61 lines
1.8 KiB
C#
61 lines
1.8 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#if USING_XR_SDK_OPENXR
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.XR.OpenXR;
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using UnityEngine.XR.OpenXR.Features;
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEditor.XR.OpenXR.Features;
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namespace Meta.XR
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{
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[OpenXRFeatureSet(
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FeatureIds = new string[] {
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MetaXRFeature.featureId,
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MetaXRFoveationFeature.featureId,
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},
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UiName = "Meta XR",
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Description = "Feature set for using Meta XR Features",
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FeatureSetId = featureSetId,
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SupportedBuildTargets = new BuildTargetGroup[] { BuildTargetGroup.Android, BuildTargetGroup.Standalone },
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RequiredFeatureIds = new string[]
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{
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MetaXRFeature.featureId,
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},
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DefaultFeatureIds = new string[]
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{
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MetaXRFoveationFeature.featureId,
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}
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)]
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sealed class MetaXRFeatureSet
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{
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public const string featureSetId = "com.meta.openxr.featureset.metaxr";
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}
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}
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#endif
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#endif
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