||||
{
|
||||
foregroundCamera.targetTexture = mrcRenderTextureArray[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
foregroundCamera.targetTexture = mrcForegroundRenderTextureArray[0];
|
||||
foregroundCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
// [Debug] Uncommenting the following code will put a cube on the external camera location for visualization
|
||||
//GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
|
||||
//cube.transform.parent = foregroundCameraGameObject.transform;
|
||||
//cube.transform.localPosition = Vector3.zero;
|
||||
//cube.transform.localRotation = Quaternion.identity;
|
||||
//cube.transform.localScale = Vector3.one * 0.1f;
|
||||
|
||||
previousMainCameraObject = mainCamera.gameObject;
|
||||
}
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
private void RefreshAudioFilter(Camera mainCamera)
|
||||
{
|
||||
if (audioListener == null || !audioListener.enabled || !audioListener.gameObject.activeInHierarchy)
|
||||
{
|
||||
CleanupAudioFilter();
|
||||
|
||||
// first try cameraRig
|
||||
AudioListener tmpAudioListener = cameraRig != null && cameraRig.centerEyeAnchor.gameObject.activeInHierarchy
|
||||
? cameraRig.centerEyeAnchor.GetComponent<AudioListener>()
|
||||
: null;
|
||||
|
||||
// second try mainCamera
|
||||
if (tmpAudioListener == null || !tmpAudioListener.enabled)
|
||||
{
|
||||
tmpAudioListener = mainCamera != null && mainCamera.gameObject.activeInHierarchy
|
||||
? mainCamera.GetComponent<AudioListener>()
|
||||
: null;
|
||||
}
|
||||
|
||||
// third try Camera.main (expensive)
|
||||
if (tmpAudioListener == null || !tmpAudioListener.enabled)
|
||||
{
|
||||
mainCamera = Camera.main;
|
||||
tmpAudioListener = mainCamera != null && mainCamera.gameObject.activeInHierarchy
|
||||
? mainCamera.GetComponent<AudioListener>()
|
||||
: null;
|
||||
}
|
||||
|
||||
// fourth, search for all AudioListeners (very expensive)
|
||||
if (tmpAudioListener == null || !tmpAudioListener.enabled)
|
||||
{
|
||||
Object[] allListeners = Object.FindObjectsOfType<AudioListener>();
|
||||
foreach (var l in allListeners)
|
||||
{
|
||||
AudioListener al = l as AudioListener;
|
||||
if (al != null && al.enabled && al.gameObject.activeInHierarchy)
|
||||
{
|
||||
tmpAudioListener = al;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (tmpAudioListener == null || !tmpAudioListener.enabled)
|
||||
{
|
||||
Debug.LogWarning("[OVRExternalComposition] No AudioListener in scene");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogFormat("[OVRExternalComposition] AudioListener found, obj {0}",
|
||||
tmpAudioListener.gameObject.name);
|
||||
audioListener = tmpAudioListener;
|
||||
audioFilter = audioListener.gameObject.AddComponent<OVRMRAudioFilter>();
|
||||
audioFilter.composition = this;
|
||||
Debug.LogFormat("OVRMRAudioFilter added");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float[] cachedAudioDataArray = null;
|
||||
|
||||
private int CastMrcFrame(int castTextureIndex)
|
||||
{
|
||||
int audioFrames;
|
||||
int audioChannels;
|
||||
GetAndResetAudioData(ref cachedAudioDataArray, out audioFrames, out audioChannels);
|
||||
|
||||
int syncId = -1;
|
||||
//Debug.Log("EncodeFrameThreadObject EncodeMrcFrame");
|
||||
bool ret = false;
|
||||
if (OVRPlugin.Media.GetMrcInputVideoBufferType() == OVRPlugin.Media.InputVideoBufferType.TextureHandle)
|
||||
{
|
||||
ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex].GetNativeTexturePtr(),
|
||||
renderCombinedFrame
|
||||
? System.IntPtr.Zero
|
||||
: mrcForegroundRenderTextureArray[castTextureIndex].GetNativeTexturePtr(),
|
||||
cachedAudioDataArray, audioFrames, audioChannels, AudioSettings.dspTime,
|
||||
cameraPoseTimeArray[castTextureIndex], ref syncId);
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex], cachedAudioDataArray,
|
||||
audioFrames, audioChannels, AudioSettings.dspTime, cameraPoseTimeArray[castTextureIndex], ref syncId);
|
||||
}
|
||||
|
||||
if (!ret)
|
||||
{
|
||||
Debug.LogWarning("EncodeMrcFrame failed. Likely caused by OBS plugin disconnection");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return syncId;
|
||||
}
|
||||
|
||||
private void SetCameraTargetTexture(int drawTextureIndex)
|
||||
{
|
||||
if (renderCombinedFrame)
|
||||
{
|
||||
RenderTexture texture = mrcRenderTextureArray[drawTextureIndex];
|
||||
if (backgroundCamera.targetTexture != texture)
|
||||
{
|
||||
backgroundCamera.targetTexture = texture;
|
||||
}
|
||||
|
||||
if (foregroundCamera.targetTexture != texture)
|
||||
{
|
||||
foregroundCamera.targetTexture = texture;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RenderTexture bgTexture = mrcRenderTextureArray[drawTextureIndex];
|
||||
RenderTexture fgTexture = mrcForegroundRenderTextureArray[drawTextureIndex];
|
||||
if (backgroundCamera.targetTexture != bgTexture)
|
||||
{
|
||||
backgroundCamera.targetTexture = bgTexture;
|
||||
}
|
||||
|
||||
if (foregroundCamera.targetTexture != fgTexture)
|
||||
{
|
||||
foregroundCamera.targetTexture = fgTexture;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
public override void Update(GameObject gameObject, Camera mainCamera,
|
||||
OVRMixedRealityCaptureConfiguration configuration, OVRManager.TrackingOrigin trackingOrigin)
|
||||
{
|
||||
#if OVR_ANDROID_MRC
|
||||
if (skipFrame && OVRPlugin.Media.IsCastingToRemoteClient())
|
||||
{
|
||||
isFrameSkipped = !isFrameSkipped;
|
||||
if (isFrameSkipped)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
RefreshCameraObjects(gameObject, mainCamera, configuration);
|
||||
|
||||
// the HandNodePoseStateLatency doesn't apply to the external composition. Always enforce it to 0.0
|
||||
OVRPlugin.SetHandNodePoseStateLatency(0.0);
|
||||
|
||||
// For third-person camera to use for calculating camera position with different anchors
|
||||
OVRPose stageToLocalPose =
|
||||
OVRPlugin.GetTrackingTransformRelativePose(OVRPlugin.TrackingOrigin.Stage).ToOVRPose();
|
||||
OVRPose localToStagePose = stageToLocalPose.Inverse();
|
||||
OVRPose head = localToStagePose * OVRPlugin.GetNodePose(OVRPlugin.Node.Head, OVRPlugin.Step.Render).ToOVRPose();
|
||||
OVRPose leftC = localToStagePose *
|
||||
OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, OVRPlugin.Step.Render).ToOVRPose();
|
||||
OVRPose rightC = localToStagePose *
|
||||
OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, OVRPlugin.Step.Render).ToOVRPose();
|
||||
OVRPlugin.Media.SetMrcHeadsetControllerPose(head.ToPosef(), leftC.ToPosef(), rightC.ToPosef());
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
RefreshAudioFilter(mainCamera);
|
||||
|
||||
int drawTextureIndex = (frameIndex / 2) % 2;
|
||||
int castTextureIndex = 1 - drawTextureIndex;
|
||||
|
||||
backgroundCamera.enabled = (frameIndex % 2) == 0;
|
||||
foregroundCamera.enabled = (frameIndex % 2) == 1;
|
||||
|
||||
if (frameIndex % 2 == 0)
|
||||
{
|
||||
if (lastMrcEncodeFrameSyncId != -1)
|
||||
{
|
||||
OVRPlugin.Media.SyncMrcFrame(lastMrcEncodeFrameSyncId);
|
||||
lastMrcEncodeFrameSyncId = -1;
|
||||
}
|
||||
|
||||
lastMrcEncodeFrameSyncId = CastMrcFrame(castTextureIndex);
|
||||
SetCameraTargetTexture(drawTextureIndex);
|
||||
}
|
||||
|
||||
++frameIndex;
|
||||
#endif
|
||||
|
||||
backgroundCamera.clearFlags = mainCamera.clearFlags;
|
||||
backgroundCamera.backgroundColor = mainCamera.backgroundColor;
|
||||
if (configuration.dynamicCullingMask)
|
||||
{
|
||||
backgroundCamera.cullingMask = (mainCamera.cullingMask & ~configuration.extraHiddenLayers) |
|
||||
configuration.extraVisibleLayers;
|
||||
}
|
||||
|
||||
backgroundCamera.nearClipPlane = mainCamera.nearClipPlane;
|
||||
backgroundCamera.farClipPlane = mainCamera.farClipPlane;
|
||||
|
||||
if (configuration.dynamicCullingMask)
|
||||
{
|
||||
foregroundCamera.cullingMask = (mainCamera.cullingMask & ~configuration.extraHiddenLayers) |
|
||||
configuration.extraVisibleLayers;
|
||||
}
|
||||
|
||||
foregroundCamera.nearClipPlane = mainCamera.nearClipPlane;
|
||||
foregroundCamera.farClipPlane = mainCamera.farClipPlane;
|
||||
|
||||
if (OVRMixedReality.useFakeExternalCamera || OVRPlugin.GetExternalCameraCount() == 0)
|
||||
{
|
||||
OVRPose worldSpacePose = new OVRPose();
|
||||
OVRPose trackingSpacePose = new OVRPose();
|
||||
trackingSpacePose.position = trackingOrigin == OVRManager.TrackingOrigin.EyeLevel
|
||||
? OVRMixedReality.fakeCameraEyeLevelPosition
|
||||
: OVRMixedReality.fakeCameraFloorLevelPosition;
|
||||
trackingSpacePose.orientation = OVRMixedReality.fakeCameraRotation;
|
||||
worldSpacePose = OVRExtensions.ToWorldSpacePose(trackingSpacePose, mainCamera);
|
||||
|
||||
backgroundCamera.fieldOfView = OVRMixedReality.fakeCameraFov;
|
||||
backgroundCamera.aspect = OVRMixedReality.fakeCameraAspect;
|
||||
foregroundCamera.fieldOfView = OVRMixedReality.fakeCameraFov;
|
||||
foregroundCamera.aspect = OVRMixedReality.fakeCameraAspect;
|
||||
|
||||
if (cameraInTrackingSpace)
|
||||
{
|
||||
backgroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
foregroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
backgroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
foregroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
OVRPlugin.CameraExtrinsics extrinsics;
|
||||
OVRPlugin.CameraIntrinsics intrinsics;
|
||||
|
||||
// So far, only support 1 camera for MR and always use camera index 0
|
||||
if (OVRPlugin.GetMixedRealityCameraInfo(0, out extrinsics, out intrinsics))
|
||||
{
|
||||
float fovY = Mathf.Atan(intrinsics.FOVPort.UpTan) * Mathf.Rad2Deg * 2;
|
||||
float aspect = intrinsics.FOVPort.LeftTan / intrinsics.FOVPort.UpTan;
|
||||
backgroundCamera.fieldOfView = fovY;
|
||||
backgroundCamera.aspect = aspect;
|
||||
foregroundCamera.fieldOfView = fovY;
|
||||
foregroundCamera.aspect = intrinsics.FOVPort.LeftTan / intrinsics.FOVPort.UpTan;
|
||||
|
||||
if (cameraInTrackingSpace)
|
||||
{
|
||||
OVRPose trackingSpacePose = ComputeCameraTrackingSpacePose(extrinsics);
|
||||
backgroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
foregroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
OVRPose worldSpacePose = ComputeCameraWorldSpacePose(extrinsics, mainCamera);
|
||||
backgroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
foregroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
}
|
||||
#if OVR_ANDROID_MRC
|
||||
cameraPoseTimeArray[drawTextureIndex] = extrinsics.LastChangedTimeSeconds;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to get external camera information");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Vector3 headToExternalCameraVec = mainCamera.transform.position - foregroundCamera.transform.position;
|
||||
float clipDistance = Vector3.Dot(headToExternalCameraVec, foregroundCamera.transform.forward);
|
||||
foregroundCamera.farClipPlane = Mathf.Max(foregroundCamera.nearClipPlane + 0.001f, clipDistance);
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
private void CleanupAudioFilter()
|
||||
{
|
||||
if (audioFilter)
|
||||
{
|
||||
audioFilter.composition = null;
|
||||
Object.Destroy(audioFilter);
|
||||
Debug.LogFormat("OVRMRAudioFilter destroyed");
|
||||
audioFilter = null;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
public override void Cleanup()
|
||||
{
|
||||
OVRCompositionUtil.SafeDestroy(ref backgroundCameraGameObject);
|
||||
backgroundCamera = null;
|
||||
OVRCompositionUtil.SafeDestroy(ref foregroundCameraGameObject);
|
||||
foregroundCamera = null;
|
||||
Debug.Log("ExternalComposition deactivated");
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
if (lastMrcEncodeFrameSyncId != -1)
|
||||
{
|
||||
OVRPlugin.Media.SyncMrcFrame(lastMrcEncodeFrameSyncId);
|
||||
lastMrcEncodeFrameSyncId = -1;
|
||||
}
|
||||
|
||||
CleanupAudioFilter();
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
mrcRenderTextureArray[i].Release();
|
||||
mrcRenderTextureArray[i] = null;
|
||||
|
||||
if (!renderCombinedFrame)
|
||||
{
|
||||
mrcForegroundRenderTextureArray[i].Release();
|
||||
mrcForegroundRenderTextureArray[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
OVRManager.DisplayRefreshRateChanged -= DisplayRefreshRateChanged;
|
||||
frameIndex = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
private readonly object audioDataLock = new object();
|
||||
private List<float> cachedAudioData = new List<float>(16384);
|
||||
private int cachedChannels = 0;
|
||||
|
||||
public void CacheAudioData(float[] data, int channels)
|
||||
{
|
||||
lock (audioDataLock)
|
||||
{
|
||||
if (channels != cachedChannels)
|
||||
{
|
||||
cachedAudioData.Clear();
|
||||
}
|
||||
|
||||
cachedChannels = channels;
|
||||
cachedAudioData.AddRange(data);
|
||||
//Debug.LogFormat("[CacheAudioData] dspTime {0} indata {1} channels {2} accu_len {3}", AudioSettings.dspTime, data.Length, channels, cachedAudioData.Count);
|
||||
}
|
||||
}
|
||||
|
||||
public void GetAndResetAudioData(ref float[] audioData, out int audioFrames, out int channels)
|
||||
{
|
||||
lock (audioDataLock)
|
||||
{
|
||||
//Debug.LogFormat("[GetAndResetAudioData] dspTime {0} accu_len {1}", AudioSettings.dspTime, cachedAudioData.Count);
|
||||
if (audioData == null || audioData.Length < cachedAudioData.Count)
|
||||
{
|
||||
audioData = new float[cachedAudioData.Capacity];
|
||||
}
|
||||
|
||||
cachedAudioData.CopyTo(audioData);
|
||||
audioFrames = cachedAudioData.Count;
|
||||
channels = cachedChannels;
|
||||
cachedAudioData.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
private void DisplayRefreshRateChanged(float fromRefreshRate, float toRefreshRate)
|
||||
{
|
||||
skipFrame = toRefreshRate > fpsThreshold;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
public class OVRMRAudioFilter : MonoBehaviour
|
||||
{
|
||||
private bool running = false;
|
||||
|
||||
public OVRExternalComposition composition;
|
||||
|
||||
void Start()
|
||||
{
|
||||
running = true;
|
||||
}
|
||||
|
||||
void OnAudioFilterRead(float[] data, int channels)
|
||||
{
|
||||
if (!running)
|
||||
return;
|
||||
|
||||
if (composition != null)
|
||||
{
|
||||
composition.CacheAudioData(data, channels);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 2c109ff55176f71418ec2c06d1b5d28e
|
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timeCreated: 1502990231
|
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licenseType: Store
|
||||
MonoImporter:
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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@ -0,0 +1,24 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
public class OVRSandwichComposition
|
||||
{
|
||||
// deprecated since SDK 1.41
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3c02efcdd3fb2aa4e9c641b0c2a54b9a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user