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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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using Meta.WitAi.Dictation;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Meta.Voice.Samples.Dictation
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{
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public class DictationActivation : MonoBehaviour
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{
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[FormerlySerializedAs("dictation")]
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[SerializeField] private DictationService _dictation;
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public void ToggleActivation()
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{
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if (_dictation.MicActive)
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{
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_dictation.Deactivate();
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}
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else
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{
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_dictation.Activate();
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}
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}
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}
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}
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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using UnityEngine;
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using TMPro;
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namespace Meta.Voice.Samples.Dictation
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}
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