70 lines
2.4 KiB
C#
70 lines
2.4 KiB
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
// Handles the activation status of the notification system based on Settings Panel Toggle.
|
|
public class NotificationSystemActiveStatusHandler : MonoBehaviour
|
|
{
|
|
[SerializeField] private Toggle _notificationSystemActiveStatusToggle;
|
|
|
|
private void Awake()
|
|
{
|
|
// Subscribe to the toggle's value change event.
|
|
_notificationSystemActiveStatusToggle.onValueChanged.AddListener(SetActiveStatus);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Subscribe to events when this component is enabled.
|
|
/// </summary>
|
|
private void OnEnable()
|
|
{
|
|
// Subscribe to the event when saved data is loaded.
|
|
UISaveLoadSystem.Instance.OnLoad += UISaveLoadSystem_OnLoad;
|
|
|
|
// Subscribe to the event when data is saved.
|
|
UISaveLoadSystem.Instance.OnSave += UISaveLoadSystem_OnSave;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unsubscribe from events when this component is disabled.
|
|
/// </summary>
|
|
private void OnDisable()
|
|
{
|
|
// Subscribe to the event when saved data is loaded.
|
|
UISaveLoadSystem.Instance.OnLoad -= UISaveLoadSystem_OnLoad;
|
|
|
|
// Subscribe to the event when data is saved.
|
|
UISaveLoadSystem.Instance.OnSave -= UISaveLoadSystem_OnSave;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Event handler for when saved data is loaded.
|
|
/// </summary>
|
|
private void UISaveLoadSystem_OnLoad()
|
|
{
|
|
// Retrieve the saved notification system activation status.
|
|
bool newValue = UISaveLoadSystem.Instance.NotificationSystemActiveStatus;
|
|
|
|
// Update the UI and internal status based on the loaded value.
|
|
SetActiveStatus(newValue);
|
|
_notificationSystemActiveStatusToggle.isOn = newValue;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Event handler for when data is saved.
|
|
/// </summary>
|
|
private void UISaveLoadSystem_OnSave()
|
|
{
|
|
// Save the current notification system activation status.
|
|
UISaveLoadSystem.Instance.NotificationSystemActiveStatus = _notificationSystemActiveStatusToggle.isOn;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the activation status of the notification system.
|
|
/// </summary>
|
|
/// <param name="value"> The new activation status. </param>
|
|
public void SetActiveStatus(bool value)
|
|
{
|
|
// Call the NotificationSystemHandler to update the activation status.
|
|
NotificationSystemHandler.Instance.SetNotificationSystemActiveStatus(value);
|
|
}
|
|
} |