// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class GroupPresenceLeaveIntent { /// If populated, the destination the current user wants to leave public readonly string DestinationApiName; /// If populated, the lobby session the current user wants to leave public readonly string LobbySessionId; /// If populated, the match session the current user wants to leave public readonly string MatchSessionId; public GroupPresenceLeaveIntent(IntPtr o) { DestinationApiName = CAPI.ovr_GroupPresenceLeaveIntent_GetDestinationApiName(o); LobbySessionId = CAPI.ovr_GroupPresenceLeaveIntent_GetLobbySessionId(o); MatchSessionId = CAPI.ovr_GroupPresenceLeaveIntent_GetMatchSessionId(o); } } }