Files
2025-07-21 09:11:14 +02:00

163 lines
6.1 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Oculus.Interaction.Input;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Oculus.Interaction.PoseDetection
{
[CreateAssetMenu(menuName = "Oculus/Interaction/SDK/Pose Detection/Shape")]
public class ShapeRecognizer : ScriptableObject
{
[Serializable]
public class FingerFeatureConfigList
{
[SerializeField]
private List<FingerFeatureConfig> _value;
public IReadOnlyList<FingerFeatureConfig> Value => _value;
public FingerFeatureConfigList() { }
public FingerFeatureConfigList(List<FingerFeatureConfig> value)
{
_value = value;
}
}
[Serializable]
public class FingerFeatureConfig : FeatureConfigBase<FingerFeature>
{
}
[SerializeField]
private string _shapeName;
[SerializeField]
private FingerFeatureConfigList _thumbFeatureConfigs = new FingerFeatureConfigList();
[SerializeField]
private FingerFeatureConfigList _indexFeatureConfigs = new FingerFeatureConfigList();
[SerializeField]
private FingerFeatureConfigList _middleFeatureConfigs = new FingerFeatureConfigList();
[SerializeField]
private FingerFeatureConfigList _ringFeatureConfigs = new FingerFeatureConfigList();
[SerializeField]
private FingerFeatureConfigList _pinkyFeatureConfigs = new FingerFeatureConfigList();
public IReadOnlyList<FingerFeatureConfig> ThumbFeatureConfigs => _thumbFeatureConfigs.Value;
public IReadOnlyList<FingerFeatureConfig> IndexFeatureConfigs => _indexFeatureConfigs.Value;
public IReadOnlyList<FingerFeatureConfig> MiddleFeatureConfigs => _middleFeatureConfigs.Value;
public IReadOnlyList<FingerFeatureConfig> RingFeatureConfigs => _ringFeatureConfigs.Value;
public IReadOnlyList<FingerFeatureConfig> PinkyFeatureConfigs => _pinkyFeatureConfigs.Value;
public string ShapeName => _shapeName;
public IReadOnlyList<FingerFeatureConfig> GetFingerFeatureConfigs(HandFinger finger)
{
switch (finger)
{
case HandFinger.Thumb:
return ThumbFeatureConfigs;
case HandFinger.Index:
return IndexFeatureConfigs;
case HandFinger.Middle:
return MiddleFeatureConfigs;
case HandFinger.Ring:
return RingFeatureConfigs;
case HandFinger.Pinky:
return PinkyFeatureConfigs;
default:
throw new ArgumentException("must be a HandFinger enum value",
nameof(finger));
}
}
public IEnumerable<ValueTuple<HandFinger, IReadOnlyList<FingerFeatureConfig>>>
GetFingerFeatureConfigs()
{
for (var fingerIdx = 0; fingerIdx < Constants.NUM_FINGERS; ++fingerIdx)
{
HandFinger finger = (HandFinger)fingerIdx;
var configs = GetFingerFeatureConfigs(finger);
if (configs.Count == 0)
{
continue;
}
yield return new ValueTuple<HandFinger, IReadOnlyList<FingerFeatureConfig>>(finger,
configs);
}
}
#region Inject
public void InjectAllShapeRecognizer(IDictionary<HandFinger, FingerFeatureConfig[]> fingerFeatureConfigs)
{
FingerFeatureConfigList ReadFeatureConfigs(HandFinger finger)
{
if (!fingerFeatureConfigs.TryGetValue(finger, out FingerFeatureConfig[] configs))
{
configs = Array.Empty<FingerFeatureConfig>();
}
return new FingerFeatureConfigList(new List<FingerFeatureConfig>(configs));
}
_thumbFeatureConfigs = ReadFeatureConfigs(HandFinger.Thumb);
_indexFeatureConfigs = ReadFeatureConfigs(HandFinger.Index);
_middleFeatureConfigs = ReadFeatureConfigs(HandFinger.Middle);
_ringFeatureConfigs = ReadFeatureConfigs(HandFinger.Ring);
_pinkyFeatureConfigs = ReadFeatureConfigs(HandFinger.Pinky);
}
public void InjectThumbFeatureConfigs(FingerFeatureConfig[] configs)
{
_thumbFeatureConfigs = new FingerFeatureConfigList(new List<FingerFeatureConfig>(configs));
}
public void InjectIndexFeatureConfigs(FingerFeatureConfig[] configs)
{
_indexFeatureConfigs = new FingerFeatureConfigList(new List<FingerFeatureConfig>(configs));
}
public void InjectMiddleFeatureConfigs(FingerFeatureConfig[] configs)
{
_middleFeatureConfigs = new FingerFeatureConfigList(new List<FingerFeatureConfig>(configs));
}
public void InjectRingFeatureConfigs(FingerFeatureConfig[] configs)
{
_ringFeatureConfigs = new FingerFeatureConfigList(new List<FingerFeatureConfig>(configs));
}
public void InjectPinkyFeatureConfigs(FingerFeatureConfig[] configs)
{
_pinkyFeatureConfigs = new FingerFeatureConfigList(new List<FingerFeatureConfig>(configs));
}
public void InjectShapeName(string shapeName)
{
_shapeName = shapeName;
}
#endregion
}
}