// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class RichPresenceOptions { public RichPresenceOptions() { Handle = CAPI.ovr_RichPresenceOptions_Create(); } /// For passing to native C public static explicit operator IntPtr(RichPresenceOptions options) { return options != null ? options.Handle : IntPtr.Zero; } ~RichPresenceOptions() { CAPI.ovr_RichPresenceOptions_Destroy(Handle); } IntPtr Handle; } }