using UnityEngine; /// /// This class represents a notification in the game. /// [CreateAssetMenu(menuName = "Convai/Notification System/Notification", fileName = "New Notification")] public class SONotification : ScriptableObject { /// /// The type of the notification. /// [Tooltip("The type of the notification.")] public NotificationType NotificationType; /// /// The icon to be displayed with the notification. /// [Tooltip("The icon to be displayed with the notification.")] public Sprite Icon; /// /// The notification title. /// [Tooltip("The notification title.")] public string NotificationTitle; /// /// The text content of the notification. /// [TextArea(10, 10)] [Tooltip("The text content of the notification.")] public string NotificationMessage; }