/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using UnityEditor; [CustomEditor(typeof(OVRSemanticClassification))] public class OVRSemanticClassificationEditor : Editor { OVRSemanticClassification _object; MonoScript _script; private void OnEnable() { _object = (OVRSemanticClassification)target; _script = MonoScript.FromMonoBehaviour(_object); } public override void OnInspectorGUI() { serializedObject.Update(); using (new EditorGUI.DisabledScope(true)) { EditorGUILayout.ObjectField("Script", _script, GetType(), false); var labels = _object.Labels.Count != 0 ? string.Join(",", _object.Labels) : "(None)"; EditorGUILayout.TextField(nameof(_object.Labels), labels); } serializedObject.ApplyModifiedProperties(); } }