Files
Bachelor-Arbeit-Thomas-Wichert/Assets/Oculus/OculusProjectConfig.asset
2025-07-21 09:11:14 +02:00

43 lines
1.1 KiB (Stored with Git LFS)
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 05d394ae2a81edd4cbc3c51917e766e3, type: 3}
m_Name: OculusProjectConfig
m_EditorClassIdentifier:
targetDeviceTypes: 010000000200000003000000
allowOptional3DofHeadTracking: 0
handTrackingSupport: 1
handTrackingFrequency: 0
handTrackingVersion: 0
multimodalHandsControllersSupport: 0
anchorSupport: 0
sharedAnchorSupport: 0
renderModelSupport: 0
trackedKeyboardSupport: 0
bodyTrackingSupport: 0
faceTrackingSupport: 0
eyeTrackingSupport: 0
virtualKeyboardSupport: 0
sceneSupport: 0
disableBackups: 1
enableNSCConfig: 1
securityXmlPath:
skipUnneededShaders: 0
focusAware: 1
requiresSystemKeyboard: 0
experimentalFeaturesEnabled: 0
insightPassthroughEnabled: 0
_insightPassthroughSupport: 1
_processorFavor: 0
systemSplashScreen: {fileID: 0}
systemSplashScreenType: 0
showUPMUpdatePrompt: 1