using UnityEngine;
///
/// This class represents a notification in the game.
///
[CreateAssetMenu(menuName = "Convai/Notification System/Notification", fileName = "New Notification")]
public class SONotification : ScriptableObject
{
///
/// The type of the notification.
///
[Tooltip("The type of the notification.")]
public NotificationType NotificationType;
///
/// The icon to be displayed with the notification.
///
[Tooltip("The icon to be displayed with the notification.")]
public Sprite Icon;
///
/// The notification title.
///
[Tooltip("The notification title.")]
public string NotificationTitle;
///
/// The text content of the notification.
///
[TextArea(10, 10)] [Tooltip("The text content of the notification.")]
public string NotificationMessage;
}