Files
Bachelor-Arbeit-Thomas-Wichert/Assets/Oculus/Platform/Scripts/Models/GroupPresenceJoinIntent.cs
2025-07-21 09:11:14 +02:00

34 lines
1.1 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class GroupPresenceJoinIntent
{
/// An opaque string provided by the developer to help them deeplink to
/// content.
public readonly string DeeplinkMessage;
/// If populated, the destination the current user wants to go to
public readonly string DestinationApiName;
/// If populated, the lobby session the current user wants to go to
public readonly string LobbySessionId;
/// If populated, the match session the current user wants to go to
public readonly string MatchSessionId;
public GroupPresenceJoinIntent(IntPtr o)
{
DeeplinkMessage = CAPI.ovr_GroupPresenceJoinIntent_GetDeeplinkMessage(o);
DestinationApiName = CAPI.ovr_GroupPresenceJoinIntent_GetDestinationApiName(o);
LobbySessionId = CAPI.ovr_GroupPresenceJoinIntent_GetLobbySessionId(o);
MatchSessionId = CAPI.ovr_GroupPresenceJoinIntent_GetMatchSessionId(o);
}
}
}