115 lines
4.1 KiB
C#
115 lines
4.1 KiB
C#
/*
|
|
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
* All rights reserved.
|
|
*
|
|
* Licensed under the Oculus SDK License Agreement (the "License");
|
|
* you may not use the Oculus SDK except in compliance with the License,
|
|
* which is provided at the time of installation or download, or which
|
|
* otherwise accompanies this software in either electronic or hard copy form.
|
|
*
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* https://developer.oculus.com/licenses/oculussdk/
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
using Oculus.Interaction.Input;
|
|
using Oculus.Interaction.PoseDetection;
|
|
using UnityEditor;
|
|
|
|
namespace Oculus.Interaction.Editor
|
|
{
|
|
[InitializeOnLoad]
|
|
public static class InteractionAutoWiring
|
|
{
|
|
static InteractionAutoWiring()
|
|
{
|
|
AutoWiring.Register(
|
|
typeof(HandRef),
|
|
new[] {
|
|
new ComponentWiringStrategyConfig("_hand", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
})
|
|
}
|
|
);
|
|
|
|
AutoWiring.Register(
|
|
typeof(ControllerRef),
|
|
new[]
|
|
{
|
|
new ComponentWiringStrategyConfig("_controller", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
})
|
|
}
|
|
);
|
|
|
|
AutoWiring.Register(
|
|
typeof(FingerFeatureStateProvider),
|
|
new[] {
|
|
new ComponentWiringStrategyConfig("_hand", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
}),
|
|
}
|
|
);
|
|
|
|
AutoWiring.Register(
|
|
typeof(TransformFeatureStateProvider),
|
|
new[] {
|
|
new ComponentWiringStrategyConfig("_hand", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
}),
|
|
new ComponentWiringStrategyConfig("_trackingToWorldTransformer", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
}),
|
|
new ComponentWiringStrategyConfig("_hmd", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors,
|
|
FieldWiringStrategies.WireFieldToSceneComponent
|
|
})
|
|
}
|
|
);
|
|
|
|
AutoWiring.Register(
|
|
typeof(JointDeltaProvider),
|
|
new[] {
|
|
new ComponentWiringStrategyConfig("_hand", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
}),
|
|
}
|
|
);
|
|
|
|
#region HandGrab
|
|
|
|
AutoWiring.Register(
|
|
typeof(HandGrab.HandGrabInteractable),
|
|
new[] {
|
|
new ComponentWiringStrategyConfig("_rigidbody", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
}),
|
|
new ComponentWiringStrategyConfig("_pointableElement", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
}),
|
|
new ComponentWiringStrategyConfig("_physicsGrabbable", new FieldWiringStrategy[]
|
|
{
|
|
FieldWiringStrategies.WireFieldToAncestors
|
|
})
|
|
}
|
|
);
|
|
#endregion
|
|
}
|
|
}
|
|
}
|