// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class AvatarEditorOptions { public AvatarEditorOptions() { Handle = CAPI.ovr_AvatarEditorOptions_Create(); } /// Optional: Override for where the request is coming from. public void SetSourceOverride(string value) { CAPI.ovr_AvatarEditorOptions_SetSourceOverride(Handle, value); } /// For passing to native C public static explicit operator IntPtr(AvatarEditorOptions options) { return options != null ? options.Handle : IntPtr.Zero; } ~AvatarEditorOptions() { CAPI.ovr_AvatarEditorOptions_Destroy(Handle); } IntPtr Handle; } }