Files
2025-07-21 09:11:14 +02:00

16 lines
503 B
C#

using UnityEditor;
using UnityEngine;
namespace Convai.Scripts.Editor
{
[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
public class ReadOnlyDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
GUI.enabled = false; // Disable the property field
EditorGUI.PropertyField(position, property, label, true);
GUI.enabled = true; // Re-enable the property field
}
}
}