/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using UnityEngine; using UnityEngine.Assertions; using UnityEngine.Events; namespace Oculus.Interaction { /// /// This component makes it possible to connect PointableCanvases in the /// inspector to Unity Events that are broadcast from PointableCanvasModule. /// Useful for hooking into uGUI navigation. /// public class PointableCanvasUnityEventWrapper : MonoBehaviour { [SerializeField, Interface(typeof(IPointableCanvas))] private UnityEngine.Object _pointableCanvas; private IPointableCanvas PointableCanvas; [SerializeField, Tooltip("Selection and hover events will not be fired while dragging.")] private bool _suppressWhileDragging = true; [SerializeField, Tooltip("Raised when beginning hover of a uGUI selectable")] private UnityEvent _whenBeginHighlight; [SerializeField, Tooltip("Raised when ending hover of a uGUI selectable")] private UnityEvent _whenEndHighlight; [SerializeField, Tooltip("Raised when selecting a hovered uGUI selectable")] private UnityEvent _whenSelectedHovered; [SerializeField, Tooltip("Raised when selecting with no uGUI selectable hovered")] private UnityEvent _whenSelectedEmpty; [SerializeField, Tooltip("Raised when deselecting a hovered uGUI selectable")] private UnityEvent _whenUnselectedHovered; [SerializeField, Tooltip("Raised when deselecting with no uGUI selectable hovered")] private UnityEvent _whenUnselectedEmpty; protected bool _started = false; private bool ShouldFireEvent(PointableCanvasEventArgs args) { if (args.Canvas != PointableCanvas.Canvas) { return false; } if (_suppressWhileDragging && args.Dragging) { return false; } return true; } private void PointableCanvasModule_WhenSelectableHoverEnter(PointableCanvasEventArgs args) { if (ShouldFireEvent(args)) { _whenBeginHighlight.Invoke(); } } private void PointableCanvasModule_WhenSelectableHoverExit(PointableCanvasEventArgs args) { if (ShouldFireEvent(args)) { _whenEndHighlight.Invoke(); } } private void PointableCanvasModule_WhenSelectableSelected(PointableCanvasEventArgs args) { if (ShouldFireEvent(args)) { if (args.Hovered == null) _whenSelectedEmpty.Invoke(); else _whenSelectedHovered.Invoke(); } } private void PointableCanvasModule_WhenSelectableUnselected(PointableCanvasEventArgs args) { if (ShouldFireEvent(args)) { if (args.Hovered == null) _whenUnselectedEmpty.Invoke(); else _whenUnselectedHovered.Invoke(); } } protected virtual void Awake() { PointableCanvas = _pointableCanvas as IPointableCanvas; } protected virtual void Start() { this.BeginStart(ref _started); this.AssertField(PointableCanvas, nameof(PointableCanvas)); this.EndStart(ref _started); } protected virtual void OnEnable() { if (_started) { PointableCanvasModule.WhenSelectableHovered += PointableCanvasModule_WhenSelectableHoverEnter; PointableCanvasModule.WhenSelectableUnhovered += PointableCanvasModule_WhenSelectableHoverExit; PointableCanvasModule.WhenSelected += PointableCanvasModule_WhenSelectableSelected; PointableCanvasModule.WhenUnselected += PointableCanvasModule_WhenSelectableUnselected; } } protected virtual void OnDisable() { if (_started) { PointableCanvasModule.WhenSelectableHovered -= PointableCanvasModule_WhenSelectableHoverEnter; PointableCanvasModule.WhenSelectableUnhovered -= PointableCanvasModule_WhenSelectableHoverExit; PointableCanvasModule.WhenSelected -= PointableCanvasModule_WhenSelectableSelected; PointableCanvasModule.WhenUnselected -= PointableCanvasModule_WhenSelectableUnselected; } } } }