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196
Assets/Oculus/VR/Scripts/OVRBody.cs
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196
Assets/Oculus/VR/Scripts/OVRBody.cs
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using UnityEngine;
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/// <summary>
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/// Manages data related to body tracking.
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/// </summary>
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/// <remarks>
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/// Typically, you would use this in conjunction with an <see cref="OVRSkeleton"/> and/or
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/// <see cref="OVRSkeletonRenderer"/>.
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/// </remarks>
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[HelpURL("https://developer.oculus.com/reference/unity/latest/class_o_v_r_body")]
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public class OVRBody : MonoBehaviour,
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OVRSkeleton.IOVRSkeletonDataProvider,
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OVRSkeletonRenderer.IOVRSkeletonRendererDataProvider
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{
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private OVRPlugin.BodyState _bodyState;
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private OVRPlugin.Quatf[] _boneRotations;
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private OVRPlugin.Vector3f[] _boneTranslations;
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private bool _dataChangedSinceLastQuery;
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private bool _hasData;
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private const OVRPermissionsRequester.Permission BodyTrackingPermission =
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OVRPermissionsRequester.Permission.BodyTracking;
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private Action<string> _onPermissionGranted;
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private static int _trackingInstanceCount;
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/// <summary>
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/// The raw <see cref="BodyState"/> data used to populate the <see cref="OVRSkeleton"/>.
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/// </summary>
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public OVRPlugin.BodyState? BodyState => _hasData ? _bodyState : default(OVRPlugin.BodyState?);
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private void Awake()
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{
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_onPermissionGranted = OnPermissionGranted;
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}
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private void OnEnable()
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{
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_dataChangedSinceLastQuery = false;
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_hasData = false;
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_trackingInstanceCount++;
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if (!StartBodyTracking())
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{
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enabled = false;
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return;
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}
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if (OVRPlugin.nativeXrApi == OVRPlugin.XrApi.OpenXR)
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{
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GetBodyState(OVRPlugin.Step.Render);
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}
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else
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{
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enabled = false;
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Debug.LogWarning($"[{nameof(OVRBody)}] Body tracking is only supported by OpenXR and is unavailable.");
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}
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}
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private void OnPermissionGranted(string permissionId)
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{
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if (permissionId == OVRPermissionsRequester.GetPermissionId(BodyTrackingPermission))
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{
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OVRPermissionsRequester.PermissionGranted -= _onPermissionGranted;
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enabled = true;
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}
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}
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private bool StartBodyTracking()
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{
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if (!OVRPermissionsRequester.IsPermissionGranted(BodyTrackingPermission))
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{
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OVRPermissionsRequester.PermissionGranted -= _onPermissionGranted;
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OVRPermissionsRequester.PermissionGranted += _onPermissionGranted;
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return false;
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}
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if (!OVRPlugin.StartBodyTracking())
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{
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Debug.LogWarning($"[{nameof(OVRBody)}] Failed to start body tracking.");
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return false;
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}
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return true;
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}
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private void OnDisable()
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{
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if (--_trackingInstanceCount == 0)
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{
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OVRPlugin.StopBodyTracking();
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}
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}
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private void OnDestroy()
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{
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OVRPermissionsRequester.PermissionGranted -= _onPermissionGranted;
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}
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private void Update() => GetBodyState(OVRPlugin.Step.Render);
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private void GetBodyState(OVRPlugin.Step step)
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{
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if (OVRPlugin.GetBodyState(step, ref _bodyState))
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{
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_hasData = true;
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_dataChangedSinceLastQuery = true;
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}
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else
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{
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_hasData = false;
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}
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}
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OVRSkeleton.SkeletonType OVRSkeleton.IOVRSkeletonDataProvider.GetSkeletonType() => OVRSkeleton.SkeletonType.Body;
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OVRSkeleton.SkeletonPoseData OVRSkeleton.IOVRSkeletonDataProvider.GetSkeletonPoseData()
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{
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if (!_hasData)
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return default;
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if (_dataChangedSinceLastQuery)
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{
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// Make sure arrays have been allocated
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Array.Resize(ref _boneRotations, _bodyState.JointLocations.Length);
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Array.Resize(ref _boneTranslations, _bodyState.JointLocations.Length);
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// Copy joint poses into bone arrays
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for (var i = 0; i < _bodyState.JointLocations.Length; i++)
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{
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var jointLocation = _bodyState.JointLocations[i];
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if (jointLocation.OrientationValid)
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{
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_boneRotations[i] = jointLocation.Pose.Orientation;
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}
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if (jointLocation.PositionValid)
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{
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_boneTranslations[i] = jointLocation.Pose.Position;
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}
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}
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_dataChangedSinceLastQuery = false;
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}
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return new OVRSkeleton.SkeletonPoseData
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{
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IsDataValid = true,
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IsDataHighConfidence = _bodyState.Confidence > .5f,
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RootPose = _bodyState.JointLocations[(int)OVRPlugin.BoneId.Body_Root].Pose,
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RootScale = 1.0f,
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BoneRotations = _boneRotations,
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BoneTranslations = _boneTranslations,
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SkeletonChangedCount = (int)_bodyState.SkeletonChangedCount,
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};
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}
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OVRSkeletonRenderer.SkeletonRendererData
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OVRSkeletonRenderer.IOVRSkeletonRendererDataProvider.GetSkeletonRendererData() => _hasData
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? new OVRSkeletonRenderer.SkeletonRendererData
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{
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RootScale = 1.0f,
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IsDataValid = true,
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IsDataHighConfidence = true,
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ShouldUseSystemGestureMaterial = false,
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}
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: default;
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}
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