Files
Bachelor-Arbeit-Thomas-Wichert/Assets/Convai/Scripts/Runtime/LoggerSystem/Logger.cs
2025-07-21 09:11:14 +02:00

208 lines
7.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
using Debug = UnityEngine.Debug;
namespace Convai.Scripts.Utils
{
public static class LoggerConfig
{
private static LoggerSettings _settings;
private static LoggerSettings Settings
{
get
{
if (_settings == null) _settings = Resources.Load<LoggerSettings>("LoggerSettings");
return _settings;
}
}
// LipSync logging levels
public static bool LipSyncLogDebug => Settings.lipSyncDebug;
public static bool LipSyncLogError => Settings.lipSyncError;
public static bool LipSyncLogException => Settings.lipSyncException;
public static bool LipSyncLogInfo => Settings.lipSyncInfo;
public static bool LipSyncLogWarning => Settings.lipSyncWarning;
// CharacterResponse logging levels
public static bool CharacterLogDebug => Settings.characterResponseDebug;
public static bool CharacterLogError => Settings.characterResponseError;
public static bool CharacterLogException => Settings.characterResponseException;
public static bool CharacterLogInfo => Settings.characterResponseInfo;
public static bool CharacterLogWarning => Settings.characterResponseWarning;
// Actions logging levels
public static bool ActionsLogDebug => Settings.actionsDebug;
public static bool ActionsLogError => Settings.actionsError;
public static bool ActionsLogException => Settings.actionsException;
public static bool ActionsLogInfo => Settings.actionsInfo;
public static bool ActionsLogWarning => Settings.actionsWarning;
}
public static class Logger
{
#region LogCategory enum
public enum LogCategory
{
Character,
LipSync,
Actions
}
#endregion
private static readonly Dictionary<LogLevel, string> LevelColors = new()
{
{ LogLevel.Debug, "cyan" },
{ LogLevel.Info, "grey" },
{ LogLevel.Warning, "yellow" },
{ LogLevel.Error, "red" },
{ LogLevel.Exception, "orange" }
//List of available colours at: https://docs.unity3d.com/Manual/StyledText.html
};
private static bool ShouldLog(LogLevel level, LogCategory category)
{
// Check log level and log category at the same time
return (level, category) switch
{
(LogLevel.Debug, LogCategory.Character) => LoggerConfig.CharacterLogDebug,
(LogLevel.Info, LogCategory.Character) => LoggerConfig.CharacterLogInfo,
(LogLevel.Warning, LogCategory.Character) => LoggerConfig.CharacterLogWarning,
(LogLevel.Error, LogCategory.Character) => LoggerConfig.CharacterLogError,
(LogLevel.Exception, LogCategory.Character) => LoggerConfig.CharacterLogException,
(LogLevel.Debug, LogCategory.LipSync) => LoggerConfig.LipSyncLogDebug,
(LogLevel.Info, LogCategory.LipSync) => LoggerConfig.LipSyncLogInfo,
(LogLevel.Warning, LogCategory.LipSync) => LoggerConfig.LipSyncLogWarning,
(LogLevel.Error, LogCategory.LipSync) => LoggerConfig.LipSyncLogError,
(LogLevel.Exception, LogCategory.LipSync) => LoggerConfig.LipSyncLogException,
(LogLevel.Debug, LogCategory.Actions) => LoggerConfig.ActionsLogDebug,
(LogLevel.Info, LogCategory.Actions) => LoggerConfig.ActionsLogInfo,
(LogLevel.Warning, LogCategory.Actions) => LoggerConfig.ActionsLogWarning,
(LogLevel.Error, LogCategory.Actions) => LoggerConfig.ActionsLogError,
(LogLevel.Exception, LogCategory.Actions) => LoggerConfig.ActionsLogException,
_ => false
};
}
private static bool IsStringJson(string message)
{
string trimmedMessage = message.Trim();
return trimmedMessage.StartsWith("{") || trimmedMessage.StartsWith("[");
} // ReSharper disable Unity.PerformanceAnalysis
private static void LogMessage(string message, LogLevel level, LogCategory category, params object[] args)
{
if (!ShouldLog(level, category)) return;
string formattedMessage = IsStringJson(message) ? $"{message}" : string.Format(message, args);
string logMessage =
$"[{Enum.GetName(typeof(LogLevel), level)}][{Enum.GetName(typeof(LogCategory), category)}]: {formattedMessage}";
if (LevelColors.TryGetValue(level, out string color) && color != "default")
logMessage = $"<color={color}>{logMessage}</color>";
// Select the first frame that is from the non-Logger type.
StackTrace trace = new(2, true);
for (int i = 0; i < trace.FrameCount; i++)
{
StackFrame frame = trace.GetFrame(i);
if (frame.GetMethod().ReflectedType != typeof(Logger))
{
logMessage +=
$"\n[Stack Trace - Method: {frame.GetMethod().Name}, at Line: {frame.GetFileLineNumber()} in File: {frame.GetFileName()}]";
break;
}
}
switch (level)
{
case LogLevel.Debug:
Debug.Log(logMessage);
break;
case LogLevel.Info:
Debug.Log(logMessage);
break;
case LogLevel.Warning:
Debug.LogWarning(logMessage);
break;
case LogLevel.Error:
Debug.LogError(logMessage);
break;
case LogLevel.Exception:
Debug.LogError(logMessage);
break;
default:
throw new ArgumentOutOfRangeException(nameof(level), level, null);
}
}
public static void Info(object message, LogCategory category)
{
Info(message.ToString(), category);
}
public static void DebugLog(object message, LogCategory category)
{
DebugLog(message.ToString(), category);
}
public static void Warn(object message, LogCategory category)
{
Warn(message.ToString(), category);
}
public static void Error(object message, LogCategory category)
{
Error(message.ToString(), category);
}
public static void Info(string message, LogCategory category, params object[] args)
{
LogMessage(message, LogLevel.Info, category, args);
}
public static void DebugLog(string message, LogCategory category, params object[] args)
{
LogMessage(message, LogLevel.Debug, category, args);
}
public static void Warn(string message, LogCategory category, params object[] args)
{
LogMessage(message, LogLevel.Warning, category, args);
}
public static void Error(string message, LogCategory category, params object[] args)
{
LogMessage(message, LogLevel.Error, category, args);
}
public static void Exception(string message, LogCategory category, params object[] args)
{
LogMessage(message, LogLevel.Exception, category, args);
}
public static void Exception(Exception ex, LogCategory category)
{
string message = $"{ex.GetType().Name}: {ex.Message}\n{ex.StackTrace}";
Exception(message, category);
}
private enum LogLevel
{
Debug,
Info,
Warning,
Error,
Exception
}
}
}