/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #if USING_XR_SDK_OPENXR using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.OpenXR; using UnityEngine.XR.OpenXR.Features; #if UNITY_EDITOR using UnityEditor; using UnityEditor.XR.OpenXR.Features; namespace Meta.XR { [OpenXRFeatureSet( FeatureIds = new string[] { MetaXRFeature.featureId, MetaXRFoveationFeature.featureId, }, UiName = "Meta XR", Description = "Feature set for using Meta XR Features", FeatureSetId = featureSetId, SupportedBuildTargets = new BuildTargetGroup[] { BuildTargetGroup.Android, BuildTargetGroup.Standalone }, RequiredFeatureIds = new string[] { MetaXRFeature.featureId, }, DefaultFeatureIds = new string[] { MetaXRFoveationFeature.featureId, } )] sealed class MetaXRFeatureSet { public const string featureSetId = "com.meta.openxr.featureset.metaxr"; } } #endif #endif