Initialer Upload neues Unity-Projekt

This commit is contained in:
Daniel Ocks
2025-07-21 09:11:14 +02:00
commit eeca72985b
14558 changed files with 1508140 additions and 0 deletions

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using Meta.WitAi;
using Meta.WitAi.Configuration;
using Meta.WitAi.Data;
using Meta.WitAi.Data.Configuration;
using Meta.WitAi.Windows;
using UnityEditor;
using UnityEngine;
namespace Oculus.Voice.Data
{
[Serializable]
public class VoiceSDKDataCreation
{
[MenuItem("Assets/Create/Voice SDK/Add App Voice Experience to Scene", false, 100)]
public static void AddVoiceCommandServiceToScene()
{
var witGo = new GameObject();
witGo.name = "App Voice Experience";
var wit = witGo.AddComponent<AppVoiceExperience>();
wit.RuntimeConfiguration = new WitRuntimeConfiguration
{
witConfiguration = WitDataCreation.FindDefaultWitConfig()
};
}
[MenuItem("Assets/Create/Voice SDK/Values/String Value")]
public static void WitStringValue()
{
WitDataCreation.CreateStringValue("");
}
[MenuItem("Assets/Create/Voice SDK/Values/Float Value")]
public static void WitFloatValue()
{
WitDataCreation.CreateFloatValue("");
}
[MenuItem("Assets/Create/Voice SDK/Values/Int Value")]
public static void WitIntValue()
{
WitDataCreation.CreateIntValue("");
}
[MenuItem("Assets/Create/Voice SDK/Configuration", false, 200)]
public static void CreateWitConfiguration()
{
WitWindowUtility.OpenSetupWindow(null);
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
*/
using Meta.Voice.Hub.Attributes;
using Meta.Voice.Hub.Interfaces;
using Meta.Voice.VSDKHub;
using Meta.Voice.Windows;
using Oculus.Voice.Utility;
using UnityEngine;
namespace Meta.Voice.Hub
{
[MetaHubPage("Settings", VoiceHubConstants.CONTEXT_VOICE, priority: 800)]
public class SettingsWindowPage : SettingsWindow, IMetaHubPage
{
protected override GUIContent Title => new GUIContent("Voice SDK Settings");
protected override Texture2D HeaderIcon => null;
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
public new void OnGUI()
{
base.OnGUI();
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi.Inspectors;
using UnityEditor;
namespace Oculus.Voice.Inspectors
{
[CustomEditor(typeof(AppVoiceExperience))]
public class AppVoiceExperienceEditor : WitInspector
{
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi.Data.Configuration;
using Meta.WitAi.Windows;
using Meta.WitAi;
using Meta.WitAi.Data.Info;
using Oculus.Voice.Utility;
using UnityEditor;
using UnityEngine;
namespace Oculus.Voice.Inspectors
{
[CustomEditor(typeof(WitConfiguration))]
public class AppVoiceExperienceWitConfigurationEditor : WitConfigurationEditor
{
// Override with voice sdk header
protected override Texture2D HeaderIcon => VoiceSDKStyles.MainHeader;
public override string HeaderUrl => GetSafeAppUrl(Configuration, WitTexts.WitAppEndpointType.Settings);
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
protected override string OpenButtonLabel => IsBuiltInConfiguration(Configuration) ? VoiceSDKStyles.Texts.BuiltInAppBtnLabel : base.OpenButtonLabel;
// Disable server functionality for built in configurations
protected override bool _disableServerPost => IsBuiltInConfiguration(Configuration);
// Use to determine if built in configuration
public static bool IsBuiltInConfiguration(WitConfiguration witConfiguration)
{
if (witConfiguration == null)
{
return false;
}
return IsBuiltInConfiguration(witConfiguration.GetApplicationInfo());
}
public static bool IsBuiltInConfiguration(WitAppInfo appInfo)
{
return IsBuiltInConfiguration(appInfo.id);
}
public static bool IsBuiltInConfiguration(string applicationID)
{
return !string.IsNullOrEmpty(applicationID) && applicationID.StartsWith("voice");
}
// Get safe app url
public static string GetSafeAppUrl(WitConfiguration witConfiguration, WitTexts.WitAppEndpointType endpointType)
{
// Use built in app url
if (IsBuiltInConfiguration(witConfiguration))
{
return VoiceSDKStyles.Texts.BuiltInAppUrl;
}
// Return wit app id
return WitTexts.GetAppURL(witConfiguration?.GetApplicationId(), endpointType);
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi;
using UnityEditor;
using UnityEngine;
namespace Oculus.Voice.Upgrade
{
[CustomEditor(typeof(Wit), false)]
public class WitUpgrader : Editor
{
class Styles
{
public static GUIContent upgrade = new GUIContent("Upgrade to App Voice Experience",
"This will replace your Wit object with a comparable component from the Voice SDK.");
}
public override void OnInspectorGUI()
{
var wit = (Wit) target;
if (!wit.GetComponent<AppVoiceExperience>())
{
base.OnInspectorGUI();
if (!Application.isPlaying && GUILayout.Button(Styles.upgrade))
{
var voiceService = wit.gameObject.AddComponent<AppVoiceExperience>();
voiceService.VoiceEvents = wit.VoiceEvents;
voiceService.RuntimeConfiguration = wit.RuntimeConfiguration;
var voiceServiceSerializedObject = new SerializedObject(voiceService);
voiceServiceSerializedObject.ApplyModifiedProperties();
DestroyImmediate(wit);
}
}
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.Voice.VSDKHub;
using UnityEngine;
using UnityEditor;
using Meta.WitAi.Windows;
using Meta.WitAi.Data.Entities;
using Meta.WitAi.TTS;
using Meta.WitAi.TTS.Preload;
namespace Oculus.Voice.Utility
{
public static class VoiceSDKMenu
{
#region WINDOWS
[MenuItem("Oculus/Voice SDK/Get Started", false, 1)]
private static void OpenConfigurationWindow()
{
WitWindowUtility.OpenGettingStarted((config) =>
{
VoiceSDKHub.ShowPage(VoiceSDKHub.GetPageId(VoiceHubConstants.PAGE_WIT_CONFIGS));
});
}
[MenuItem("Oculus/Voice SDK/Understanding Viewer", false, 200)]
private static void OpenUnderstandingWindow()
{
WitWindowUtility.OpenUnderstandingWindow();
}
#endregion
#region Scriptable Objects
[MenuItem("Assets/Create/Voice SDK/Dynamic Entities")]
public static void CreateDynamicEntities()
{
WitDynamicEntitiesData asset =
ScriptableObject.CreateInstance<WitDynamicEntitiesData>();
var path = EditorUtility.SaveFilePanel("Save Dynamic Entity", Application.dataPath,
"DynamicEntities", "asset");
if (!string.IsNullOrEmpty(path))
{
path = "Assets/" + path.Replace(Application.dataPath, "");
AssetDatabase.CreateAsset(asset, path);
AssetDatabase.SaveAssets();
EditorUtility.FocusProjectWindow();
Selection.activeObject = asset;
}
}
#endregion
#region TTS
[MenuItem("Assets/Create/Voice SDK/TTS/Add Default TTS Setup")]
public static void CreateDefaultTTSSetup()
{
TTSEditorUtilities.CreateDefaultSetup();
}
[MenuItem("Assets/Create/Voice SDK/TTS/Add TTS Service to Scene", false, 100)]
public static void CreateTTSService()
{
TTSEditorUtilities.CreateService();
}
[MenuItem("Assets/Create/Voice SDK/TTS/Add TTS Speaker to Scene", false, 100)]
public static void CreateTTSSpeaker()
{
TTSEditorUtilities.CreateSpeaker();
}
[MenuItem("Assets/Create/Voice SDK/TTS/Preload Settings", false, 200)]
public static void CreateTTSPreloadSettings()
{
TTSPreloadUtility.CreatePreloadSettings();
}
#endregion
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using UnityEngine;
using Meta.WitAi;
namespace Oculus.Voice.Utility
{
public static class VoiceSDKStyles
{
[Serializable]
public struct VoiceSDKTexts
{
[Header("Setup Texts")]
public string SetupTitleLabel;
public string SetupHeaderLabel;
public string SetupSubheaderLabel;
public string SetupLanguageLabel;
public string VoiceDocsUrl;
[Header("About Texts")]
public string AboutTitleLabel;
public string AboutCloseLabel;
public string AboutVoiceSdkVersionLabel;
public string AboutWitSdkVersionLabel;
public string AboutWitApiVersionLabel;
public string AboutTutorialButtonLabel;
public string AboutTutorialButtonUrl;
[Header("Settings Texts")]
public string SettingsTitleLabel;
[Header("Understanding Viewer Texts")]
public string UnderstandingViewerTitleLabel;
[Header("Built-In Texts")]
public string BuiltInAppBtnLabel;
public string BuiltInAppUrl;
}
public static VoiceSDKTexts Texts;
public static Texture2D MainHeader;
public static GUIContent SetupTitle;
public static GUIContent AboutTitle;
public static GUIContent SettingsTitle;
public static GUIContent UnderstandingTitle;
static VoiceSDKStyles()
{
// Load localization
string languageID = "en-us";
string textFilePath = $"voicesdk_texts_{languageID}";
TextAsset textAsset = Resources.Load<TextAsset>(textFilePath);
if (textAsset == null)
{
VLog.E($"VoiceSDK Texts - Add localization to Resources/{textFilePath}\nLanguage: {languageID}");
return;
}
Texts = JsonUtility.FromJson<VoiceSDKTexts>(textAsset.text);
MainHeader = (Texture2D) Resources.Load("voicesdk_heroart");
SetupTitle = new GUIContent(Texts.SetupTitleLabel);
AboutTitle = new GUIContent(Texts.AboutTitleLabel);
SettingsTitle = new GUIContent(Texts.SettingsTitleLabel);
UnderstandingTitle = new GUIContent(Texts.UnderstandingViewerTitleLabel);
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using Oculus.VoiceSDK;
using UnityEngine;
namespace Oculus.Voice.Utility
{
/// <summary>
/// Obsolete class for editor version info
/// </summary>
public class VoiceSDKVersion : MonoBehaviour
{
[Obsolete("Use 'VoiceSDKConstants.SdkVersion' directly")]
public static string VERSION => VoiceSDKConstants.SdkVersion;
}
}

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"GUID:4c3436cc699cb25459568e9fa95b7fd7"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.meta.xr.sdk.voice.telemetry",
"expression": "",
"define": "VSDK_TELEMETRY_AVAILABLE"
}
],
"noEngineReferences": false
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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.Voice.VSDKHub;
using Meta.Voice.Hub.Attributes;
using Meta.Voice.Hub.Interfaces;
using Meta.WitAi;
using Oculus.Voice.Utility;
using Oculus.Voice;
using UnityEngine;
namespace Meta.Voice
{
[MetaHubPage("About", VoiceHubConstants.CONTEXT_VOICE, priority: 1000)]
public class AboutWindow : IMetaHubPage
{
private Vector2 _offset;
public void OnGUI()
{
Vector2 size;
WitEditorUI.LayoutWindow(VoiceSDKStyles.Texts.AboutTitleLabel, null, null, null, OnWindowGUI, ref _offset, out size);
}
private void OnWindowGUI()
{
WitEditorUI.LayoutKeyLabel(VoiceSDKStyles.Texts.AboutVoiceSdkVersionLabel, VoiceSDKConstants.SdkVersion);
WitEditorUI.LayoutKeyLabel(VoiceSDKStyles.Texts.AboutWitSdkVersionLabel, WitConstants.SDK_VERSION);
WitEditorUI.LayoutKeyLabel(VoiceSDKStyles.Texts.AboutWitApiVersionLabel, WitConstants.API_VERSION);
GUILayout.Space(16);
if (WitEditorUI.LayoutTextButton(VoiceSDKStyles.Texts.AboutTutorialButtonLabel))
{
Application.OpenURL(VoiceSDKStyles.Texts.AboutTutorialButtonUrl);
}
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
using Meta.Voice.Hub.Attributes;
using Meta.Voice.Hub.Interfaces;
using Meta.Voice.VSDKHub;
using Meta.WitAi;
using Meta.WitAi.Windows;
using Oculus.Voice.Utility;
using Oculus.Voice.Windows;
using UnityEngine;
using Meta.Voice.TelemetryUtilities;
namespace Meta.Voice.Windows
{
public class SettingsWindow : WitWindow
{
protected override GUIContent Title => new GUIContent(VoiceSDKStyles.SettingsTitle.text);
protected override Texture2D HeaderIcon => VoiceSDKStyles.MainHeader;
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
protected override void OnEnable()
{
WitAuthUtility.tokenValidator = new VoiceSDKTokenValidatorProvider();
titleContent = Title;
base.OnEnable();
}
}
[MetaHubPage("Wit Configurations", VoiceHubConstants.CONTEXT_VOICE, priority: 500)]
public class WitConfigWindowPage : SettingsWindow, IMetaHubPage
{
protected override GUIContent Title => new GUIContent("Wit Configurations");
protected override Texture2D HeaderIcon => null;
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
public override bool ShowGeneralSettings => false;
protected override void OnEnable()
{
base.OnEnable();
Telemetry.LogInstantEvent(Telemetry.TelemetryEventId.OpenUi, new Dictionary<Telemetry.AnnotationKey, string>()
{
{Telemetry.AnnotationKey.PageId, "Configuration Window"}
});
titleContent = Title;
}
public new void OnGUI()
{
base.OnGUI();
}
public override string ToString()
{
return Title.text;
}
}
[MetaHubPage("Settings", VoiceHubConstants.CONTEXT_VOICE, priority: 800)]
public class SettingsWindowPage : SettingsWindow, IMetaHubPage
{
protected override GUIContent Title => new GUIContent("Settings");
protected override Texture2D HeaderIcon => null;
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
public override bool ShowWitConfiguration => false;
protected override void OnEnable()
{
base.OnEnable();
titleContent = Title;
}
public new void OnGUI()
{
base.OnGUI();
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
using Meta.Voice.TelemetryUtilities;
using Meta.WitAi;
using Meta.WitAi.Windows;
using UnityEngine;
using Oculus.Voice.Utility;
using Oculus.Voice.Inspectors;
namespace Oculus.Voice.Windows
{
public class UnderstandingViewerWindow : WitUnderstandingViewer
{
protected override GUIContent Title => VoiceSDKStyles.UnderstandingTitle;
protected override Texture2D HeaderIcon => VoiceSDKStyles.MainHeader;
protected override string HeaderUrl => AppVoiceExperienceWitConfigurationEditor.GetSafeAppUrl(witConfiguration, WitTexts.WitAppEndpointType.Understanding);
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
protected override void OnEnable()
{
Telemetry.LogInstantEvent(Telemetry.TelemetryEventId.OpenUi, new Dictionary<Telemetry.AnnotationKey, string>()
{
{Telemetry.AnnotationKey.PageId, "Configuration Window"}
});
base.OnEnable();
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
using System.Reflection;
using Meta.WitAi.Data.Info;
using Meta.WitAi.Windows;
using Oculus.Voice.Inspectors;
namespace Oculus.Voice.Windows
{
[CustomPropertyDrawer(typeof(WitAppInfo))]
public class VoiceApplicationDetailProvider : WitApplicationPropertyDrawer
{
// Skip fields if voice sdk app id
protected override bool ShouldLayoutField(SerializedProperty property, FieldInfo subfield)
{
string appID = GetFieldStringValue(property, "id").ToLower();
if (AppVoiceExperienceWitConfigurationEditor.IsBuiltInConfiguration(appID))
{
switch (subfield.Name)
{
case "name":
case "lang":
return true;
default:
return false;
}
}
return base.ShouldLayoutField(property, subfield);
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEditor;
namespace Oculus.Voice.Windows
{
public class VoiceSDKWizardWindow : ScriptableWizard
{
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
using Meta.Voice.TelemetryUtilities;
using Meta.WitAi;
using Meta.WitAi.Data.Configuration;
using Meta.WitAi.Windows;
using Meta.WitAi.Data.Info;
using Oculus.Voice.Utility;
using UnityEngine;
namespace Oculus.Voice.Windows
{
public class WelcomeWizard : WitWelcomeWizard
{
private int witBuiltInIndex;
private string[] builtinAppNames;
protected override Texture2D HeaderIcon => VoiceSDKStyles.MainHeader;
protected override GUIContent Title => VoiceSDKStyles.SetupTitle;
protected override string ContentHeaderLabel => VoiceSDKStyles.Texts.SetupHeaderLabel;
protected override string ContentSubheaderLabel => VoiceSDKStyles.Texts.SetupSubheaderLabel;
protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
protected override void OnEnable()
{
Telemetry.LogInstantEvent(Telemetry.TelemetryEventId.OpenUi, new Dictionary<Telemetry.AnnotationKey, string>()
{
{Telemetry.AnnotationKey.PageId, "Getting Started"}
});
WitAuthUtility.tokenValidator = new VoiceSDKTokenValidatorProvider();
base.OnEnable();
witBuiltInIndex = 0;
var names = AppBuiltIns.appNames;
builtinAppNames = new string[names.Length + 1];
builtinAppNames[0] = "Custom App";
for (int i = 0; i < names.Length; i++)
{
builtinAppNames[i + 1] = names[i];
}
}
protected override void LayoutFields()
{
// Prebuilt language app
bool updated = false;
WitEditorUI.LayoutLabel(VoiceSDKStyles.Texts.SetupLanguageLabel);
WitEditorUI.LayoutPopup("", builtinAppNames, ref witBuiltInIndex, ref updated);
if (updated)
{
if (witBuiltInIndex == 0)
{
serverToken = WitAuthUtility.ServerToken;
}
else
{
serverToken = AppBuiltIns.builtInPrefix + builtinAppNames[witBuiltInIndex];
}
}
// Base fields
if (witBuiltInIndex == 0)
{
GUILayout.Space(WitStyles.HeaderPaddingBottom);
base.LayoutFields();
}
}
// Customize configuration if voice app was selected
protected override int CreateConfiguration(string newToken)
{
// Do base for custom app
if (witBuiltInIndex <= 0)
{
return base.CreateConfiguration(newToken);
}
// Get built in app data
string languageName = builtinAppNames[witBuiltInIndex];
Dictionary<string, string> appData = AppBuiltIns.apps[languageName];
// Generate asset using app data
WitConfiguration configuration = ScriptableObject.CreateInstance<WitConfiguration>();
configuration.SetClientAccessToken(appData["clientToken"]);
WitAppInfo application = new WitAppInfo()
{
name = appData["name"],
id = appData["id"],
lang = appData["lang"]
};
configuration.SetApplicationInfo(application);
configuration.name = application.id;
// Save configuration to asset
return WitConfigurationUtility.SaveConfiguration(string.Empty, configuration);
}
}
public class VoiceSDKTokenValidatorProvider : WitAuthUtility.ITokenValidationProvider
{
public bool IsTokenValid(string appId, string token)
{
return IsServerTokenValid(token);
}
public bool IsServerTokenValid(string serverToken)
{
return null != serverToken && (serverToken.Length == 32 || serverToken.StartsWith(AppBuiltIns.builtInPrefix));
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Oculus.Voice.Bindings.Android
{
public interface IVCBindingEvents
{
void OnServiceNotAvailable(string error, string message);
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi.Configuration;
using Oculus.Voice.Core.Bindings.Android;
using UnityEngine;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKBinding : BaseServiceBinding
{
public VoiceSDKBinding(AndroidJavaObject sdkInstance) : base(sdkInstance)
{
}
public bool Active => binding.Call<bool>("isActive");
public bool IsRequestActive => binding.Call<bool>("isRequestActive");
public bool MicActive => binding.Call<bool>("isMicActive");
public bool PlatformSupportsWit => binding.Call<bool>("isSupported");
public void Activate(string text, WitRequestOptions options)
{
binding.Call("activate", text, options.ToJsonString());
}
public void Activate(WitRequestOptions options)
{
binding.Call("activate", options.ToJsonString());
}
public void ActivateImmediately(WitRequestOptions options)
{
binding.Call("activateImmediately", options.ToJsonString());
}
public void Deactivate()
{
binding.Call("deactivate");
}
public void DeactivateAndAbortRequest()
{
binding.Call("deactivateAndAbortRequest");
}
public void SetRuntimeConfiguration(WitRuntimeConfiguration configuration)
{
binding.Call("setRuntimeConfig", new VoiceSDKConfigBinding(configuration).ToJavaObject());
}
public void SetListener(VoiceSDKListenerBinding listener)
{
binding.Call("setListener", listener);
}
public void Connect()
{
binding.Call<bool>("connect");
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi.Configuration;
using Meta.WitAi;
using UnityEngine;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKConfigBinding
{
private WitRuntimeConfiguration configuration;
public VoiceSDKConfigBinding(WitRuntimeConfiguration config)
{
configuration = config;
}
public AndroidJavaObject ToJavaObject()
{
AndroidJavaObject witConfig =
new AndroidJavaObject("com.oculus.assistant.api.voicesdk.immersivevoicecommands.WitConfiguration");
witConfig.Set("clientAccessToken", configuration.witConfiguration.GetClientAccessToken());
AndroidJavaObject witRuntimeConfig = new AndroidJavaObject("com.oculus.assistant.api.voicesdk.immersivevoicecommands.WitRuntimeConfiguration");
witRuntimeConfig.Set("witConfiguration", witConfig);
witRuntimeConfig.Set("minKeepAliveVolume", configuration.minKeepAliveVolume);
witRuntimeConfig.Set("minKeepAliveTimeInSeconds",
configuration.minKeepAliveTimeInSeconds);
witRuntimeConfig.Set("minTranscriptionKeepAliveTimeInSeconds",
configuration.minTranscriptionKeepAliveTimeInSeconds);
witRuntimeConfig.Set("maxRecordingTime",
configuration.maxRecordingTime);
witRuntimeConfig.Set("soundWakeThreshold",
configuration.soundWakeThreshold);
witRuntimeConfig.Set("sampleLengthInMs",
configuration.sampleLengthInMs);
witRuntimeConfig.Set("micBufferLengthInSeconds",
configuration.micBufferLengthInSeconds);
witRuntimeConfig.Set("sendAudioToWit",
configuration.sendAudioToWit);
witRuntimeConfig.Set("preferredActivationOffset",
configuration.preferredActivationOffset);
witRuntimeConfig.Set("clientName",
WitConstants.CLIENT_NAME);
witRuntimeConfig.Set("serverVersion",
WitConstants.API_VERSION);
return witRuntimeConfig;
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using Meta.Voice;
using Meta.WitAi;
using Meta.WitAi.Configuration;
using Meta.WitAi.Events;
using Meta.WitAi.Interfaces;
using Meta.WitAi.Requests;
using Oculus.Voice.Core.Bindings.Android;
using Oculus.Voice.Interfaces;
using Debug = UnityEngine.Debug;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKImpl : BaseAndroidConnectionImpl<VoiceSDKBinding>,
IPlatformVoiceService, IVCBindingEvents
{
private bool _isServiceAvailable = true;
public Action OnServiceNotAvailableEvent;
private IVoiceService _baseVoiceService;
private bool _isActive;
public VoiceSDKImpl(IVoiceService baseVoiceService) : base(
"com.oculus.assistant.api.unity.immersivevoicecommands.UnityIVCServiceFragment")
{
_baseVoiceService = baseVoiceService;
}
public bool UsePlatformIntegrations
{
get => true;
set => throw new NotImplementedException();
}
public bool PlatformSupportsWit => service.PlatformSupportsWit && _isServiceAvailable;
public bool Active => service.Active && _isActive;
public bool IsRequestActive => service.IsRequestActive;
public bool MicActive => service.MicActive;
public void SetRuntimeConfiguration(WitRuntimeConfiguration configuration)
{
service.SetRuntimeConfiguration(configuration);
}
private VoiceSDKListenerBinding eventBinding;
public HashSet<VoiceServiceRequest> Requests { get; } = new HashSet<VoiceServiceRequest>();
public ITranscriptionProvider TranscriptionProvider { get; set; }
public bool CanActivateAudio()
{
return true;
}
public bool CanSend()
{
return true;
}
public override void Connect(string version)
{
base.Connect(version);
eventBinding = new VoiceSDKListenerBinding(this, this);
eventBinding.VoiceEvents.OnStoppedListening.AddListener(OnStoppedListening);
service.SetListener(eventBinding);
service.Connect();
Debug.Log(
$"Platform integration initialization complete. Platform integrations are {(PlatformSupportsWit ? "active" : "inactive")}");
}
public override void Disconnect()
{
base.Disconnect();
if (null != eventBinding)
{
eventBinding.VoiceEvents.OnStoppedListening.RemoveListener(OnStoppedListening);
}
}
private void OnStoppedListening()
{
_isActive = false;
}
public VoiceServiceRequest Activate(string text, WitRequestOptions requestOptions,
VoiceServiceRequestEvents requestEvents)
{
if (requestOptions == null)
{
requestOptions = new WitRequestOptions();
}
requestOptions.Text = text;
eventBinding.VoiceEvents.OnRequestOptionSetup?.Invoke(requestOptions);
VoiceServiceRequest request = GetRequest(requestOptions, requestEvents, NLPRequestInputType.Text);
request.Send();
return request;
}
public VoiceServiceRequest Activate(WitRequestOptions requestOptions,
VoiceServiceRequestEvents requestEvents)
{
if (_isActive) return null;
_isActive = true;
if (requestOptions == null)
{
requestOptions = new WitRequestOptions();
}
eventBinding.VoiceEvents.OnRequestOptionSetup?.Invoke(requestOptions);
VoiceServiceRequest request = GetRequest(requestOptions, requestEvents, NLPRequestInputType.Audio);
request.ActivateAudio();
return request;
}
public VoiceServiceRequest ActivateImmediately(WitRequestOptions requestOptions,
VoiceServiceRequestEvents requestEvents)
{
if (_isActive) return null;
_isActive = true;
if (requestOptions == null)
{
requestOptions = new WitRequestOptions();
}
eventBinding.VoiceEvents.OnRequestOptionSetup?.Invoke(requestOptions);
VoiceServiceRequest request = GetRequest(requestOptions, requestEvents, NLPRequestInputType.Audio, true);
request.ActivateAudio();
return request;
}
public void Deactivate()
{
_isActive = false;
foreach (var request in Requests)
{
if (request.InputType == NLPRequestInputType.Audio)
{
request.DeactivateAudio();
}
}
}
public void DeactivateAndAbortRequest()
{
_isActive = false;
foreach (var request in Requests)
{
if (request.InputType == NLPRequestInputType.Audio)
{
request.Cancel();
}
}
}
public void DeactivateAndAbortRequest(VoiceServiceRequest request)
{
if (!Requests.Contains(request))
{
return;
}
request.Cancel();
}
public void OnServiceNotAvailable(string error, string message)
{
_isActive = false;
_isServiceAvailable = false;
OnServiceNotAvailableEvent?.Invoke();
}
public VoiceEvents VoiceEvents
{
get => _baseVoiceService.VoiceEvents;
set => _baseVoiceService.VoiceEvents = value;
}
public TelemetryEvents TelemetryEvents
{
get => _baseVoiceService.TelemetryEvents;
set => _baseVoiceService.TelemetryEvents = value;
}
// Obtains a VoiceSDKImplRequest with specified parameters
private VoiceServiceRequest GetRequest(WitRequestOptions requestOptions,
VoiceServiceRequestEvents requestEvents,
NLPRequestInputType inputType,
bool audioImmediate = false)
{
VoiceSDKImplRequest request = new VoiceSDKImplRequest(service, inputType, audioImmediate, requestOptions, requestEvents);
Requests.Add(request);
request.Events.OnCancel.AddListener(OnRequestCanceled);
request.Events.OnFailed.AddListener(OnRequestFailed);
request.Events.OnSuccess.AddListener(OnRequestSuccess);
request.Events.OnComplete.AddListener(OnRequestComplete);
VoiceEvents?.OnRequestInitialized?.Invoke(request);
return request;
}
// Cancelation callback
private void OnRequestCanceled(VoiceServiceRequest request)
{
// Ignore if missing
if (!Requests.Contains(request))
{
return;
}
// Canceled
VLog.D($"Request Canceled\nReason: {request.Results.Message}");
VoiceEvents?.OnCanceled?.Invoke(request.Results.Message);
if (!string.Equals(request.Results.Message, WitConstants.CANCEL_MESSAGE_PRE_SEND))
{
VoiceEvents?.OnAborted?.Invoke();
}
}
// Failure callback
private void OnRequestFailed(VoiceServiceRequest request)
{
// Ignore if missing
if (!Requests.Contains(request))
{
return;
}
// Failed
VLog.D($"Request Failed\nError: {request.Results.Message}");
VoiceEvents?.OnError?.Invoke("HTTP Error " + request.Results.StatusCode, request.Results.Message);
VoiceEvents?.OnRequestCompleted?.Invoke();
}
// Success callback
private void OnRequestSuccess(VoiceServiceRequest request)
{
// Ignore if missing
if (!Requests.Contains(request))
{
return;
}
// Success
VLog.D("Request Success");
VoiceEvents?.OnResponse?.Invoke(request.Results.ResponseData);
VoiceEvents?.OnRequestCompleted?.Invoke();
}
// Request completed
private void OnRequestComplete(VoiceServiceRequest request)
{
// Ignore if missing
if (!Requests.Contains(request))
{
return;
}
// Remove listeners
request.Events.OnCancel.RemoveListener(OnRequestCanceled);
request.Events.OnFailed.RemoveListener(OnRequestFailed);
request.Events.OnSuccess.RemoveListener(OnRequestSuccess);
request.Events.OnComplete.RemoveListener(OnRequestComplete);
// Remove request
Requests.Remove(request);
VoiceEvents?.OnComplete?.Invoke(request);
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.Voice;
using Meta.WitAi.Json;
using Meta.WitAi.Configuration;
using Meta.WitAi.Requests;
namespace Oculus.Voice.Bindings.Android
{
/// <summary>
/// A class generated by VoiceSDKImpl to track voice request calls
/// </summary>
public class VoiceSDKImplRequest : VoiceServiceRequest
{
public VoiceSDKBinding Service { get; private set; }
public bool Immediately { get; private set; }
#region CALLS
public VoiceSDKImplRequest(VoiceSDKBinding newService, NLPRequestInputType newInputType, bool newImmediately, WitRequestOptions newOptions,
VoiceServiceRequestEvents newEvents) : base(newInputType, newOptions, newEvents)
{
Service = newService;
Immediately = newImmediately;
}
protected override void HandleAudioActivation()
{
if (Immediately)
{
Service.ActivateImmediately(Options);
}
else
{
Service.Activate(Options);
}
SetAudioInputState(VoiceAudioInputState.On);
}
protected override void HandleAudioDeactivation()
{
Service.Deactivate();
SetAudioInputState(VoiceAudioInputState.Off);
}
protected override void HandleSend()
{
if (InputType == NLPRequestInputType.Text)
{
Service.Activate(Options.Text, Options);
}
}
protected override void HandleCancel()
{
Service.DeactivateAndAbortRequest();
}
#endregion
#region EVENTS
/// <summary>
/// Called audio is now listening
/// </summary>
public void HandleStartListening()
{
//NOT YET IMPLEMENTED
}
/// <summary>
/// Called audio is no longer listening
/// </summary>
public void HandleStopListening()
{
//NOT YET IMPLEMENTED
}
/// <summary>
/// Callback when in progress response data has been received
/// </summary>
/// <param name="responseJson">The unparsed json data</param>
public void HandlePartialResponse(string responseJson)
{
WitResponseNode responseData = WitResponseNode.Parse(responseJson);
HandlePartialNlpResponse(responseData);
}
/// <summary>
/// Called for partial transcription of text
/// </summary>
public void HandlePartialTranscription(string transcription)
{
ApplyTranscription(transcription, false);
}
/// <summary>
/// Called for final transcription of text
/// </summary>
public void HandleFullTranscription(string transcription)
{
ApplyTranscription(transcription, true);
}
/// <summary>
/// Transmission began
/// </summary>
public void HandleTransmissionBegan()
{
if (InputType == NLPRequestInputType.Audio)
{
Send();
}
}
/// <summary>
/// Called when an error message has been received
/// </summary>
public void HandleCanceled()
{
HandleCancel();
}
/// <summary>
/// Called when an error message has been received
/// </summary>
public void HandleError(string error, string message, string errorBody)
{
HandleFailure($"{error} - {message}");
}
/// <summary>
/// Callback when final response data has been received
/// </summary>
/// <param name="responseJson">The unparsed json data</param>
public void HandleResponse(string responseJson)
{
WitResponseNode responseData = WitResponseNode.Parse(responseJson);
HandleFinalNlpResponse(responseData, null);
}
#endregion
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Meta.WitAi;
using Meta.WitAi.Events;
using Meta.WitAi.Requests;
using UnityEngine;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKListenerBinding : AndroidJavaProxy
{
private IVoiceService _voiceService;
private readonly IVCBindingEvents _bindingEvents;
public VoiceEvents VoiceEvents => _voiceService.VoiceEvents;
public TelemetryEvents TelemetryEvents => _voiceService.TelemetryEvents;
public enum StoppedListeningReason : int {
NoReasonProvided = 0,
Inactivity = 1,
Timeout = 2,
Deactivation = 3,
}
public VoiceSDKListenerBinding(IVoiceService voiceService, IVCBindingEvents bindingEvents) : base(
"com.oculus.assistant.api.voicesdk.immersivevoicecommands.IVCEventsListener")
{
_voiceService = voiceService;
_bindingEvents = bindingEvents;
}
// Get request for a specified request id
private VoiceServiceRequest GetRequest(string requestId)
{
HashSet<VoiceServiceRequest> requests = _voiceService.Requests;
if (requests == null || requests.Count == 0)
{
return null;
}
foreach (var request in requests)
{
string checkRequestId = request?.Options?.RequestId;
if (string.Equals(requestId, checkRequestId))
{
return request;
}
}
return requests.First();
}
/// <summary>
/// Callback for listening start
/// </summary>
public void onStartListening(string requestId)
{
// Event callbacks
VoiceEvents.OnStartListening?.Invoke();
}
public void onStartListening() => onStartListening(null);
/// <summary>
/// Callback for listening completion
/// </summary>
public void onStoppedListening(int reason, string requestId)
{
// Request callbacks
var request = GetRequest(requestId);
// Event callbacks
VoiceEvents.OnStoppedListening?.Invoke();
switch((StoppedListeningReason)reason){
case StoppedListeningReason.NoReasonProvided:
break;
case StoppedListeningReason.Inactivity:
VoiceEvents.OnStoppedListeningDueToInactivity?.Invoke();
request.Cancel();
break;
case StoppedListeningReason.Timeout:
VoiceEvents.OnStoppedListeningDueToTimeout?.Invoke();
request.Cancel();
break;
case StoppedListeningReason.Deactivation:
VoiceEvents.OnStoppedListeningDueToDeactivation?.Invoke();
request.Cancel();
break;
}
}
public void onStoppedListening(int reason) => onStoppedListening(reason, null);
/// <summary>
/// Request submission callback
/// </summary>
/// <param name="requestId">The associated unique request identifier</param>
public void onRequestCreated(string requestId)
{
// Request callbacks
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandleTransmissionBegan();
}
// Event callbacks
#pragma warning disable CS0618
VoiceEvents.OnRequestCreated?.Invoke(null);
VoiceEvents.OnSend?.Invoke(null);
}
private void onRequestCreated() => onRequestCreated(null);
/// <summary>
/// Partial transcription set
/// </summary>
/// <param name="transcription"></param>
/// <param name="requestId"></param>
public void onPartialTranscription(string transcription, string requestId)
{
// Request callbacks
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandlePartialTranscription(transcription);
}
// Partial transcription callback
VoiceEvents.OnPartialTranscription?.Invoke(transcription);
}
public void onPartialTranscription(string transcription) => onPartialTranscription(transcription, null);
/// <summary>
/// Final transcription received
/// </summary>
/// <param name="transcription"></param>
/// <param name="requestId"></param>
public void onFullTranscription(string transcription, string requestId)
{
// Request callbacks
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandleFullTranscription(transcription);
}
// Transcription callback
VoiceEvents.OnFullTranscription?.Invoke(transcription);
}
public void onFullTranscription(string transcription) => onFullTranscription(transcription, null);
/// <summary>
/// Callback when early response data has been received
/// </summary>
/// <param name="responseJson">The unparsed json data</param>
/// <param name="requestId">The associated unique request identifier</param>
public void onPartialResponse(string responseJson, string requestId)
{
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandlePartialResponse(responseJson);
}
}
public void onPartialResponse(string responseJson) => onPartialResponse(responseJson, null);
/// <summary>
/// Called when user request cancellation has occured
/// </summary>
/// <param name="requestId">The associated unique request identifier</param>
public void onAborted(string requestId)
{
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandleCanceled();
}
}
public void onAborted() => onAborted(null);
/// <summary>
/// Called when an error message has been received
/// </summary>
/// <param name="error">The error itself</param>
/// <param name="message">The error message</param>
/// <param name="errorBody">The full body of the message</param>
/// <param name="requestId">The associated unique request identifier</param>
public void onError(string error, string message, string errorBody, string requestId)
{
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandleError(error, message, errorBody);
}
}
public void onError(string error, string message, string errorBody) => onError(error, message, errorBody, null);
/// <summary>
/// Callback when response data has been received
/// </summary>
/// <param name="responseJson">The unparsed json data</param>
/// <param name="requestId">The associated unique request identifier</param>
public void onResponse(string responseJson, string requestId)
{
var request = GetRequest(requestId);
if (request is VoiceSDKImplRequest implRequest)
{
implRequest.HandleResponse(responseJson);
}
}
public void onResponse(string responseJson) => onResponse(responseJson, null);
public void onMicLevelChanged(float level, string requestId)
{
VoiceEvents.OnMicLevelChanged?.Invoke(level);
}
public void onMicLevelChanged(float level) => onMicLevelChanged(level, null);
public void onMicDataSent(string requestId)
{
VoiceEvents.OnMicDataSent?.Invoke();
}
public void onMicDataSent() => onMicDataSent(null);
public void onMinimumWakeThresholdHit(string requestId)
{
VoiceEvents.OnMinimumWakeThresholdHit?.Invoke();
}
public void onMinimumWakeThresholdHit() => onMinimumWakeThresholdHit(null);
public void onRequestCompleted(string requestId)
{
}
public void onRequestCompleted() => onRequestCompleted(null);
public void onServiceNotAvailable(string error, string message)
{
VLog.W($"Platform service is not available: {error} - {message}");
_bindingEvents.OnServiceNotAvailable(error, message);
}
public void onAudioDurationTrackerFinished(long timestamp, double duration)
{
long ticksElapsed = NativeTimestampToDateTime(timestamp).Ticks / TimeSpan.TicksPerMillisecond;
TelemetryEvents.OnAudioTrackerFinished?.Invoke(ticksElapsed, duration);
}
private DateTime NativeTimestampToDateTime(long javaTimestamp)
{
// Java timestamp is milliseconds past epoch
DateTime dateTime = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
return dateTime.AddMilliseconds(javaTimestamp);
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi;
using Meta.WitAi.Configuration;
namespace Oculus.Voice.Interfaces
{
public interface IPlatformVoiceService : IVoiceService
{
bool PlatformSupportsWit { get; }
void SetRuntimeConfiguration(WitRuntimeConfiguration configuration);
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Globalization;
using Meta.WitAi;
using Meta.WitAi.Data.Configuration;
using Meta.WitAi.Interfaces;
using Meta.WitAi.Requests;
using Meta.WitAi.TTS;
using Meta.WitAi.TTS.Data;
using Oculus.Voice.Core.Utilities;
using Oculus.Voice.Core.Bindings.Android.PlatformLogger;
using Oculus.Voice.Core.Bindings.Interfaces;
using UnityEngine;
namespace Oculus.Voice.Logging
{
/// <summary>
/// Script for logging various TTSService events
/// </summary>
public class TTSServiceLogging : MonoBehaviour
{
#region LOGGING
/// <summary>
/// Log output to console
/// </summary>
public bool EnableConsoleLogging = false;
/// <summary>
/// The service being observed
/// </summary>
public TTSService Service { get; private set; }
// Logger
private IVoiceSDKLogger _voiceSDKLoggerImpl;
// Requests per request id
private Dictionary<string, TTSServiceRequestLog> _requests = new Dictionary<string, TTSServiceRequestLog>();
// Requests
private struct TTSServiceRequestLog
{
public DateTime startTime;
public Dictionary<string, string> annotations;
}
// Annotation ids
private const string TTS_FILETYPE_ANNOTATION = "ttsFileType";
private const string TTS_FILESTREAM_ANNOTATION = "ttsFileStream";
private const string TTS_START_TIME_ANNOTATION = "ttsStartTime";
private const string TTS_FIRST_TIME_ANNOTATION = "ttsFirstResponseTime";
private const string TTS_READY_TIME_ANNOTATION = "ttsReadyTime";
private const string TTS_FINISH_TIME_ANNOTATION = "ttsFinishedTime";
private const string TTS_ERROR_ANNOTATION = "ttsError";
// Add to every TTSService
private void Awake()
{
Service = gameObject.GetComponent<TTSService>();
InitLogger();
}
// Init logger
private void InitLogger()
{
#if UNITY_ANDROID && !UNITY_EDITOR
// PI Logger
var loggerImpl = new VoiceSDKPlatformLoggerImpl();
loggerImpl.Connect(VoiceSDKConstants.SdkVersion);
_voiceSDKLoggerImpl = loggerImpl;
#else
// Console Logger
_voiceSDKLoggerImpl = new VoiceSDKConsoleLoggerImpl();
#endif
// Get configuration
WitConfiguration witConfig = Service.GetComponent<IWitConfigurationProvider>()?.Configuration;
if (witConfig != null)
{
_voiceSDKLoggerImpl.WitApplication = witConfig.GetLoggerAppId();
}
}
// Add events
private void OnEnable()
{
if (_voiceSDKLoggerImpl != null)
{
_voiceSDKLoggerImpl.ShouldLogToConsole = EnableConsoleLogging;
}
if (Service)
{
Service.Events.WebRequest.OnRequestBegin.AddListener(OnRequestBegin);
Service.Events.WebRequest.OnRequestCancel.AddListener(OnRequestCancel);
Service.Events.WebRequest.OnRequestError.AddListener(OnRequestError);
Service.Events.WebRequest.OnRequestFirstResponse.AddListener(OnRequestFirstResponse);
Service.Events.WebRequest.OnRequestReady.AddListener(OnRequestReady);
Service.Events.WebRequest.OnRequestComplete.AddListener(OnRequestComplete);
}
}
// Remove events
private void OnDisable()
{
if (Service)
{
Service.Events.WebRequest.OnRequestBegin.RemoveListener(OnRequestBegin);
Service.Events.WebRequest.OnRequestCancel.RemoveListener(OnRequestCancel);
Service.Events.WebRequest.OnRequestError.RemoveListener(OnRequestError);
Service.Events.WebRequest.OnRequestFirstResponse.RemoveListener(OnRequestFirstResponse);
Service.Events.WebRequest.OnRequestReady.RemoveListener(OnRequestReady);
Service.Events.WebRequest.OnRequestComplete.RemoveListener(OnRequestComplete);
}
}
private void OnRequestBegin(TTSClipData clipData)
{
LogStart(clipData);
}
private void OnRequestCancel(TTSClipData clipData)
{
LogComplete(clipData, "aborted");
}
private void OnRequestError(TTSClipData clipData, string error)
{
LogComplete(clipData, error);
}
private void OnRequestFirstResponse(TTSClipData clipData)
{
LogTimestamp(clipData, TTS_FIRST_TIME_ANNOTATION);
}
private void OnRequestReady(TTSClipData clipData)
{
LogTimestamp(clipData, TTS_READY_TIME_ANNOTATION);
}
private void OnRequestComplete(TTSClipData clipData)
{
LogComplete(clipData);
}
#endregion
#region LOG HELPERS
// Generate request data & apply initial annotations
private void LogStart(TTSClipData clipData)
{
TTSServiceRequestLog requestData = GetRequestData(clipData);
requestData.startTime = DateTime.Now;
requestData.annotations = new Dictionary<string, string>();
LogTimestamp(requestData, TTS_START_TIME_ANNOTATION);
LogAnnotate(requestData, TTS_FILETYPE_ANNOTATION, AudioStreamHandler.GetDecodeType(clipData.audioType).ToString());
LogAnnotate(requestData, TTS_FILESTREAM_ANNOTATION, clipData.queryStream.ToString(CultureInfo.InvariantCulture));
_requests[clipData.queryRequestId] = requestData;
}
// Get request data
private TTSServiceRequestLog GetRequestData(TTSClipData clipData)
{
if (_requests.ContainsKey(clipData.queryRequestId))
{
return _requests[clipData.queryRequestId];
}
return new TTSServiceRequestLog();
}
// Append the elapsed ms
private void LogTimestamp(TTSClipData clipData, string key)
{
LogTimestamp(GetRequestData(clipData), key);
}
// Append the elapsed ms
private void LogTimestamp(TTSServiceRequestLog requestData, string key)
{
LogAnnotate(requestData, key, DateTimeUtility.ElapsedMilliseconds.ToString());
}
// Append if possible
private void LogAnnotate(TTSServiceRequestLog requestData, string key, string value)
{
if (requestData.annotations != null)
{
requestData.annotations[key] = value;
}
}
// Append if possible
private void LogComplete(TTSClipData clipData, string error = null)
{
// Get data & ensure annotations exist
TTSServiceRequestLog requestData = GetRequestData(clipData);
if (requestData.annotations == null)
{
return;
}
// Add error & completion time
if (!string.IsNullOrEmpty(error))
{
LogAnnotate(requestData, TTS_ERROR_ANNOTATION, error);
}
LogTimestamp(requestData, TTS_FINISH_TIME_ANNOTATION);
// Send full log
if (_voiceSDKLoggerImpl != null)
{
_voiceSDKLoggerImpl.LogInteractionStart(clipData.queryRequestId, WitConstants.ENDPOINT_TTS);
foreach (var key in requestData.annotations.Keys)
{
_voiceSDKLoggerImpl.LogAnnotation(key, requestData.annotations[key]);
}
if (string.IsNullOrEmpty(error))
{
_voiceSDKLoggerImpl.LogInteractionEndSuccess();
}
else
{
_voiceSDKLoggerImpl.LogInteractionEndFailure(error);
}
}
// Remove cache
_requests.Remove(clipData.queryRequestId);
}
#endregion
#region LOG GENERATION
// Whether
private static bool _initialized = false;
// On load, add callback
[RuntimeInitializeOnLoadMethod]
private static void Init()
{
// Only initialize if not previously done
if (_initialized)
{
return;
}
_initialized = true;
// Add generation methods
TTSService.OnServiceStart += OnServiceStart;
}
// When a TTSService is generated, add a TTSServiceLogging script
private static void OnServiceStart(TTSService service)
{
if (service != null && service.GetComponent<TTSServiceLogging>() == null)
{
service.gameObject.AddComponent<TTSServiceLogging>();
}
}
#endregion
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
namespace Oculus.Voice
{
public static class AppBuiltIns
{
public static string builtInPrefix = "builtin:";
private static string modelName = "Built-in Models";
public static readonly Dictionary<string, Dictionary<string, string>>
apps = new Dictionary<string, Dictionary<string, string>>
{
{
"Chinese", new Dictionary<string, string>
{
{"id", "voiceSDK_zh"},
{"name", modelName},
{"lang", "zh"},
{"clientToken", "3KQH33637TAT7WD4TG7T65SDRO73WZGY"},
}
},
{
"Dutch", new Dictionary<string, string>
{
{"id", "voiceSDK_nl"},
{"name", modelName},
{"lang", "nl"},
{"clientToken", "ZCD6HCNCL6GTJKZ3QKWNKQVEDI4GUL7C"},
}
},
{
"English", new Dictionary<string, string>
{
{"id", "voiceSDK_en"},
{"name", modelName},
{"lang", "en"},
{"clientToken", "HOKEABS7HPIQVSRSVWRPTTV75TQJ5QBP"},
}
},
{
"French", new Dictionary<string, string>
{
{"id", "voiceSDK_fr"},
{"name", modelName},
{"lang", "fr"},
{"clientToken", "7PP7NK2QAH67MREGZV6SB6RIEWAYDNRY"},
}
},
{
"German", new Dictionary<string, string>
{
{"id", "voiceSDK_de"},
{"name", modelName},
{"lang", "de"},
{"clientToken", "7LXOOB4JC7MXPUTTGQHDVQMHGEEJT6LE"},
}
},
{
"Italian", new Dictionary<string, string>
{
{"id", "voiceSDK_it"},
{"name", modelName},
{"lang", "it"},
{"clientToken", "KELCNR4DCCPPOCF2RDFS4M6JOCWWIFII"},
}
},
{
"Japanese", new Dictionary<string, string>
{
{"id", "voiceSDK_ja"},
{"name", modelName},
{"lang", "ja"},
{"clientToken", "TPJGLBBCHJ5F7BVVN5XLEGP6YDQRUE3P"},
}
},
{
"Korean", new Dictionary<string, string>
{
{"id", "voiceSDK_ko"},
{"name", modelName},
{"lang", "ko"},
{"clientToken", "NT4WJLL7ACMFBXS4B7W5GRLTKDZQ36R4"},
}
},
{
"Polish", new Dictionary<string, string>
{
{"id", "voiceSDK_pl"},
{"name", modelName},
{"lang", "pl"},
{"clientToken", "DMDRHGYDYN33D3IKCX5BG5R57EL2IIC4"},
}
},
{
"Portuguese", new Dictionary<string, string>
{
{"id", "voiceSDK_pt"},
{"name", modelName},
{"lang", "pt"},
{"clientToken", "W4W3BSKL72HZC5MXLILONJUCG732SQQN"},
}
},
{
"Russian", new Dictionary<string, string>
{
{"id", "voiceSDK_ru"},
{"name", modelName},
{"lang", "ru"},
{"clientToken", "W67HLUWA3MBYVEKRW3VVWUKSNZGAOFBI"},
}
},
{
"Spanish", new Dictionary<string, string>
{
{"id", "voiceSDK_es"},
{"name", modelName},
{"lang", "es"},
{"clientToken", "YW7AM5OOVSW5XKGYKFE2S2HLC2WHC3UI"},
}
},
{
"Swedish", new Dictionary<string, string>
{
{"id", "voiceSDK_sv"},
{"name", modelName},
{"lang", "sv"},
{"clientToken", "NPE3UJ7Y4NIVTUOZ7QPPAP3TY6FYPXJY"},
}
},
{
"Turkish", new Dictionary<string, string>
{
{"id", "voiceSDK_tr"},
{"name", modelName},
{"lang", "tr"},
{"clientToken", "ZCISEDXESLYJOROLNOODCGGPZXHLUAEE"},
}
},
};
public static string[] appNames
{
get
{
string[] keys = new string[apps.Keys.Count];
apps.Keys.CopyTo(keys, 0);
return keys;
}
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Globalization;
using Meta.Voice;
using Meta.WitAi;
using Meta.WitAi.Configuration;
using Meta.WitAi.Data;
using Meta.WitAi.Data.Configuration;
using Meta.WitAi.Interfaces;
using Meta.WitAi.Json;
using Meta.WitAi.Requests;
using Oculus.Voice.Bindings.Android;
using Oculus.Voice.Core.Bindings.Android.PlatformLogger;
using Oculus.Voice.Core.Bindings.Interfaces;
using Oculus.Voice.Interfaces;
using Oculus.VoiceSDK.Utilities;
using UnityEngine;
namespace Oculus.Voice
{
[HelpURL("https://developer.oculus.com/experimental/voice-sdk/tutorial-overview/")]
public class AppVoiceExperience : VoiceService, IWitRuntimeConfigProvider, IWitConfigurationProvider
{
[SerializeField] private WitRuntimeConfiguration witRuntimeConfiguration;
[Tooltip("Uses platform services to access wit.ai instead of accessing wit directly from within the application.")]
[SerializeField] private bool usePlatformServices;
[Tooltip("Enables logs related to the interaction to be displayed on console")]
[SerializeField] private bool enableConsoleLogging;
public WitRuntimeConfiguration RuntimeConfiguration
{
get => witRuntimeConfiguration;
set => witRuntimeConfiguration = value;
}
public WitConfiguration Configuration => witRuntimeConfiguration?.witConfiguration;
private IPlatformVoiceService platformService;
private IVoiceService voiceServiceImpl;
private IVoiceSDKLogger voiceSDKLoggerImpl;
private static string PACKAGE_VERSION => VoiceSDKConstants.SdkVersion;
private bool Initialized => null != voiceServiceImpl;
public event Action OnInitialized;
#region Voice Service Properties
public override bool Active => base.Active || (null != voiceServiceImpl && voiceServiceImpl.Active);
public override bool IsRequestActive => base.IsRequestActive || (null != voiceServiceImpl && voiceServiceImpl.IsRequestActive);
public override ITranscriptionProvider TranscriptionProvider
{
get => voiceServiceImpl?.TranscriptionProvider;
set
{
if (voiceServiceImpl != null)
{
voiceServiceImpl.TranscriptionProvider = value;
}
}
}
public override bool MicActive => null != voiceServiceImpl && voiceServiceImpl.MicActive;
protected override bool ShouldSendMicData => witRuntimeConfiguration.sendAudioToWit ||
null == TranscriptionProvider;
#endregion
#if UNITY_ANDROID && !UNITY_EDITOR
public bool HasPlatformIntegrations => usePlatformServices && voiceServiceImpl is VoiceSDKImpl;
#else
public bool HasPlatformIntegrations => false;
#endif
public bool EnableConsoleLogging => enableConsoleLogging;
public override bool UsePlatformIntegrations
{
get => usePlatformServices;
set
{
// If we're trying to turn on platform services and they're not currently active we
// will forcibly reinit and try to set the state.
if (usePlatformServices != value || HasPlatformIntegrations != value)
{
usePlatformServices = value;
#if UNITY_ANDROID && !UNITY_EDITOR
Debug.Log($"{(usePlatformServices ? "Enabling" : "Disabling")} platform integration.");
InitVoiceSDK();
#endif
}
}
}
#region Voice Service Text Methods
public override bool CanSend()
{
return base.CanSend() && null != voiceServiceImpl && voiceServiceImpl.CanSend();
}
public override VoiceServiceRequest Activate(string text, WitRequestOptions requestOptions, VoiceServiceRequestEvents requestEvents)
{
if (CanSend())
{
return voiceServiceImpl.Activate(text, requestOptions, requestEvents);
}
return null;
}
#endregion
#region Voice Service Audio Methods
public override bool CanActivateAudio()
{
return base.CanActivateAudio() && voiceServiceImpl.CanActivateAudio();
}
protected override string GetActivateAudioError()
{
if (!HasPlatformIntegrations && !AudioBuffer.Instance.IsInputAvailable)
{
return "No Microphone(s)/recording devices found. You will be unable to capture audio on this device.";
}
return string.Empty;
}
public override VoiceServiceRequest Activate(WitRequestOptions requestOptions, VoiceServiceRequestEvents requestEvents)
{
if (CanActivateAudio() && CanSend())
{
return voiceServiceImpl.Activate(requestOptions, requestEvents);
}
return null;
}
public override VoiceServiceRequest ActivateImmediately(WitRequestOptions requestOptions, VoiceServiceRequestEvents requestEvents)
{
if (CanActivateAudio() && CanSend())
{
return voiceServiceImpl.ActivateImmediately(requestOptions, requestEvents);
}
return null;
}
public override void Deactivate()
{
voiceServiceImpl.Deactivate();
}
public override void DeactivateAndAbortRequest()
{
voiceServiceImpl.DeactivateAndAbortRequest();
}
#endregion
private void InitVoiceSDK()
{
// Check voice sdk version
if (string.IsNullOrEmpty(PACKAGE_VERSION))
{
VLog.E("No SDK Version Set");
}
// Clean up if we're switching to native C# wit impl
if (!UsePlatformIntegrations)
{
if (voiceServiceImpl is VoiceSDKImpl)
{
((VoiceSDKImpl) voiceServiceImpl).Disconnect();
}
if (voiceSDKLoggerImpl is VoiceSDKPlatformLoggerImpl)
{
try
{
((VoiceSDKPlatformLoggerImpl)voiceSDKLoggerImpl).Disconnect();
}
catch (Exception e)
{
VLog.E($"Disconnection error: {e.Message}");
}
}
}
#if UNITY_ANDROID && !UNITY_EDITOR
var loggerImpl = new VoiceSDKPlatformLoggerImpl();
loggerImpl.Connect(PACKAGE_VERSION);
voiceSDKLoggerImpl = loggerImpl;
if (UsePlatformIntegrations)
{
Debug.Log("Checking platform capabilities...");
var platformImpl = new VoiceSDKImpl(this);
platformImpl.OnServiceNotAvailableEvent += () => RevertToWitUnity();
platformImpl.Connect(PACKAGE_VERSION);
platformImpl.SetRuntimeConfiguration(RuntimeConfiguration);
if (platformImpl.PlatformSupportsWit)
{
voiceServiceImpl = platformImpl;
if (voiceServiceImpl is Wit wit)
{
wit.RuntimeConfiguration = witRuntimeConfiguration;
}
voiceServiceImpl.VoiceEvents = VoiceEvents;
voiceServiceImpl.TelemetryEvents = TelemetryEvents;
voiceSDKLoggerImpl.IsUsingPlatformIntegration = true;
}
else
{
Debug.Log("Platform registration indicated platform support is not currently available.");
RevertToWitUnity();
}
}
else
{
RevertToWitUnity();
}
#else
voiceSDKLoggerImpl = new VoiceSDKConsoleLoggerImpl();
RevertToWitUnity();
#endif
voiceSDKLoggerImpl.WitApplication = RuntimeConfiguration?.witConfiguration?.GetLoggerAppId();
voiceSDKLoggerImpl.ShouldLogToConsole = EnableConsoleLogging;
OnInitialized?.Invoke();
}
private void RevertToWitUnity()
{
Wit w = GetComponent<Wit>();
if (null == w)
{
w = gameObject.AddComponent<Wit>();
w.hideFlags = HideFlags.HideInInspector;
}
voiceServiceImpl = w;
if (voiceServiceImpl is Wit wit)
{
wit.RuntimeConfiguration = witRuntimeConfiguration;
}
voiceServiceImpl.VoiceEvents = VoiceEvents;
voiceServiceImpl.TelemetryEvents = TelemetryEvents;
voiceSDKLoggerImpl.IsUsingPlatformIntegration = false;
}
protected override void OnEnable()
{
base.OnEnable();
if (MicPermissionsManager.HasMicPermission())
{
InitVoiceSDK();
}
else
{
MicPermissionsManager.RequestMicPermission();
}
#if UNITY_ANDROID && !UNITY_EDITOR
platformService?.SetRuntimeConfiguration(witRuntimeConfiguration);
#endif
// Listeners
VoiceEvents.OnRequestInitialized?.AddListener(OnRequestInit);
VoiceEvents.OnResponse?.AddListener(OnWitResponseListener);
VoiceEvents.OnStartListening?.AddListener(OnStartedListening);
VoiceEvents.OnMinimumWakeThresholdHit?.AddListener(OnMinimumWakeThresholdHit);
VoiceEvents.OnStoppedListening?.AddListener(OnStoppedListening);
VoiceEvents.OnMicDataSent?.AddListener(OnMicDataSent);
VoiceEvents.OnSend?.AddListener(OnSend);
VoiceEvents.OnPartialTranscription?.AddListener(OnPartialTranscription);
VoiceEvents.OnFullTranscription?.AddListener(OnFullTranscription);
VoiceEvents.OnStoppedListeningDueToTimeout?.AddListener(OnStoppedListeningDueToTimeout);
VoiceEvents.OnStoppedListeningDueToInactivity?.AddListener(OnStoppedListeningDueToInactivity);
VoiceEvents.OnStoppedListeningDueToDeactivation?.AddListener(OnStoppedListeningDueToDeactivation);
VoiceEvents.OnComplete?.AddListener(OnRequestComplete);
TelemetryEvents.OnAudioTrackerFinished?.AddListener(OnAudioDurationTrackerFinished);
}
protected override void OnDisable()
{
base.OnDisable();
#if UNITY_ANDROID
if (voiceServiceImpl is VoiceSDKImpl platformImpl)
{
platformImpl.Disconnect();
}
if (voiceSDKLoggerImpl is VoiceSDKPlatformLoggerImpl loggerImpl)
{
loggerImpl.Disconnect();
}
#endif
voiceServiceImpl = null;
voiceSDKLoggerImpl = null;
// Listeners
VoiceEvents.OnRequestInitialized?.RemoveListener(OnRequestInit);
VoiceEvents.OnResponse?.RemoveListener(OnWitResponseListener);
VoiceEvents.OnStartListening?.RemoveListener(OnStartedListening);
VoiceEvents.OnMinimumWakeThresholdHit?.RemoveListener(OnMinimumWakeThresholdHit);
VoiceEvents.OnStoppedListening?.RemoveListener(OnStoppedListening);
VoiceEvents.OnMicDataSent?.RemoveListener(OnMicDataSent);
VoiceEvents.OnSend?.RemoveListener(OnSend);
VoiceEvents.OnPartialTranscription?.RemoveListener(OnPartialTranscription);
VoiceEvents.OnFullTranscription?.RemoveListener(OnFullTranscription);
VoiceEvents.OnStoppedListeningDueToTimeout?.RemoveListener(OnStoppedListeningDueToTimeout);
VoiceEvents.OnStoppedListeningDueToInactivity?.RemoveListener(OnStoppedListeningDueToInactivity);
VoiceEvents.OnStoppedListeningDueToDeactivation?.RemoveListener(OnStoppedListeningDueToDeactivation);
VoiceEvents.OnComplete?.RemoveListener(OnRequestComplete);
TelemetryEvents.OnAudioTrackerFinished?.RemoveListener(OnAudioDurationTrackerFinished);
}
private void OnApplicationFocus(bool hasFocus)
{
if (enabled && hasFocus && !Initialized)
{
if (MicPermissionsManager.HasMicPermission())
{
InitVoiceSDK();
}
}
}
#region Event listeners for logging
void OnRequestInit(VoiceServiceRequest request)
{
voiceSDKLoggerImpl.LogInteractionStart(request.Options?.RequestId, request.InputType == NLPRequestInputType.Text ? "message" : "speech");
#if UNITY_ANDROID && !UNITY_EDITOR
voiceSDKLoggerImpl.LogAnnotation("clientSDKVersion", PACKAGE_VERSION);
#endif
voiceSDKLoggerImpl.LogAnnotation("minWakeThreshold",
RuntimeConfiguration?.soundWakeThreshold.ToString(CultureInfo.InvariantCulture));
voiceSDKLoggerImpl.LogAnnotation("minKeepAliveTimeSec",
RuntimeConfiguration?.minKeepAliveTimeInSeconds.ToString(CultureInfo.InvariantCulture));
voiceSDKLoggerImpl.LogAnnotation("minTranscriptionKeepAliveTimeSec",
RuntimeConfiguration?.minTranscriptionKeepAliveTimeInSeconds.ToString(CultureInfo.InvariantCulture));
voiceSDKLoggerImpl.LogAnnotation("maxRecordingTime",
RuntimeConfiguration?.maxRecordingTime.ToString(CultureInfo.InvariantCulture));
}
void OnWitResponseListener(WitResponseNode witResponseNode)
{
var tokens = witResponseNode?["speech"]?["tokens"];
if (tokens != null)
{
int speechTokensLength = tokens.Count;
string speechLength = witResponseNode["speech"]["tokens"][speechTokensLength - 1]?["end"]?.Value;
voiceSDKLoggerImpl.LogAnnotation("audioLength", speechLength);
}
}
void OnStartedListening()
{
voiceSDKLoggerImpl.LogInteractionPoint("startedListening");
}
void OnMinimumWakeThresholdHit()
{
voiceSDKLoggerImpl.LogInteractionPoint("minWakeThresholdHit");
}
void OnStoppedListening()
{
voiceSDKLoggerImpl.LogInteractionPoint("stoppedListening");
}
void OnStoppedListeningDueToTimeout()
{
voiceSDKLoggerImpl.LogInteractionPoint("stoppedListeningTimeout");
}
void OnStoppedListeningDueToInactivity()
{
voiceSDKLoggerImpl.LogInteractionPoint("stoppedListeningInactivity");
}
void OnStoppedListeningDueToDeactivation()
{
voiceSDKLoggerImpl.LogInteractionPoint("stoppedListeningDeactivate");
}
void OnMicDataSent()
{
voiceSDKLoggerImpl.LogInteractionPoint("micDataSent");
}
void OnSend(VoiceServiceRequest request)
{
voiceSDKLoggerImpl.LogInteractionPoint("witRequestCreated");
if (request != null)
{
voiceSDKLoggerImpl.LogAnnotation("requestIdOverride", request.Options?.RequestId);
}
}
void OnAudioDurationTrackerFinished(long timestamp, double audioDuration)
{
voiceSDKLoggerImpl.LogAnnotation("adt_duration", audioDuration.ToString(CultureInfo.InvariantCulture));
voiceSDKLoggerImpl.LogAnnotation("adt_finished", timestamp.ToString());
}
void OnPartialTranscription(string text)
{
voiceSDKLoggerImpl.LogFirstTranscriptionTime();
}
void OnFullTranscription(string text)
{
voiceSDKLoggerImpl.LogInteractionPoint("fullTranscriptionTime");
}
void OnRequestComplete(VoiceServiceRequest request)
{
if (request.State == VoiceRequestState.Failed)
{
VLog.E($"Request Failed\nError: {request.Results.Message}\n{request.Results.ResponseData}");
voiceSDKLoggerImpl.LogInteractionEndFailure(request.Results.Message);
}
else if (request.State == VoiceRequestState.Canceled)
{
VLog.D($"Request Canceled\nMessage: {request.Results.Message}");
voiceSDKLoggerImpl.LogInteractionEndFailure("aborted");
}
else
{
VLog.D($"Request Success");
voiceSDKLoggerImpl.LogInteractionEndSuccess();
}
}
#endregion
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
*/
using Meta.WitAi.Configuration;
using Meta.WitAi.Events;
using Meta.WitAi.Requests;
using UnityEngine;
using UnityEngine.Serialization;
namespace Oculus.Voice
{
public class ObjectVoiceExperience : MonoBehaviour
{
// TODO: T149927662 Clean FormerlySerializedAs in a follow up diff before release.
[FormerlySerializedAs("voiceEvents")]
[SerializeField] private VoiceEvents _voiceEvents = new VoiceEvents();
private AppVoiceExperience _voice;
private VoiceServiceRequest _activation;
private VoiceServiceRequestEvents _events = new VoiceServiceRequestEvents();
private void OnEnable()
{
if (!_voice) _voice = FindObjectOfType<AppVoiceExperience>();
_events.OnCancel.AddListener(HandleCancel);
_events.OnComplete.AddListener(HandleComplete);
_events.OnFailed.AddListener(HandleFailed);
_events.OnInit.AddListener(HandleInit);
_events.OnSend.AddListener(HandleSend);
_events.OnSuccess.AddListener(HandleSuccess);
_events.OnAudioActivation.AddListener(HandleAudioActivation);
_events.OnAudioDeactivation.AddListener(HandleAudioDeactivation);
_events.OnPartialTranscription.AddListener(HandlePartialTranscription);
_events.OnFullTranscription.AddListener(HandleFullTranscription);
_events.OnStateChange.AddListener(HandleStateChange);
_events.OnStartListening.AddListener(HandleStartListening);
_events.OnStopListening.AddListener(HandleStopListening);
_events.OnDownloadProgressChange.AddListener(HandleDownloadProgressChange);
_events.OnUploadProgressChange.AddListener(HandleUploadProgressChange);
_events.OnAudioInputStateChange.AddListener(HandleAudioInputStateChange);
}
private void OnDisable()
{
_events.OnCancel.RemoveListener(HandleCancel);
_events.OnComplete.RemoveListener(HandleComplete);
_events.OnFailed.RemoveListener(HandleFailed);
_events.OnInit.RemoveListener(HandleInit);
_events.OnSend.RemoveListener(HandleSend);
_events.OnSuccess.RemoveListener(HandleSuccess);
_events.OnAudioActivation.RemoveListener(HandleAudioActivation);
_events.OnAudioDeactivation.RemoveListener(HandleAudioDeactivation);
_events.OnFullTranscription.RemoveListener(HandleFullTranscription);
_events.OnPartialTranscription.RemoveListener(HandlePartialTranscription);
_events.OnStateChange.RemoveListener(HandleStateChange);
_events.OnStartListening.RemoveListener(HandleStartListening);
_events.OnStopListening.RemoveListener(HandleStopListening);
_events.OnDownloadProgressChange.RemoveListener(HandleDownloadProgressChange);
_events.OnUploadProgressChange.RemoveListener(HandleUploadProgressChange);
_events.OnAudioInputStateChange.RemoveListener(HandleAudioInputStateChange);
}
private void HandleAudioInputStateChange(VoiceServiceRequest request)
{
SendMessage("OnAudioInputStateChange", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleUploadProgressChange(VoiceServiceRequest request)
{
SendMessage("OnUploadProgressChange", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleDownloadProgressChange(VoiceServiceRequest request)
{
SendMessage("OnDownloadProgressChange", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleStopListening(VoiceServiceRequest request)
{
SendMessage("OnStopListening", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleStartListening(VoiceServiceRequest request)
{
SendMessage("OnStartListening", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleStateChange(VoiceServiceRequest request)
{
SendMessage("OnStateChange", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleFullTranscription(string transcription)
{
SendMessage("OnFullTranscription", transcription, SendMessageOptions.DontRequireReceiver);
}
private void HandlePartialTranscription(string transcription)
{
SendMessage("OnPartialTranscription", transcription, SendMessageOptions.DontRequireReceiver);
}
private void HandleAudioDeactivation(VoiceServiceRequest request)
{
SendMessage("OnAudioDeactivation", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleAudioActivation(VoiceServiceRequest request)
{
SendMessage("OnAudioActivation", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleSuccess(VoiceServiceRequest request)
{
SendMessage("OnSuccess", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleSend(VoiceServiceRequest request)
{
SendMessage("OnSend", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleInit(VoiceServiceRequest request)
{
SendMessage("OnInit", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleFailed(VoiceServiceRequest request)
{
SendMessage("OnFailed", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleComplete(VoiceServiceRequest request)
{
_voiceEvents?.OnComplete?.Invoke(request);
SendMessage("OnComplete", request, SendMessageOptions.DontRequireReceiver);
}
private void HandleCancel(VoiceServiceRequest request)
{
_voiceEvents?.OnCanceled?.Invoke("");
SendMessage("OnCancel", request, SendMessageOptions.DontRequireReceiver);
}
public void Activate()
{
_activation = _voice.Activate(new WitRequestOptions(), _events);
}
public void Deactivate()
{
_activation.Cancel();
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi;
using Meta.WitAi.Requests;
using UnityEngine;
using UnityEngine.UI;
namespace Oculus.VoiceSDK.UX
{
[RequireComponent(typeof(Button))]
public class VoiceActivationButton : MonoBehaviour
{
// The button to be observed
private Button _button;
// The button label to be adjusted with state
private Text _buttonLabel;
[Tooltip("Reference to the current voice service")]
[SerializeField] private VoiceService _voiceService;
[Tooltip("Text to be shown while the voice service is not active")]
[SerializeField] private string _activateText = "Activate";
[Tooltip("Whether to immediately send data to service or to wait for the audio threshold")]
[SerializeField] private bool _activateImmediately = false;
[Tooltip("Text to be shown while the voice service is active")]
[SerializeField] private string _deactivateText = "Deactivate";
[Tooltip("Whether to immediately abort request activation on deactivate")]
[SerializeField] private bool _deactivateAndAbort = false;
// Current request
private VoiceServiceRequest _request;
private bool _isActive = false;
// Get button & label
private void Awake()
{
_buttonLabel = GetComponentInChildren<Text>();
_button = GetComponent<Button>();
if (_voiceService == null)
{
_voiceService = FindObjectOfType<VoiceService>();
}
}
// Add click delegate
private void OnEnable()
{
RefreshActive();
if (_button != null)
{
_button.onClick.AddListener(OnClick);
}
}
// Remove click delegate
private void OnDisable()
{
_isActive = false;
if (_button != null)
{
_button.onClick.RemoveListener(OnClick);
}
}
// On click, activate if not active & deactivate if active
private void OnClick()
{
if (!_isActive)
{
Activate();
}
else
{
Deactivate();
}
}
// Activate depending on settings
private void Activate()
{
if (!_activateImmediately)
{
_request = _voiceService.Activate(GetRequestEvents());
}
else
{
_request = _voiceService.ActivateImmediately(GetRequestEvents());
}
}
// Deactivate depending on settings
private void Deactivate()
{
if (!_deactivateAndAbort)
{
_request.DeactivateAudio();
}
else
{
_request.Cancel();
}
}
// Get events
private VoiceServiceRequestEvents GetRequestEvents()
{
VoiceServiceRequestEvents events = new VoiceServiceRequestEvents();
events.OnInit.AddListener(OnInit);
events.OnComplete.AddListener(OnComplete);
return events;
}
// Request initialized
private void OnInit(VoiceServiceRequest request)
{
_isActive = true;
RefreshActive();
}
// Request completed
private void OnComplete(VoiceServiceRequest request)
{
_isActive = false;
RefreshActive();
}
// Refresh active text
private void RefreshActive()
{
if (_buttonLabel != null)
{
_buttonLabel.text = _isActive ? _deactivateText : _activateText;
}
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Meta.WitAi;
using Meta.WitAi.Json;
using Meta.WitAi.Requests;
using UnityEngine;
using UnityEngine.UI;
namespace Oculus.VoiceSDK.UX
{
[RequireComponent(typeof(Text))] [ExecuteInEditMode]
public class VoiceTranscriptionLabel : MonoBehaviour
{
// The label to be updated
public Text Label
{
get
{
if (_label == null)
{
_label = gameObject.GetComponent<Text>();
}
return _label;
}
}
private Text _label;
[Header("Listen Settings")]
[Tooltip("Various voice services to be observed")]
[SerializeField] private VoiceService[] _voiceServices;
[Tooltip("Text color while receiving text")]
[SerializeField] private Color _transcriptionColor = Color.black;
[Header("Prompt Settings")]
[Tooltip("Color to be used for prompt text")]
[SerializeField] private Color _promptColor = new Color(0.2f, 0.2f, 0.2f);
[Tooltip("Prompt text that displays while listening but prior to completion")]
[SerializeField] private string _promptDefault = "Press activate to begin listening";
[Tooltip("Prompt text that displays while listening but prior to completion")]
[SerializeField] private string _promptListening = "Listening...";
[Header("Error Settings")]
[Tooltip("Color to be used for error text")]
[SerializeField] private Color _errorColor = new Color(0.8f, 0.2f, 0.2f);
// If none found, grab all voice services
private void Awake()
{
if (_voiceServices == null || _voiceServices.Length == 0)
{
_voiceServices = FindObjectsOfType<VoiceService>();
}
}
// Add service delegates
private void OnEnable()
{
if (_voiceServices != null)
{
foreach (var service in _voiceServices)
{
service.VoiceEvents.OnStartListening.AddListener(OnStartListening);
service.VoiceEvents.OnPartialTranscription.AddListener(OnTranscriptionChange);
service.VoiceEvents.OnFullTranscription.AddListener(OnTranscriptionChange);
service.VoiceEvents.OnError.AddListener(OnError);
service.VoiceEvents.OnComplete.AddListener(OnComplete);
}
}
}
// Remove service delegates
private void OnDisable()
{
if (_voiceServices != null)
{
foreach (var service in _voiceServices)
{
service.VoiceEvents.OnStartListening.RemoveListener(OnStartListening);
service.VoiceEvents.OnPartialTranscription.RemoveListener(OnTranscriptionChange);
service.VoiceEvents.OnFullTranscription.RemoveListener(OnTranscriptionChange);
service.VoiceEvents.OnError.RemoveListener(OnError);
service.VoiceEvents.OnComplete.RemoveListener(OnComplete);
}
}
}
#if UNITY_EDITOR
// Refresh prompt
private void Update()
{
if (!Application.isPlaying)
{
SetText(_promptDefault, _promptColor);
}
}
#endif
// Set listening
private void OnStartListening()
{
SetText(_promptListening, _promptColor);
}
// Set text change
private void OnTranscriptionChange(string text)
{
SetText(text, _transcriptionColor);
}
// Apply error
private void OnError(string status, string error)
{
SetText($"[{status}] {error}", _errorColor);
}
// If no text came through, show prompt
private void OnComplete(VoiceServiceRequest request)
{
if (Label != null && string.Equals(Label?.text, _promptListening))
{
SetText(_promptDefault, _promptColor);
}
}
// Refresh text
private void SetText(string newText, Color newColor)
{
// Ignore if same
if (Label == null || string.Equals(newText, Label.text) && newColor == Label.color)
{
return;
}
// Apply text & color
_label.text = newText;
_label.color = newColor;
}
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if UNITY_ANDROID && !UNITY_2020_2_OR_NEWER
#define MISSING_ANDROID_PERMISSION_CALLBACK
#endif
using System;
using System.Collections;
using UnityEngine;
#if UNITY_ANDROID
using UnityEngine.Android;
#endif
#if MISSING_ANDROID_PERMISSION_CALLBACK
using Meta.WitAi;
#endif
namespace Oculus.VoiceSDK.Utilities
{
public static class MicPermissionsManager
{
public static bool HasMicPermission()
{
#if UNITY_ANDROID
return Permission.HasUserAuthorizedPermission(Permission.Microphone);
#else
return true;
#endif
}
public static void RequestMicPermission(Action<string> permissionGrantedCallback = null)
{
#if UNITY_ANDROID
if (HasMicPermission())
{
permissionGrantedCallback?.Invoke(Permission.Microphone);
return;
}
#if MISSING_ANDROID_PERMISSION_CALLBACK
Permission.RequestUserPermission(Permission.Microphone);
CoroutineUtility.StartCoroutine(CheckPermissionGranted(permissionGrantedCallback));
#else
var callbacks = new PermissionCallbacks();
callbacks.PermissionGranted += s => permissionGrantedCallback?.Invoke(s);
Permission.RequestUserPermission(Permission.Microphone, callbacks);
#endif
#else
permissionGrantedCallback?.Invoke("android.permission.RECORD_AUDIO");
// Do nothing for now, but eventually we may want to handle IOS/whatever permissions here, too.
#endif
}
#if MISSING_ANDROID_PERMISSION_CALLBACK
private const int PERMISSION_CHECK_FRAMES = 3;
private static IEnumerator CheckPermissionGranted(Action<string> permissionGrantedCallback)
{
// Exit immediately
if (permissionGrantedCallback == null)
{
yield break;
}
// Wait specified amount of frames
for (int i = 0; i < PERMISSION_CHECK_FRAMES; i++)
{
yield return new WaitForEndOfFrame();
}
// Successful
if (HasMicPermission())
{
permissionGrantedCallback?.Invoke(Permission.Microphone);
}
}
#endif
}
}

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Text;
using Meta.WitAi;
using Meta.WitAi.Requests;
using UnityEngine;
namespace Oculus.Voice
{
/// <summary>
/// Script for obtaining Voice SDK specific
/// constants, including sdk version number.
/// </summary>
public static class VoiceSDKConstants
{
// On first access, initialize
static VoiceSDKConstants()
{
Init();
}
// On load, initialize
[RuntimeInitializeOnLoadMethod]
static void Init()
{
if (_isInitialized)
{
return;
}
_isInitialized = true;
WitVRequest.OnProvideCustomUserAgent += OnCustomUserAgent;
}
private static bool _isInitialized = false;
// Current Voice SDK Version
public static string SdkVersion
{
get
{
if (string.IsNullOrEmpty(_sdkVersion))
{
_sdkVersion = WitConstants.SDK_VERSION;
}
return _sdkVersion;
}
}
// Overridden by build process
private static string _sdkVersion = "57.0.0.193.153";
// User agent prefix
private const string _userAgentPrefix = "voice-sdk-";
// Append voice sdk if possible
private static void OnCustomUserAgent(StringBuilder sb)
{
if (!sb.ToString().StartsWith(_userAgentPrefix))
{
sb.Insert(0, $"{_userAgentPrefix}{SdkVersion},");
}
}
}
}

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